Player Matchup

Sylvanus
Sylvanus
Bronze IV
Geb1110
Sylvanus
Bronze IV
Level 65
God Stats
6W - 16L
1,058 SR
Queue Stats
19W - 38L
1,408 MMR
Solo
Fenrir
Fenrir
Gold V
Skypharaoh1
Fenrir
Gold V
Level 128
God Stats
6W - 5L
1,709 SR
Queue Stats
134W - 136L
1,415 MMR
Solo
Agni
Agni
Bronze III
Weeeeech
Agni
Bronze III
Level 146
God Stats
0W - 2L
1,693 SR
Queue Stats
8W - 7L
1,412 MMR
Solo
Achilles
Achilles
Bronze IV
chalmok1985
Achilles
Bronze IV
Level 150
God Stats
1W - 1L
1,865 SR
Queue Stats
3W - 9L
1,377 MMR
Solo
Danzaburou
Danzaburou
Gold IV
uh Ebran
Danzaburou
Gold IV
Level 122
God Stats
5W - 9L
1,666 SR
Queue Stats
175W - 170L
1,380 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,598 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,632 SR
1,407 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold V
LordeSaviour
Nu Wa
Gold V
Level 158
God Stats
13W - 10L
1,500 SR
Queue Stats
231W - 225L
1,426 MMR
Party 2
Chiron
Chiron
Gold V
MedasRain
Chiron
Gold V
Level 128
God Stats
6W - 5L
1,804 SR
Queue Stats
231W - 225L
1,426 MMR
Party 2
Ravana
Ravana
Gold IV
Minshew MSE
Ravana
Gold IV
Level 145
God Stats
12W - 7L
1,521 SR
Queue Stats
367W - 362L
1,321 MMR
Party 1
Bellona
Bellona
Gold II
Re1inqu1sher
Bellona
Gold II
Level 123
God Stats
19W - 12L
1,833 SR
Queue Stats
436W - 440L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geb1110
Sylvanus
14
2 / 6 / 4
9,392
427
7,721
24,413
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
1 / 9 / 5
10,263
467
4,612
21,544
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
18
7 / 4 / 3
11,502
523
20,361
15,277
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
chalmok1985
Achilles
15
2 / 4 / 0
9,823
447
11,230
22,201
22,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
uh Ebran
Danzaburou
18
3 / 6 / 4
11,156
507
15,075
20,027
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaThothAtlasLoki

VS

Bans
GebSolHorusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 3 / 10
11,204
509
8,878
19,630
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 4 / 12
12,125
551
25,771
14,971
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
MedasRain
Chiron
18
7 / 4 / 3
11,553
525
13,584
15,082
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
19
9 / 4 / 9
12,528
569
16,468
14,875
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Re1inqu1sher
Bellona
20
5 / 1 / 7
12,590
572
19,304
22,066
20,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
15
Kills
29
29
Deaths
16
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
10
2
L
Sylvanus
Geb1110
Sylvanus
2
6
4
0.67
W
7
4
12
3.25
W
Chiron
MedasRain
Chiron
7
4
3
2.13
W
Ravana
9
4
9
3.38
W
Bellona
Re1inqu1sher
Bellona
5
1
7
8.5
L
Fenrir
1
9
5
0.39
L
Agni
7
4
3
2.13
L
Achilles
chalmok1985
Achilles
2
4
0
0.5
L
Danzaburou
uh Ebran
Danzaburou
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,999
Damage
84,005
103,462
Taken
86,624
60,829
Mitigated
62,052
25,707
Healing
26,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,878
3,698
0
2,414
19,630
26,281
194
7,415
12,038
37,070
0
L
Sylvanus
Geb1110
Sylvanus
7,721
1,804
3,810
6,564
24,413
20,625
24
10,895
13,116
24,747
0
W
25,771
5,996
447
2,492
14,971
4,618
2,509
6,165
8,720
91,063
4,822
W
Chiron
MedasRain
Chiron
13,584
6,886
1,860
4,611
15,082
4,143
5,486
4,655
10,346
0
82,033
W
Ravana
16,468
5,738
0
4,163
14,875
6,786
651
4,848
9,969
0
80,541
W
Bellona
Re1inqu1sher
Bellona
19,304
10,392
0
10,155
22,066
20,224
329
6,014
14,677
0
94,886
L
Fenrir
4,612
1,196
0
5,893
21,544
7,598
545
4,217
17,093
0
60,531
L
Agni
20,361
623
0
1,676
15,277
4,761
0
7,427
7,528
72,890
0
L
Achilles
chalmok1985
Achilles
11,230
2,384
0
1,984
22,201
22,699
0
4,499
17,417
0
50,765
L
Danzaburou
uh Ebran
Danzaburou
15,075
6,481
0
5,780
20,027
5,146
3,566
6,194
13,623
0
93,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
60,000
498
Minions Killed
585
0
Camps Cleared
0
1,941,425
Distance Traveled
2,096,233
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,204
509
57
3
0
415,321
4
L
Sylvanus
9,392
427
36
2
0
393,559
5
W
Nu Wa
12,125
551
126
6
0
413,511
1
W
Chiron
11,553
525
136
6
0
387,171
7
W
Ravana
12,528
569
116
5
0
435,043
6
W
Bellona
12,590
572
150
7
0
445,187
2
L
Fenrir
10,263
467
104
5
0
377,594
6
L
Agni
11,502
523
125
6
0
411,744
4
L
Achilles
9,823
447
80
4
0
397,187
1
L
Danzaburou
11,156
507
153
7
0
361,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role