Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Metajwk
Anhur
Level 17
God Stats
3W - 0L
1,814 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 1
Bellona
Bellona
PrincezzSelina
Bellona
Level 29
God Stats
8W - 19L
1,365 SR
Queue Stats
862W - 839L
1,361 Elo+
Party 2
Shiva
Shiva
xXsvenXx2
Shiva
Level 79
God Stats
89W - 95L
1,656 SR
Queue Stats
146W - 163L
1,461 Elo+
Party 2
Team Averages
Level 61
1,567 SR
1,477 Elo+

VS

Team Averages
Level 71
1,480 SR
1,324 Elo+
Nemesis
Nemesis
Gl0W x Prime
Nemesis
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
145W - 199L
1,328 Elo+
Party 3
He Bo
He Bo
Gl0W x Yoshi
He Bo
Level 128
God Stats
1W - 2L
1,240 SR
Queue Stats
77W - 103L
1,339 Elo+
Party 3
Sylvanus
Sylvanus
Gl0WxSynchro
Sylvanus
Level 25
God Stats
5W - 11L
1,419 SR
Queue Stats
26W - 42L
1,185 Elo+
Party 3
Neith
Neith
PaintArmy97
Neith
Level 76
God Stats
16W - 17L
1,461 SR
Queue Stats
140W - 174L
1,332 Elo+
Party 3
Bellona
Bellona
TheColonisa
Bellona
Level 65
God Stats
6W - 2L
1,782 SR
Queue Stats
102W - 105L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 3 / 5
10,149
634
14,329
10,378
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
2 / 1 / 4
8,197
512
3,497
8,722
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Metajwk
Anhur
12
4 / 2 / 6
7,495
468
6,318
5,892
1,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,150
447
2,066
6,877
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
xXsvenXx2
Shiva
13
5 / 4 / 7
8,160
510
9,736
12,662
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gl0W x Prime
Nemesis
12
1 / 3 / 2
7,380
461
2,481
12,284
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
6 / 7 / 0
9,367
585
10,735
9,560
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Gl0WxSynchro
Sylvanus
10
0 / 5 / 1
6,723
420
1,673
11,113
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 1
7,930
496
4,714
9,092
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TheColonisa
Bellona
15
4 / 3 / 1
9,332
583
9,044
11,923
12,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
12
12
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
5
4.83
W
Ymir
 
Ymir
2
1
4
4
L
Nemesis
Gl0W x Prime
Nemesis
1
3
2
0.67
L
6
7
0
0.86
L
Sylvanus
Gl0WxSynchro
Sylvanus
0
5
1
0.1
W
Anhur
Metajwk
Anhur
4
2
6
3.5
L
1
5
1
0.3
W
0
2
0
0
L
Bellona
TheColonisa
Bellona
4
3
1
1.5
W
Shiva
xXsvenXx2
Shiva
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
28,647
44,531
Taken
53,972
25,478
Mitigated
28,930
11,213
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,329
1,939
65
3,603
10,378
2,526
576
7,199
3,179
57,826
0
W
Ymir
 
Ymir
3,497
647
225
2,054
8,722
5,793
203
2,154
6,568
32,285
0
L
Nemesis
Gl0W x Prime
Nemesis
2,481
1,031
0
4,091
12,284
4,134
0
3,335
8,707
0
34,912
L
10,735
113
0
736
9,560
3,165
406
3,927
5,327
45,630
2,262
L
Sylvanus
Gl0WxSynchro
Sylvanus
1,673
540
563
2,397
11,113
6,432
0
6,693
4,132
18,187
0
W
Anhur
Metajwk
Anhur
6,318
3,176
0
1,022
5,892
1,733
1,083
865
5,027
0
27,445
L
4,714
1,842
0
2,737
9,092
2,418
171
2,407
6,657
0
47,465
W
2,066
384
0
1,189
6,877
6,163
457
0
6,877
3,746
34,179
L
Bellona
TheColonisa
Bellona
9,044
2,347
0
3,649
11,923
12,781
389
1,117
10,764
0
58,252
W
Shiva
xXsvenXx2
Shiva
9,736
2,337
567
2,488
12,662
9,263
620
1,816
10,846
0
37,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
40,732
344
Minions Killed
401
0
Camps Cleared
0
1,460,538
Distance Traveled
1,480,629
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,149
634
120
8
0
296,561
0
W
Ymir
8,197
512
50
3
0
303,854
7
L
Nemesis
7,380
461
66
4
0
346,441
0
L
He Bo
9,367
585
86
5
0
277,952
0
L
Sylvanus
6,723
420
35
2
0
257,951
1
W
Anhur
7,495
468
44
3
0
275,660
5
L
Neith
7,930
496
88
6
0
278,496
1
W
Bellona
7,150
447
81
5
0
261,966
0
L
Bellona
9,332
583
126
8
0
319,789
3
W
Shiva
8,160
510
49
3
0
322,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role