Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MalignantPayne
Bellona
Level 136
God Stats
5W - 1L
1,690 SR
Queue Stats
163W - 58L
1,721 Elo+
Party 1
Raijin
Raijin
Pascomaestro
Raijin
Level 160
God Stats
32W - 10L
1,866 SR
Queue Stats
332W - 115L
1,732 Elo+
Party 1
Apollo
Apollo
ZAY ISAZEBRA
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,133 Elo+
Solo
Awilix
Awilix
korpzzi
Awilix
Level 26
God Stats
19W - 3L
1,500 SR
Queue Stats
221W - 41L
1,848 Elo+
Party 1
Team Averages
Level 104
1,611 SR
1,587 Elo+

VS

Team Averages
Level 68
1,527 SR
1,465 Elo+
Ra
Ra
Girtruide
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 96L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
Moli18
Sun Wukong
Level 34
God Stats
5W - 5L
1,656 SR
Queue Stats
36W - 38L
1,388 Elo+
Solo
Hachiman
Hachiman
Ratatoskr66667
Hachiman
Level 145
God Stats
6W - 5L
1,798 SR
Queue Stats
77W - 71L
1,569 Elo+
Party 3
Janus
Janus
bravo2773
Janus
Level 53
God Stats
9W - 21L
1,368 SR
Queue Stats
48W - 62L
1,424 Elo+
Party 2
Pele
Pele
gonbenpan_31
Pele
Level 81
God Stats
2W - 4L
1,311 SR
Queue Stats
267W - 262L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 4
5,981
598
3,065
6,432
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
6,244
624
5,069
6,366
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
11
5 / 1 / 2
6,975
698
5,419
4,374
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
2 / 2 / 3
6,154
615
4,310
6,212
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
korpzzi
Awilix
11
7 / 0 / 5
6,835
684
5,463
5,277
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,224
422
962
5,223
2,108
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Moli18
Sun Wukong
10
0 / 0 / 0
5,018
502
3,459
6,377
4,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
8
1 / 3 / 0
4,757
476
3,301
5,235
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
bravo2773
Janus
10
2 / 4 / 0
5,409
541
2,013
5,288
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,072
507
2,421
9,391
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
L
0
3
1
0.17
W
0
0
1
0.5
L
Sun Wukong
Moli18
Sun Wukong
0
0
0
0
W
Raijin
5
1
2
6
L
Hachiman
1
3
0
0.33
W
Apollo
2
2
3
1.75
L
Janus
bravo2773
Janus
2
4
0
0.5
L
0
6
1
0.08
W
Awilix
korpzzi
Awilix
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
12,156
28,661
Taken
31,514
14,015
Mitigated
11,201
10,995
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,065
775
0
2,216
6,432
4,172
0
671
5,277
13,781
0
L
962
235
258
642
5,223
2,108
0
2,571
2,594
9,301
0
W
5,069
2,816
0
3,900
6,366
5,057
43
730
5,636
0
38,891
L
Sun Wukong
Moli18
Sun Wukong
3,459
863
0
2,825
6,377
4,090
0
0
6,377
3,094
25,064
W
Raijin
5,419
571
0
303
4,374
1,488
418
1,081
3,213
42,293
0
L
Hachiman
3,301
1,875
0
954
5,235
1,109
0
1,197
4,038
0
22,044
W
Apollo
4,310
2,186
0
2,399
6,212
1,758
990
621
5,543
0
43,489
L
Janus
bravo2773
Janus
2,013
170
0
500
5,288
1,456
0
3,299
1,715
27,192
0
L
2,421
1,280
0
1,059
9,391
2,438
0
1,039
8,306
0
28,912
W
Awilix
korpzzi
Awilix
5,463
1,991
0
2,177
5,277
1,540
0
378
4,843
0
30,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
24,480
332
Minions Killed
228
0
Camps Cleared
0
1,059,462
Distance Traveled
891,123
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,981
598
16
2
0
214,410
4
L
Ra
4,224
422
14
1
0
171,290
0
W
Bellona
6,244
624
87
9
0
222,510
2
L
Sun Wukong
5,018
502
61
6
0
178,599
4
W
Raijin
6,975
698
88
9
0
182,225
1
L
Hachiman
4,757
476
48
5
0
167,792
2
W
Apollo
6,154
615
80
8
0
189,477
2
L
Janus
5,409
541
55
6
0
164,563
2
L
Pele
5,072
507
50
5
0
208,879
2
W
Awilix
6,835
684
61
6
0
250,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role