Player Matchup

Nu Wa
Nu Wa
MeDummyy
Nu Wa
Level 125
God Stats
2W - 2L
1,667 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 1
Neith
Neith
Sir Snypez Alot
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,574 Elo+
Party 1
Bellona
Bellona
SnapiestBonez
Bellona
Level 133
God Stats
1W - 0L
1,560 SR
Queue Stats
19W - 28L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
cookmonk12
Kuzenbo
Level 83
God Stats
43W - 38L
1,624 SR
Queue Stats
140W - 110L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
llSugarFreell
Gilgamesh
Level 114
God Stats
1W - 0L
1,455 SR
Queue Stats
2W - 1L
1,540 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,553 Elo+

VS

Team Averages
Level 129
1,622 SR
1,611 Elo+
Ravana
Ravana
BuckMeow101
Ravana
Level 101
God Stats
6W - 2L
1,833 SR
Queue Stats
53W - 49L
1,597 Elo+
Solo
Sylvanus
Sylvanus
DarkStar3325
Sylvanus
Level 123
God Stats
14W - 24L
1,622 SR
Queue Stats
181W - 157L
1,665 Elo+
Solo
Sol
Sol
HeyHardstyle
Sol
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
338W - 311L
1,633 Elo+
Solo
Chiron
Chiron
Philharmonicon
Chiron
Level 146
God Stats
3W - 7L
1,285 SR
Queue Stats
167W - 177L
1,541 Elo+
Solo
Bastet
Bastet
pinky16rocks
Bastet
Level 147
God Stats
38W - 18L
1,870 SR
Queue Stats
321W - 303L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MeDummyy
Nu Wa
13
3 / 3 / 5
7,739
553
9,786
7,090
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,046
503
3,384
8,122
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
13
2 / 0 / 8
7,955
568
6,812
8,672
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
cookmonk12
Kuzenbo
11
5 / 1 / 3
7,531
538
3,864
8,669
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
llSugarFreell
Gilgamesh
14
3 / 0 / 2
8,007
572
4,636
7,540
4,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 2 / 0
6,199
443
3,533
6,416
5,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
DarkStar3325
Sylvanus
13
2 / 4 / 1
7,276
520
3,418
9,221
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
7,994
571
5,969
7,884
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
7,659
547
3,421
8,044
2,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
10
2 / 5 / 2
6,420
459
6,134
12,035
4,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
0
0
L
Sylvanus
DarkStar3325
Sylvanus
2
4
1
0.63
L
1
1
2
2
W
Nu Wa
MeDummyy
Nu Wa
3
3
5
1.83
L
2
2
0
1
W
1
3
2
0.67
W
Bellona
2
0
8
6
W
Kuzenbo
cookmonk12
Kuzenbo
5
1
3
6.5
W
Gilgamesh
llSugarFreell
Gilgamesh
3
0
2
4
L
Bastet
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
22,475
40,093
Taken
43,600
24,676
Mitigated
21,309
11,075
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,533
697
0
2,471
6,416
5,543
0
964
5,352
0
29,017
L
Sylvanus
DarkStar3325
Sylvanus
3,418
767
456
2,959
9,221
4,374
0
3,157
5,858
29,770
12,062
L
5,969
2,557
0
3,880
7,884
4,549
0
2,186
5,590
68,621
0
W
Nu Wa
MeDummyy
Nu Wa
9,786
1,208
0
1,580
7,090
1,921
0
1,618
5,472
50,412
0
L
3,421
740
72
2,208
8,044
2,553
252
2,901
4,860
0
54,923
W
3,384
815
0
3,003
8,122
2,922
0
2,712
5,410
0
42,675
W
Bellona
6,812
2,164
0
2,172
8,672
6,655
714
1,499
7,173
0
63,147
W
Kuzenbo
cookmonk12
Kuzenbo
3,864
1,765
0
2,116
8,669
8,851
312
2,350
6,319
11,059
0
W
Gilgamesh
llSugarFreell
Gilgamesh
4,636
1,502
0
2,204
7,540
4,327
706
928
6,612
0
41,211
L
Bastet
6,134
770
194
3,237
12,035
4,290
10
3,672
8,071
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
35,548
401
Minions Killed
455
0
Camps Cleared
0
1,414,169
Distance Traveled
1,244,917
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,199
443
69
5
0
197,099
5
L
Sylvanus
7,276
520
92
7
0
260,509
0
L
Sol
7,994
571
140
10
0
241,406
3
W
Nu Wa
7,739
553
91
7
0
267,338
2
L
Chiron
7,659
547
114
8
0
255,848
4
W
Neith
7,046
503
99
7
0
237,960
1
W
Bellona
7,955
568
112
8
0
333,229
7
W
Kuzenbo
7,531
538
16
1
0
300,698
2
W
Gilgamesh
8,007
572
83
6
0
274,944
6
L
Bastet
6,420
459
40
3
0
290,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role