Player Matchup

Bacchus
Bacchus
Bronze IV
 
Bacchus
Bronze IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver II
ActiveAnt
Ullr
Silver II
Level 45
God Stats
14W - 9L
1,500 SR
Queue Stats
49W - 40L
1,499 MMR
Solo
Loki
Loki
Bronze III
HammerBoi69
Loki
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Scrееch
Hou Yi
Silver II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,512 MMR
Solo
Tiamat
Tiamat
Gold III
Usseles123
Tiamat
Gold III
Level 123
God Stats
13W - 15L
1,578 SR
Queue Stats
641W - 651L
1,435 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,516 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,448 SR
1,591 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
SlyceANDyce
Charybdis
Silver I
Level 110
God Stats
6W - 7L
1,234 SR
Queue Stats
175W - 191L
1,052 MMR
Solo
Ymir
Ymir
Bronze III
XGerde
Ymir
Bronze III
Level 128
God Stats
3W - 2L
1,652 SR
Queue Stats
54W - 59L
1,021 MMR
Solo
Serqet
Serqet
Diamond III
dogELPA
Serqet
Diamond III
Level 83
God Stats
1W - 3L
1,201 SR
Queue Stats
164W - 153L
2,132 MMR
Solo
Persephone
Persephone
Diamond II
puxun
Persephone
Diamond II
Level 153
God Stats
20W - 17L
1,653 SR
Queue Stats
319W - 282L
2,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 5 / 1
5,462
420
2,098
10,241
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
12
0 / 4 / 0
6,582
506
5,619
7,732
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
6,492
499
2,267
7,152
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Scrееch
Hou Yi
10
1 / 2 / 1
6,180
475
2,636
5,182
1,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Usseles123
Tiamat
11
0 / 7 / 0
6,166
474
2,303
9,608
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniArtioAtlasGeb

VS

Bans
ArachneBastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 0 / 2
8,530
656
4,077
6,484
5,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
SlyceANDyce
Charybdis
13
2 / 1 / 2
7,960
612
2,059
4,924
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
XGerde
Ymir
11
2 / 0 / 7
7,568
582
3,719
6,496
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
dogELPA
Serqet
14
9 / 1 / 5
8,406
647
9,909
8,288
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
puxun
Persephone
14
4 / 0 / 3
8,705
670
6,794
5,999
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
20
21
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
W
Cerberus
 
Cerberus
3
0
2
4
L
Ullr
0
4
0
0
L
1
3
1
0.5
L
Hou Yi
Scrееch
Hou Yi
1
2
1
0.75
W
Charybdis
SlyceANDyce
Charybdis
2
1
2
3
L
Tiamat
Usseles123
Tiamat
0
7
0
0
W
Ymir
XGerde
Ymir
2
0
7
5.5
W
Serqet
dogELPA
Serqet
9
1
5
11.5
W
Persephone
puxun
Persephone
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
26,558
39,915
Taken
32,191
13,341
Mitigated
15,348
8,975
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,098
200
85
1,446
10,241
5,758
0
4,331
5,395
14,753
0
W
Cerberus
 
Cerberus
4,077
454
0
1,879
6,484
5,552
0
114
6,370
50,633
0
L
Ullr
5,619
2,253
0
1,802
7,732
2,196
0
4,499
3,233
0
39,967
L
2,267
474
0
2,815
7,152
1,837
0
1,742
5,272
0
35,698
L
Hou Yi
Scrееch
Hou Yi
2,636
1,752
0
1,646
5,182
1,097
0
482
4,562
0
34,698
W
Charybdis
SlyceANDyce
Charybdis
2,059
1,181
0
3,085
4,924
1,497
0
424
4,500
0
55,262
L
Tiamat
Usseles123
Tiamat
2,303
454
0
1,181
9,608
2,453
558
3,536
5,863
36,628
0
W
Ymir
XGerde
Ymir
3,719
1,012
0
1,182
6,496
3,731
40
942
5,554
22,715
191
W
Serqet
dogELPA
Serqet
9,909
2,822
0
3,178
8,288
2,850
0
1,340
6,948
0
42,517
W
Persephone
puxun
Persephone
6,794
552
0
1,429
5,999
1,718
0
1,581
4,418
60,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
41,169
337
Minions Killed
455
0
Camps Cleared
0
1,151,371
Distance Traveled
1,284,797
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,462
420
22
2
0
242,258
1
W
Cerberus
8,530
656
112
9
0
227,493
1
L
Ullr
6,582
506
91
7
0
233,641
2
L
Loki
6,492
499
68
5
0
269,507
0
L
Hou Yi
6,180
475
77
6
0
167,364
0
W
Charybdis
7,960
612
113
9
0
225,717
2
L
Tiamat
6,166
474
79
6
0
238,601
1
W
Ymir
7,568
582
36
3
0
250,274
6
W
Serqet
8,406
647
78
6
0
307,997
7
W
Persephone
8,705
670
116
9
0
273,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role