Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JoseJalapeno98
Danzaburou
Level 72
God Stats
5W - 7L
1,557 SR
Queue Stats
29W - 27L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PancakeHoe
Morgan Le Fay
Level 69
God Stats
5W - 8L
1,130 SR
Queue Stats
82W - 71L
1,547 Elo+
Solo
Sobek
Sobek
PyroB3ar3d
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,546 Elo+
Party 3
Shiva
Shiva
razeek
Shiva
Level 124
God Stats
2W - 2L
1,259 SR
Queue Stats
9W - 10L
1,272 Elo+
Party 3
Team Averages
Level 99
1,389 SR
1,476 Elo+

VS

Team Averages
Level 94
1,644 SR
1,446 Elo+
Kali
Kali
B3 Kung Lao
Kali
Level 107
God Stats
8W - 3L
1,721 SR
Queue Stats
71W - 82L
1,427 Elo+
Party 1
Loki
Loki
DarkHero925
Loki
Level 125
God Stats
3W - 3L
1,630 SR
Queue Stats
53W - 67L
1,436 Elo+
Solo
Heimdallr
Heimdallr
TubberW
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,452 Elo+
Solo
Yemoja
Yemoja
drowzy003
Yemoja
Level 81
God Stats
6W - 10L
1,490 SR
Queue Stats
107W - 115L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
goku77martincito
Baron Samedi
Level 89
God Stats
2W - 4L
1,880 SR
Queue Stats
93W - 100L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 4
8,160
907
9,365
5,722
1,908
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JoseJalapeno98
Danzaburou
14
4 / 1 / 3
8,022
891
5,686
5,854
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
PancakeHoe
Morgan Le Fay
15
2 / 0 / 5
7,927
881
7,271
6,158
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
14
1 / 1 / 5
7,460
829
4,019
11,465
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
razeek
Shiva
14
2 / 3 / 2
7,481
831
2,239
8,226
3,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
7,412
824
4,439
9,226
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
5,741
638
390
1,127
261
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TubberW
Heimdallr
10
0 / 0 / 4
6,157
684
1,402
1,527
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
drowzy003
Yemoja
13
0 / 4 / 3
6,743
749
5,804
10,779
5,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
goku77martincito
Baron Samedi
14
1 / 4 / 3
7,170
797
7,137
11,413
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
4
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
4
5
L
3
4
0
0.75
L
0
0
0
0
W
Danzaburou
JoseJalapeno98
Danzaburou
4
1
3
5.5
W
Morgan Le Fay
PancakeHoe
Morgan Le Fay
2
0
5
4.5
W
Sobek
1
1
5
3.5
L
Heimdallr
TubberW
Heimdallr
0
0
4
2
L
Yemoja
drowzy003
Yemoja
0
4
3
0.38
L
Baron Samedi
goku77martincito
Baron Samedi
1
4
3
0.63
W
Shiva
razeek
Shiva
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
19,172
37,425
Taken
34,072
19,460
Mitigated
13,911
11,748
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,365
1,244
0
1,396
5,722
1,908
1,070
2,433
3,165
36,556
0
L
4,439
1,688
26
1,438
9,226
3,461
0
6,749
2,341
0
15,309
L
390
28
0
0
1,127
261
0
182
937
0
2,124
W
Danzaburou
JoseJalapeno98
Danzaburou
5,686
1,368
0
1,654
5,854
2,038
1,107
2,192
3,398
0
19,164
W
Morgan Le Fay
PancakeHoe
Morgan Le Fay
7,271
400
0
2,275
6,158
2,402
1,049
2,523
3,397
32,282
0
W
Sobek
4,019
171
0
4,979
11,465
9,418
609
3,296
8,045
17,047
0
L
Heimdallr
TubberW
Heimdallr
1,402
62
0
137
1,527
507
76
925
594
0
3,701
L
Yemoja
drowzy003
Yemoja
5,804
1,025
1,493
1,589
10,779
5,681
0
6,620
4,075
18,716
0
L
Baron Samedi
goku77martincito
Baron Samedi
7,137
200
1,040
4,327
11,413
4,001
0
5,879
5,470
22,277
0
W
Shiva
razeek
Shiva
2,239
420
868
576
8,226
3,694
954
1,709
6,479
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
33,223
231
Minions Killed
95
0
Camps Cleared
0
1,000,514
Distance Traveled
645,828
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,160
907
72
8
0
178,772
4
L
Kali
7,412
824
26
3
0
172,729
0
L
Loki
5,741
638
2
0
0
51,293
0
W
Danzaburou
8,022
891
38
4
0
222,450
0
W
Morgan Le Fay
7,927
881
55
6
0
216,794
3
W
Sobek
7,460
829
31
3
0
194,490
0
L
Heimdallr
6,157
684
4
0
0
95,705
1
L
Yemoja
6,743
749
22
2
0
143,531
2
L
Baron Samedi
7,170
797
41
5
0
182,570
1
W
Shiva
7,481
831
35
4
0
188,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role