Player Matchup

Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Geniusofnoah
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 183L
1,457 Elo+
Solo
Athena
Athena
Kanikott
Athena
Level 74
God Stats
5W - 8L
1,405 SR
Queue Stats
13W - 25L
1,345 Elo+
Party 2
Ravana
Ravana
NuclearSwede
Ravana
Level 105
God Stats
2W - 3L
1,587 SR
Queue Stats
21W - 38L
1,274 Elo+
Party 2
Sun Wukong
Sun Wukong
SgtSmegma
Sun Wukong
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 42L
1,304 Elo+
Party 2
Team Averages
Level 86
1,498 SR
1,376 Elo+

VS

Team Averages
Level 76
1,489 SR
1,439 Elo+
Ra
Ra
Drackwayland
Ra
Level 88
God Stats
2W - 0L
1,731 SR
Queue Stats
55W - 44L
1,515 Elo+
Solo
Izanami
Izanami
LyncHeda
Izanami
Level 38
God Stats
23W - 24L
1,457 SR
Queue Stats
27W - 29L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
PerseusGaming
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Velmukelmu
Morgan Le Fay
Level 111
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 1
Artemis
Artemis
mopedipoika
Artemis
Level 55
God Stats
15W - 24L
1,025 SR
Queue Stats
20W - 31L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 1 / 2
8,398
933
1,551
1,137
524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Geniusofnoah
Chronos
15
1 / 2 / 4
9,416
1,046
6,999
10,616
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kanikott
Athena
14
0 / 4 / 4
9,652
1,072
2,524
12,050
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
15
3 / 4 / 2
10,033
1,115
7,718
11,080
6,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SgtSmegma
Sun Wukong
14
2 / 4 / 4
9,631
1,070
7,822
12,584
8,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,838
1,093
4,640
3,742
1,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
LyncHeda
Izanami
16
7 / 1 / 6
11,517
1,280
9,607
7,509
2,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PerseusGaming
Gilgamesh
16
3 / 3 / 10
10,391
1,155
11,061
8,687
6,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Velmukelmu
Morgan Le Fay
16
1 / 0 / 11
9,854
1,095
11,632
5,338
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mopedipoika
Artemis
15
2 / 2 / 6
9,611
1,068
7,067
5,094
1,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
6
Kills
15
15
Deaths
6
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
2
1
W
2
0
9
6.5
L
Chronos
Geniusofnoah
Chronos
1
2
4
1.5
L
Athena
Kanikott
Athena
0
4
4
0.5
W
Izanami
LyncHeda
Izanami
7
1
6
10
L
Ravana
3
4
2
1
W
Gilgamesh
PerseusGaming
Gilgamesh
3
3
10
2.67
L
Sun Wukong
SgtSmegma
Sun Wukong
2
4
4
1
W
Morgan Le Fay
Velmukelmu
Morgan Le Fay
1
0
11
6.5
W
Artemis
mopedipoika
Artemis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
44,007
47,467
Taken
30,370
34,087
Mitigated
14,700
7,027
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,551
43
0
244
1,137
524
0
484
629
5,648
0
W
4,640
963
1,776
1,181
3,742
1,447
0
855
2,887
25,637
0
L
Chronos
Geniusofnoah
Chronos
6,999
933
0
2,044
10,616
3,831
0
3,206
7,252
33,749
0
L
Athena
Kanikott
Athena
2,524
723
0
624
12,050
14,637
0
2,385
9,589
6,756
0
W
Izanami
LyncHeda
Izanami
9,607
8,655
0
1,320
7,509
2,672
0
4,058
3,451
0
34,183
L
Ravana
7,718
1,614
0
2,649
11,080
6,663
0
5,054
5,680
0
21,189
W
Gilgamesh
PerseusGaming
Gilgamesh
11,061
4,431
0
394
8,687
6,826
0
3,323
5,364
0
21,764
L
Sun Wukong
SgtSmegma
Sun Wukong
7,822
860
0
1,466
12,584
8,432
0
4,183
8,045
349
19,050
W
Morgan Le Fay
Velmukelmu
Morgan Le Fay
11,632
1,425
61
588
5,338
1,911
0
1,613
3,725
22,738
0
W
Artemis
mopedipoika
Artemis
7,067
3,243
0
887
5,094
1,844
0
1,559
3,535
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
51,211
139
Minions Killed
193
5
Camps Cleared
9
732,621
Distance Traveled
818,646
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,398
933
11
1
0
48,374
0
W
Ra
9,838
1,093
53
6
0
149,370
1
L
Chronos
9,416
1,046
64
7
2
179,625
3
L
Athena
9,652
1,072
6
1
0
154,914
1
W
Izanami
11,517
1,280
76
8
4
171,326
2
L
Ravana
10,033
1,115
32
4
2
184,573
2
W
Gilgamesh
10,391
1,155
17
2
4
177,163
3
L
Sun Wukong
9,631
1,070
26
3
1
165,135
0
W
Morgan Le Fay
9,854
1,095
24
3
1
195,461
0
W
Artemis
9,611
1,068
23
3
0
125,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role