Player Matchup

Jing Wei
Jing Wei
Gold II
Born Resolve
Jing Wei
Gold II
Level 160
God Stats
66W - 38L
1,431 SR
Queue Stats
274W - 258L
1,555 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
El_BeBoNz_PR
Ao Kuang
Bronze III
Level 57
God Stats
1W - 1L
1,378 SR
Queue Stats
3W - 8L
1,600 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
JULIO1717741
Cu Chulainn
Gold V
Level 141
God Stats
3W - 2L
1,300 SR
Queue Stats
211W - 196L
1,388 MMR
Party 1
Fenrir
Fenrir
Gold IV
KUK00
Fenrir
Gold IV
Level 147
God Stats
4W - 4L
1,789 SR
Queue Stats
389W - 372L
1,495 MMR
Solo
Agni
Agni
Gold III
Victxr M
Agni
Gold III
Level 126
God Stats
11W - 6L
1,707 SR
Queue Stats
113W - 106L
1,604 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,521 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,583 SR
1,529 MMR
Baron Samedi
Baron Samedi
Gold IV
NLMB GxFABO
Baron Samedi
Gold IV
Level 131
God Stats
12W - 20L
1,708 SR
Queue Stats
179W - 179L
1,531 MMR
Solo
Apollo
Apollo
Gold II
NightHunter12345
Apollo
Gold II
Level 156
God Stats
11W - 9L
1,643 SR
Queue Stats
75W - 87L
1,574 MMR
Solo
Thanatos
Thanatos
Bronze IV
SQuallyWorld
Thanatos
Bronze IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Silvanuz
Ymir
Gold V
Level 153
God Stats
13W - 8L
1,418 SR
Queue Stats
92W - 103L
1,481 MMR
Solo
Amaterasu
Amaterasu
Gold IV
twix221
Amaterasu
Gold IV
Level 148
God Stats
107W - 74L
1,647 SR
Queue Stats
172W - 176L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Born Resolve
Jing Wei
20
13 / 1 / 4
16,384
683
33,918
14,432
6,168
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
El_BeBoNz_PR
Ao Kuang
20
5 / 7 / 9
12,957
540
12,586
22,584
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
JULIO1717741
Cu Chulainn
20
9 / 3 / 9
14,478
603
18,684
23,457
29,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
KUK00
Fenrir
16
6 / 2 / 18
11,667
486
9,527
23,728
24,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
20
8 / 3 / 8
13,246
552
20,962
13,989
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasMercuryBellona

VS

Bans
LokiBastetDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NLMB GxFABO
Baron Samedi
18
7 / 8 / 3
11,851
494
15,405
25,159
15,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 3
11,481
478
8,865
21,941
9,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SQuallyWorld
Thanatos
15
1 / 13 / 3
9,545
398
5,769
21,953
9,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
3 / 3 / 1
10,493
437
7,259
23,862
28,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
twix221
Amaterasu
18
4 / 9 / 0
11,801
492
15,909
27,955
27,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
41
Kills
16
16
Deaths
41
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Born Resolve
Jing Wei
13
1
4
15
W
Ao Kuang
El_BeBoNz_PR
Ao Kuang
5
7
9
1.36
W
Cu Chulainn
JULIO1717741
Cu Chulainn
9
3
9
4.5
W
Fenrir
KUK00
Fenrir
6
2
18
7.5
L
Baron Samedi
NLMB GxFABO
Baron Samedi
7
8
3
1.06
L
1
8
3
0.31
L
Thanatos
SQuallyWorld
Thanatos
1
13
3
0.19
L
Ymir
3
3
1
1.17
W
Agni
8
3
8
4
L
Amaterasu
twix221
Amaterasu
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,677
Damage
53,207
98,190
Taken
120,870
73,444
Mitigated
90,412
31,892
Healing
32,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Born Resolve
Jing Wei
33,918
31,517
0
7,088
14,432
6,168
4,218
2,498
11,345
0
160,833
W
Ao Kuang
El_BeBoNz_PR
Ao Kuang
12,586
3,498
201
9,400
22,584
8,405
1,271
7,623
14,741
77,863
0
W
Cu Chulainn
JULIO1717741
Cu Chulainn
18,684
4,488
0
5,714
23,457
29,265
1,124
2,766
20,593
14,400
86,359
W
Fenrir
KUK00
Fenrir
9,527
1,694
0
3,411
23,728
24,177
296
7,393
16,145
1,158
22,558
L
Baron Samedi
NLMB GxFABO
Baron Samedi
15,405
1,399
1,020
5,299
25,159
15,968
609
8,481
16,255
73,648
0
L
8,865
5,173
0
5,104
21,941
9,209
2,540
3,780
17,808
0
97,576
L
Thanatos
SQuallyWorld
Thanatos
5,769
982
0
8,625
21,953
9,411
146
4,502
17,057
0
49,317
L
Ymir
7,259
1,678
232
4,362
23,862
28,255
0
8,567
14,612
33,065
0
W
Agni
20,962
1,679
267
5,811
13,989
5,429
1,957
5,999
7,686
116,377
0
L
Amaterasu
twix221
Amaterasu
15,909
8,839
0
7,638
27,955
27,569
1,568
10,055
17,715
0
78,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,732
Gold Earned
55,171
705
Minions Killed
575
0
Camps Cleared
0
2,338,268
Distance Traveled
1,957,108
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,384
683
232
10
0
464,519
4
W
Ao Kuang
12,957
540
100
4
0
449,085
0
W
Cu Chulainn
14,478
603
187
8
0
465,130
8
W
Fenrir
11,667
486
23
1
0
495,972
9
L
Baron Samedi
11,851
494
125
5
0
357,225
6
L
Apollo
11,481
478
174
7
0
437,650
6
L
Thanatos
9,545
398
75
3
0
375,270
0
L
Ymir
10,493
437
53
2
0
390,584
4
W
Agni
13,246
552
163
7
0
463,562
5
L
Amaterasu
11,801
492
148
6
0
396,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role