Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EddieRiggsRus
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,805 Elo+
Solo
Danzaburou
Danzaburou
Leiderobdachlos
Danzaburou
Level 36
God Stats
66W - 42L
1,622 SR
Queue Stats
137W - 124L
1,521 Elo+
Party 1
Thanatos
Thanatos
deharo
Thanatos
Level 59
God Stats
1W - 1L
1,713 SR
Queue Stats
161W - 164L
1,535 Elo+
Party 1
Olorun
Olorun
Öltanker17
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,516 Elo+
Party 1
Team Averages
Level 37
1,567 SR
1,575 Elo+

VS

Team Averages
Level 81
1,584 SR
1,586 Elo+
Cthulhu
Cthulhu
AvirexX_97
Cthulhu
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 92L
1,577 Elo+
Party 2
Shiva
Shiva
D_Soulness
Shiva
Level 102
God Stats
5W - 14L
1,486 SR
Queue Stats
117W - 155L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
Mezesetmu
Hou Yi
Level 147
God Stats
3W - 1L
1,727 SR
Queue Stats
23W - 18L
1,544 Elo+
Party 3
Chiron
Chiron
lNeTTriXl
Chiron
Level 49
God Stats
2W - 3L
1,708 SR
Queue Stats
16W - 28L
1,830 Elo+
Party 2
Eset
Eset
pavlusha23
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 1
8,161
816
5,033
13,132
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 0
6,903
690
8,577
5,547
1,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Leiderobdachlos
Danzaburou
13
1 / 6 / 1
6,989
699
7,250
10,422
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
deharo
Thanatos
12
0 / 7 / 2
6,743
674
1,258
9,399
3,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
0 / 7 / 0
6,609
661
3,119
10,262
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvirexX_97
Cthulhu
14
1 / 1 / 8
7,549
755
6,346
10,526
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
15
1 / 1 / 10
7,990
799
5,176
6,443
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
Mezesetmu
Hou Yi
17
14 / 1 / 4
9,430
943
12,691
8,555
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
lNeTTriXl
Chiron
14
1 / 1 / 9
7,542
754
4,202
6,339
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 10
9,120
912
13,059
7,998
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
24
24
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
1
2.5
W
Cthulhu
AvirexX_97
Cthulhu
1
1
8
5
W
Shiva
1
1
10
6
L
1
3
0
0.33
L
Danzaburou
Leiderobdachlos
Danzaburou
1
6
1
0.25
W
Hou Yi
Mezesetmu
Hou Yi
14
1
4
16
L
Thanatos
deharo
Thanatos
0
7
2
0.14
W
Chiron
lNeTTriXl
Chiron
1
1
9
5.5
W
7
1
10
12
L
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
41,474
48,762
Taken
39,861
22,542
Mitigated
20,027
9,258
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,033
171
0
5,442
13,132
10,920
90
3,632
9,232
15,043
0
W
Cthulhu
AvirexX_97
Cthulhu
6,346
275
599
1,277
10,526
7,534
442
3,281
7,245
21,487
0
W
Shiva
5,176
1,011
1,613
1,269
6,443
3,095
2,406
1,292
5,151
0
29,837
L
8,577
339
0
0
5,547
1,747
0
2,481
2,886
18,699
0
L
Danzaburou
Leiderobdachlos
Danzaburou
7,250
2,110
0
1,154
10,422
3,469
0
5,803
4,108
0
22,330
W
Hou Yi
Mezesetmu
Hou Yi
12,691
5,373
0
1,327
8,555
3,850
825
5,428
3,127
0
28,159
L
Thanatos
deharo
Thanatos
1,258
162
0
1,123
9,399
3,001
0
2,471
6,693
0
11,777
W
Chiron
lNeTTriXl
Chiron
4,202
877
661
2,370
6,339
2,499
1,014
3,734
2,605
0
14,571
W
13,059
921
349
1,626
7,998
3,049
230
2,994
5,004
35,235
0
L
Olorun
3,119
1,352
70
1,469
10,262
3,405
210
3,634
6,438
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
41,631
145
Minions Killed
220
0
Camps Cleared
0
916,215
Distance Traveled
1,128,677
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,161
816
12
1
0
230,022
3
W
Cthulhu
7,549
755
26
3
0
242,209
3
W
Shiva
7,990
799
62
6
0
238,635
4
L
Merlin
6,903
690
34
3
0
189,287
0
L
Danzaburou
6,989
699
43
4
0
173,001
2
W
Hou Yi
9,430
943
43
4
0
213,041
0
L
Thanatos
6,743
674
21
2
0
182,617
3
W
Chiron
7,542
754
18
2
0
216,120
0
W
Eset
9,120
912
71
7
0
218,672
3
L
Olorun
6,609
661
35
4
0
141,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role