Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Yllim
Atlas
Level 122
God Stats
6W - 4L
1,659 SR
Queue Stats
139W - 150L
1,538 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,513 Elo+

VS

Team Averages
Level 51
1,552 SR
1,158 Elo+
Neith
Neith
NikoriG
Neith
Level 48
God Stats
4W - 7L
1,443 SR
Queue Stats
55W - 115L
1,024 Elo+
Party 1
Janus
Janus
Ragnaros069
Janus
Level 89
God Stats
12W - 11L
1,712 SR
Queue Stats
111W - 141L
1,476 Elo+
Solo
Sobek
Sobek
darkblood66
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 2 / 4
9,225
769
9,944
7,920
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
 
Morgan Le Fay
13
5 / 1 / 4
8,899
742
8,217
7,384
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Yllim
Atlas
12
1 / 1 / 8
8,948
746
5,671
13,562
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NikoriG
Neith
12
1 / 3 / 3
7,277
606
6,151
8,827
3,570
12
0 / 4 / 3
7,164
597
7,168
7,257
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 2
8,385
699
1,154
12,209
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
3
4
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
4
3.5
W
Morgan Le Fay
 
Morgan Le Fay
5
1
4
7
L
Neith
NikoriG
Neith
1
3
3
0.83
L
0
4
3
0.38
W
Atlas
Yllim
Atlas
1
1
8
5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
14,473
28,866
Taken
28,293
20,342
Mitigated
17,639
5,116
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,944
4,144
0
497
7,920
3,294
1,557
3,227
4,693
0
43,319
W
Morgan Le Fay
 
Morgan Le Fay
8,217
827
0
1,995
7,384
3,763
702
2,082
5,302
29,496
0
L
Neith
NikoriG
Neith
6,151
1,853
197
928
8,827
3,570
273
4,813
3,727
0
19,697
L
7,168
62
0
1,023
7,257
2,587
0
3,869
3,260
40,756
0
W
Atlas
Yllim
Atlas
5,671
2,364
645
1,979
13,562
13,285
271
3,307
10,255
14,046
0
L
1,154
134
0
1,210
12,209
11,482
72
4,845
7,107
4,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
22,826
134
Minions Killed
96
7
Camps Cleared
3
631,657
Distance Traveled
558,926
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,225
769
68
6
4
202,811
2
W
Morgan Le Fay
8,899
742
54
5
2
212,303
5
L
Neith
7,277
606
28
2
0
188,686
0
L
Janus
7,164
597
58
5
3
202,521
3
W
Atlas
8,948
746
12
1
1
216,543
6
L
Sobek
8,385
699
10
1
0
167,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role