Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
CanetaBrabo
Ra
Gold IV
Level 128
God Stats
0W - 2L
1,781 SR
Queue Stats
13W - 16L
1,684 MMR
Solo
Thor
Thor
Gold I
LastKurama
Thor
Gold I
Level 137
God Stats
2W - 2L
1,666 SR
Queue Stats
42W - 41L
1,655 MMR
Solo
Cliodhna
Cliodhna
Gold I
Serfin01
Cliodhna
Gold I
Level 107
God Stats
26W - 20L
1,477 SR
Queue Stats
305W - 308L
1,695 MMR
Party 1
Medusa
Medusa
Gold I
joanliqui
Medusa
Gold I
Level 139
God Stats
46W - 34L
1,855 SR
Queue Stats
305W - 308L
1,695 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,656 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,594 SR
1,595 MMR
King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Platinum V
DerMarmorkuchen
Fafnir
Platinum V
Level 155
God Stats
4W - 3L
1,777 SR
Queue Stats
118W - 118L
1,646 MMR
Solo
Agni
Agni
Gold I
FraNchesco
Agni
Gold I
Level 147
God Stats
87W - 68L
1,605 SR
Queue Stats
199W - 205L
1,679 MMR
Solo
Camazotz
Camazotz
Bronze III
Mugglesaurus
Camazotz
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold I
jusaguy
Heimdallr
Gold I
Level 65
God Stats
41W - 45L
1,590 SR
Queue Stats
330W - 328L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 7 / 1
9,897
521
3,780
15,222
11,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 6 / 0
9,499
500
6,401
13,618
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 3
7,851
413
6,986
19,051
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Serfin01
Cliodhna
14
2 / 10 / 2
8,857
466
7,254
18,564
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
joanliqui
Medusa
16
4 / 5 / 1
10,014
527
11,450
15,153
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BellonaAh Muzen CabBastetArachne

VS

Bans
ThothGebMulanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
13 / 0 / 3
13,220
696
19,081
12,444
14,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 10
10,346
545
5,188
18,388
30,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 3 / 10
11,193
589
11,831
12,113
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Mugglesaurus
Camazotz
19
11 / 2 / 10
12,135
639
16,084
18,926
7,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
jusaguy
Heimdallr
19
5 / 4 / 4
11,607
611
10,225
10,653
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
10
Kills
34
34
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
1
0.07
W
King Arthur
 
King Arthur
13
0
3
14.5
L
4
6
0
0.67
W
2
1
10
7
W
3
3
10
2.67
L
0
6
3
0.25
W
Camazotz
Mugglesaurus
Camazotz
11
2
10
8
L
Cliodhna
Serfin01
Cliodhna
2
10
2
0.3
L
Medusa
joanliqui
Medusa
4
5
1
0.9
W
Heimdallr
jusaguy
Heimdallr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
62,409
81,608
Taken
72,524
34,016
Mitigated
62,091
13,560
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,780
872
0
1,166
15,222
11,335
950
1,791
13,363
0
72,749
W
King Arthur
 
King Arthur
19,081
2,219
0
3,143
12,444
14,744
384
1,506
10,938
359
97,384
L
6,401
590
758
4,672
13,618
5,097
46
3,336
10,136
71,375
0
W
5,188
1,426
291
4,794
18,388
30,784
597
722
17,094
23,842
8,984
W
11,831
773
0
1,438
12,113
5,053
1,156
1,147
10,966
88,535
0
L
6,986
1,808
0
1,653
19,051
8,969
0
6,183
12,656
0
29,674
W
Camazotz
Mugglesaurus
Camazotz
16,084
7,026
0
7,759
18,926
7,921
1,752
3,026
15,900
0
80,596
L
Cliodhna
Serfin01
Cliodhna
7,254
675
0
1,041
18,564
4,974
0
2,703
15,767
0
56,787
L
Medusa
joanliqui
Medusa
11,450
5,419
0
4,270
15,153
3,641
0
2,326
12,815
0
71,029
W
Heimdallr
jusaguy
Heimdallr
10,225
4,175
0
3,499
10,653
3,589
5,465
0
10,653
0
98,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
58,501
559
Minions Killed
670
0
Camps Cleared
0
1,747,512
Distance Traveled
1,964,656
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,897
521
160
8
0
320,624
2
W
King Arthur
13,220
696
191
10
0
443,172
7
L
Ra
9,499
500
151
8
0
351,741
7
W
Fafnir
10,346
545
41
2
0
373,866
10
W
Agni
11,193
589
178
9
0
364,842
6
L
Thor
7,851
413
26
1
0
334,356
5
W
Camazotz
12,135
639
109
6
0
428,125
4
L
Cliodhna
8,857
466
92
5
0
397,888
2
L
Medusa
10,014
527
130
7
0
342,903
6
W
Heimdallr
11,607
611
151
8
0
354,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role