Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
Kom0do
Thanatos
Platinum IV
Level 155
God Stats
3W - 5L
1,786 SR
Queue Stats
35W - 32L
1,854 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
SnakyM
Hou Yi
Platinum IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,815 MMR
Solo
Sobek
Sobek
Platinum V
armsmai
Sobek
Platinum V
Level 100
God Stats
6W - 7L
1,646 SR
Queue Stats
108W - 101L
1,802 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
maxtheman34
Gilgamesh
Diamond V
Level 148
God Stats
13W - 13L
1,674 SR
Queue Stats
67W - 58L
2,053 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,621 SR
1,805 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,751 SR
1,888 MMR
Zhong Kui
Zhong Kui
Platinum II
Blizzard121
Zhong Kui
Platinum II
Level 135
God Stats
6W - 4L
1,756 SR
Queue Stats
456W - 422L
1,830 MMR
Party 2
Izanami
Izanami
Diamond III
Fragnick
Izanami
Diamond III
Level 160
God Stats
16W - 2L
2,041 SR
Queue Stats
132W - 107L
2,062 MMR
Solo
Hades
Hades
Platinum IV
TheNark
Hades
Platinum IV
Level 148
God Stats
111W - 70L
1,712 SR
Queue Stats
522W - 503L
1,776 MMR
Solo
Horus
Horus
Diamond V
midman5
Horus
Diamond V
Level 104
God Stats
140W - 109L
1,662 SR
Queue Stats
360W - 316L
2,047 MMR
Solo
Artio
Artio
Platinum IV
sultanofstench
Artio
Platinum IV
Level 160
God Stats
33W - 30L
1,584 SR
Queue Stats
365W - 354L
1,722 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 5 / 2
11,001
500
17,894
10,349
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Kom0do
Thanatos
19
9 / 11 / 4
12,801
582
13,331
19,651
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
SnakyM
Hou Yi
18
2 / 10 / 1
11,388
518
10,993
20,293
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
armsmai
Sobek
14
0 / 5 / 8
9,200
418
7,743
20,676
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
maxtheman34
Gilgamesh
18
3 / 6 / 6
11,174
508
13,796
23,898
20,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KaliGebPersephoneBastet

VS

Bans
FenrirCliodhnaCharybdisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blizzard121
Zhong Kui
18
4 / 3 / 16
12,151
552
9,590
20,621
28,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Fragnick
Izanami
20
9 / 3 / 8
13,577
617
22,954
17,169
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
TheNark
Hades
20
8 / 4 / 12
13,868
630
16,494
24,760
10,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
midman5
Horus
20
14 / 3 / 10
14,268
649
16,268
17,111
10,263
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 4 / 18
12,537
570
9,475
28,112
23,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
17
Kills
37
37
Deaths
17
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
2
0.8
W
Zhong Kui
Blizzard121
Zhong Kui
4
3
16
4
W
Izanami
Fragnick
Izanami
9
3
8
4.33
L
Thanatos
Kom0do
Thanatos
9
11
4
1
L
Hou Yi
SnakyM
Hou Yi
2
10
1
0.25
W
Hades
TheNark
Hades
8
4
12
3.5
L
Sobek
armsmai
Sobek
0
5
8
0.8
L
Gilgamesh
maxtheman34
Gilgamesh
3
6
6
1
W
Horus
midman5
Horus
14
3
10
6.33
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,757
Damage
74,781
94,867
Taken
107,773
54,980
Mitigated
79,719
25,533
Healing
45,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,894
1,210
0
1,240
10,349
3,205
0
3,696
6,653
88,363
0
W
Zhong Kui
Blizzard121
Zhong Kui
9,590
1,947
261
3,281
20,621
28,915
634
5,676
14,725
33,892
7,631
W
Izanami
Fragnick
Izanami
22,954
15,705
0
6,805
17,169
6,125
3,315
4,216
12,232
0
131,238
L
Thanatos
Kom0do
Thanatos
13,331
5,529
0
12,380
19,651
8,057
0
8,599
11,052
0
76,087
L
Hou Yi
SnakyM
Hou Yi
10,993
6,448
0
2,738
20,293
4,904
1,330
4,303
15,990
0
84,850
W
Hades
TheNark
Hades
16,494
3,173
1,024
12,305
24,760
10,424
1,449
9,168
15,083
111,790
0
L
Sobek
armsmai
Sobek
7,743
742
0
4,926
20,676
18,104
0
8,442
12,234
22,900
0
L
Gilgamesh
maxtheman34
Gilgamesh
13,796
4,019
0
4,249
23,898
20,710
0
10,153
13,745
0
73,021
W
Horus
midman5
Horus
16,268
7,383
1,991
4,802
17,111
10,263
982
3,986
13,013
0
98,467
W
9,475
877
2,934
12,555
28,112
23,992
199
4,977
22,309
64,454
4,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
66,401
532
Minions Killed
672
0
Camps Cleared
0
2,011,411
Distance Traveled
2,105,835
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,001
500
140
6
0
411,941
3
W
Zhong Kui
12,151
552
67
3
0
416,527
5
W
Izanami
13,577
617
180
8
0
378,821
10
L
Thanatos
12,801
582
106
5
0
395,547
1
L
Hou Yi
11,388
518
137
6
0
360,849
5
W
Hades
13,868
630
171
8
0
419,078
5
L
Sobek
9,200
418
22
1
0
455,561
6
L
Gilgamesh
11,174
508
127
6
0
387,513
1
W
Horus
14,268
649
124
6
0
429,065
4
W
Artio
12,537
570
130
6
0
462,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role