Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ATOMIC_BLOND
Mulan
Level 123
God Stats
6W - 7L
1,472 SR
Queue Stats
203W - 198L
1,498 Elo+
Solo
Danzaburou
Danzaburou
DimosPhronimos78
Danzaburou
Level 120
God Stats
30W - 31L
1,611 SR
Queue Stats
406W - 419L
1,441 Elo+
Solo
The Morrigan
The Morrigan
NejKr0
The Morrigan
Level 136
God Stats
20W - 27L
1,484 SR
Queue Stats
113W - 130L
1,462 Elo+
Solo
Fenrir
Fenrir
clwwn_
Fenrir
Level 122
God Stats
3W - 6L
1,882 SR
Queue Stats
252W - 268L
1,507 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,482 Elo+

VS

Team Averages
Level 75
1,604 SR
1,636 Elo+
Arachne
Arachne
Ayadene
Arachne
Level 87
God Stats
4W - 2L
1,854 SR
Queue Stats
124W - 76L
1,671 Elo+
Party 1
Apollo
Apollo
ImNotSmurfGC
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KoganeMasamune
Sylvanus
Level 128
God Stats
3W - 2L
1,472 SR
Queue Stats
159W - 103L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 28
God Stats
40W - 22L
1,695 SR
Queue Stats
40W - 22L
1,689 Elo+
Party 1
Anubis
Anubis
TheBlueGame
Anubis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 55L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 4 / 5
7,943
467
8,089
19,578
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
8,701
512
12,136
14,088
13,388
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
DimosPhronimos78
Danzaburou
13
4 / 6 / 3
8,689
511
13,501
14,066
4,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NejKr0
The Morrigan
15
1 / 5 / 2
9,212
542
7,059
6,867
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
clwwn_
Fenrir
13
5 / 6 / 1
9,107
536
8,476
12,858
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ayadene
Arachne
16
4 / 3 / 12
9,900
582
11,559
16,365
8,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
14
4 / 2 / 13
8,930
525
8,980
6,294
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
3 / 3 / 18
9,011
530
8,022
20,585
19,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
LeCrayonOdin7
Jormungandr
14
4 / 2 / 15
8,705
512
10,483
17,368
16,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
16
10 / 2 / 9
10,250
603
14,339
12,530
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
12
Kills
25
25
Deaths
12
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
5
0.88
L
1
4
2
0.5
W
Arachne
Ayadene
Arachne
4
3
12
3.33
L
Danzaburou
DimosPhronimos78
Danzaburou
4
6
3
0.92
W
Apollo
4
2
13
5.25
W
Sylvanus
3
3
18
4
W
Jormungandr
LeCrayonOdin7
Jormungandr
4
2
15
5.75
L
The Morrigan
NejKr0
The Morrigan
1
5
2
0.4
W
Anubis
10
2
9
7.25
L
Fenrir
clwwn_
Fenrir
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
53,383
67,457
Taken
73,142
49,326
Mitigated
52,873
12,109
Healing
31,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,089
517
230
3,058
19,578
23,554
0
8,819
10,759
28,047
0
L
12,136
1,916
0
1,820
14,088
13,388
0
6,966
7,122
0
57,462
W
Arachne
Ayadene
Arachne
11,559
7,212
0
6,669
16,365
8,936
0
2,575
13,466
0
71,114
L
Danzaburou
DimosPhronimos78
Danzaburou
13,501
5,596
544
2,939
14,066
4,850
1,704
6,339
7,727
0
63,375
W
Apollo
8,980
7,031
0
929
6,294
1,898
1,835
2,201
4,093
0
36,244
W
Sylvanus
8,022
2,878
3,766
8,693
20,585
19,273
589
4,691
15,894
34,084
9,790
W
Jormungandr
LeCrayonOdin7
Jormungandr
10,483
2,914
0
4,357
17,368
16,101
327
1,340
16,028
45,170
0
L
The Morrigan
NejKr0
The Morrigan
7,059
1,249
0
278
6,867
2,503
0
4,370
2,386
65,107
1,044
W
Anubis
14,339
796
0
6,744
12,530
6,665
649
3,297
9,233
69,523
0
L
Fenrir
clwwn_
Fenrir
8,476
1,381
0
3,240
12,858
5,031
0
5,356
7,502
0
40,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
46,796
469
Minions Killed
404
0
Camps Cleared
0
1,600,083
Distance Traveled
1,654,790
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,943
467
30
2
0
334,238
4
L
Mulan
8,701
512
121
7
0
317,690
1
W
Arachne
9,900
582
109
6
0
407,455
0
L
Danzaburou
8,689
511
109
6
0
288,787
5
W
Apollo
8,930
525
64
4
0
305,115
2
W
Sylvanus
9,011
530
66
4
0
295,188
6
W
Jormungandr
8,705
512
69
4
0
346,557
2
L
The Morrigan
9,212
542
130
8
0
323,348
6
W
Anubis
10,250
603
96
6
0
300,475
4
L
Fenrir
9,107
536
79
5
0
336,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role