Player Matchup

Artemis
Artemis
GodlessMerchent
Artemis
Level 37
God Stats
3W - 1L
1,616 SR
Queue Stats
81W - 46L
1,593 Elo+
Solo
Ymir
Ymir
Marvophine
Ymir
Level 48
God Stats
8W - 3L
1,768 SR
Queue Stats
41W - 38L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
PaaSquall
Nu Wa
Level 157
God Stats
6W - 5L
1,687 SR
Queue Stats
49W - 45L
1,592 Elo+
Party 2
Ratatoskr
Ratatoskr
SlugLife
Ratatoskr
Level 106
God Stats
3W - 0L
1,739 SR
Queue Stats
48W - 30L
1,609 Elo+
Party 2
Tyr
Tyr
skorks
Tyr
Level 87
God Stats
6W - 6L
1,476 SR
Queue Stats
40W - 25L
1,593 Elo+
Party 2
Team Averages
Level 87
1,657 SR
1,587 Elo+

VS

Team Averages
Level 44
1,503 SR
1,502 Elo+
Ymir
Ymir
Kagelberg
Ymir
Level 23
God Stats
7W - 7L
1,552 SR
Queue Stats
55W - 47L
1,601 Elo+
Party 3
He Bo
He Bo
NoCookie4Youu
He Bo
Level 29
God Stats
2W - 3L
1,741 SR
Queue Stats
36W - 47L
1,382 Elo+
Party 1
Sol
Sol
Trolinghere
Sol
Level 49
God Stats
2W - 3L
1,392 SR
Queue Stats
204W - 195L
1,583 Elo+
Solo
Bakasura
Bakasura
WhenITouchIt
Bakasura
Level 86
God Stats
8W - 9L
1,555 SR
Queue Stats
165W - 172L
1,560 Elo+
Party 3
Apollo
Apollo
Widmo20212
Apollo
Level 34
God Stats
1W - 4L
1,275 SR
Queue Stats
34W - 46L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 11
12,986
590
28,966
20,295
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 24
11,813
537
9,808
19,726
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
PaaSquall
Nu Wa
20
12 / 1 / 9
13,249
602
22,831
11,210
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
SlugLife
Ratatoskr
20
2 / 2 / 5
12,743
579
8,299
19,035
7,164
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
skorks
Tyr
18
3 / 2 / 15
11,836
538
15,412
23,166
15,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 5
9,158
416
4,077
29,077
32,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 5 / 1
11,133
506
16,001
16,510
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
9,381
426
9,922
15,747
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WhenITouchIt
Bakasura
15
1 / 5 / 2
9,742
443
7,811
20,090
10,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Widmo20212
Apollo
13
2 / 12 / 1
8,841
402
9,533
20,575
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
34
Kills
7
8
Deaths
34
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Ymir
0
8
5
0.31
W
2
1
24
14
L
2
5
1
0.5
W
Nu Wa
PaaSquall
Nu Wa
12
1
9
16.5
W
Ratatoskr
SlugLife
Ratatoskr
2
2
5
2.25
L
2
4
0
0.5
L
Bakasura
WhenITouchIt
Bakasura
1
5
2
0.4
L
Apollo
Widmo20212
Apollo
2
12
1
0.21
W
Tyr
skorks
Tyr
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,316
Damage
47,344
93,432
Taken
101,999
58,989
Mitigated
60,653
42,490
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,966
19,364
0
11,602
20,295
8,224
4,323
3,842
16,295
0
111,417
L
Ymir
4,077
891
391
3,929
29,077
32,116
0
13,019
15,708
20,208
0
W
9,808
1,250
918
9,572
19,726
23,908
96
5,591
13,478
38,465
0
L
16,001
576
107
4,534
16,510
5,503
48
5,124
11,134
88,692
0
W
Nu Wa
PaaSquall
Nu Wa
22,831
4,421
0
3,202
11,210
3,858
1,794
3,136
7,516
109,281
0
W
Ratatoskr
SlugLife
Ratatoskr
8,299
1,164
0
9,786
19,035
7,164
559
10,386
8,411
0
103,060
L
9,922
4,534
0
4,399
15,747
4,879
210
3,202
12,387
53,575
0
L
Bakasura
WhenITouchIt
Bakasura
7,811
4,602
0
2,971
20,090
10,856
0
4,877
14,977
0
49,741
L
Apollo
Widmo20212
Apollo
9,533
3,999
0
3,210
20,575
7,299
0
5,287
15,154
0
56,292
W
Tyr
skorks
Tyr
15,412
1,580
0
7,410
23,166
15,835
1,293
9,483
10,878
0
73,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,627
Gold Earned
48,255
589
Minions Killed
510
0
Camps Cleared
0
2,267,369
Distance Traveled
1,695,993
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,986
590
135
6
0
421,782
8
L
Ymir
9,158
416
19
1
0
339,517
4
W
Ymir
11,813
537
28
1
0
419,409
10
L
He Bo
11,133
506
168
8
0
343,931
3
W
Nu Wa
13,249
602
151
7
0
452,558
11
W
Ratatoskr
12,743
579
165
8
0
470,595
3
L
Sol
9,381
426
108
5
0
232,031
2
L
Bakasura
9,742
443
104
5
0
424,286
4
L
Apollo
8,841
402
111
5
0
356,228
3
W
Tyr
11,836
538
110
5
0
503,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role