Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BergZiege110
Ares
Level 59
God Stats
4W - 2L
1,122 SR
Queue Stats
134W - 134L
1,496 Elo+
Party 1
Medusa
Medusa
WingofEscaflown
Medusa
Level 132
God Stats
7W - 1L
1,554 SR
Queue Stats
178W - 219L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
xS1lencEsx
Nu Wa
Level 127
God Stats
13W - 4L
1,510 SR
Queue Stats
279W - 276L
1,570 Elo+
Party 1
Achilles
Achilles
xZeroKSx
Achilles
Level 159
God Stats
11W - 13L
1,443 SR
Queue Stats
269W - 236L
1,519 Elo+
Party 1
Team Averages
Level 120
1,426 SR
1,518 Elo+

VS

Team Averages
Level 107
1,527 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AfloatSpore747
Anhur
Level 120
God Stats
3W - 6L
1,411 SR
Queue Stats
157W - 115L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
Riftiq
Erlang Shen
Level 89
God Stats
4W - 3L
1,625 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
autocorgaera
Baron Samedi
Level 105
God Stats
2W - 2L
1,285 SR
Queue Stats
357W - 373L
1,459 Elo+
Solo
Bastet
Bastet
maronicprism
Bastet
Level 114
God Stats
3W - 2L
1,817 SR
Queue Stats
153W - 133L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 1 / 3
7,603
585
3,799
8,671
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
7,142
549
4,269
8,213
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 1
7,162
551
6,508
8,937
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
11
1 / 5 / 0
6,647
511
5,770
6,061
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
xZeroKSx
Achilles
15
7 / 1 / 3
9,229
710
8,731
11,102
7,550
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 4 / 3
6,451
496
4,404
6,785
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 4 / 3
7,151
550
7,233
12,069
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Riftiq
Erlang Shen
5
0 / 3 / 0
4,281
329
1,523
4,241
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
autocorgaera
Baron Samedi
9
1 / 4 / 3
5,953
458
3,632
9,203
3,749
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
13
5 / 1 / 1
7,696
592
6,451
7,440
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
16
Kills
12
12
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
3
4.5
L
Discordia
 
Discordia
2
4
3
0.88
L
4
4
3
1.38
W
3
1
3
4.5
L
Erlang Shen
Riftiq
Erlang Shen
0
3
0
0
W
2
4
1
0.63
L
Baron Samedi
autocorgaera
Baron Samedi
1
4
3
0.63
L
Bastet
5
1
1
5.5
W
Nu Wa
1
5
0
0.2
W
Achilles
xZeroKSx
Achilles
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
23,243
42,984
Taken
39,738
18,667
Mitigated
11,174
16,663
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,799
975
0
9,483
8,671
2,857
0
1,405
7,266
0
44,079
L
Discordia
 
Discordia
4,404
259
0
784
6,785
1,737
214
2,299
4,486
34,881
0
L
7,233
3,325
0
3,626
12,069
2,332
0
2,228
9,841
0
48,499
W
4,269
21
264
1,729
8,213
5,518
0
1,319
6,894
23,364
0
L
Erlang Shen
Riftiq
Erlang Shen
1,523
795
0
792
4,241
1,287
0
654
3,587
0
6,890
W
6,508
2,561
0
2,083
8,937
1,158
795
774
8,163
0
46,424
L
Baron Samedi
autocorgaera
Baron Samedi
3,632
440
527
2,143
9,203
3,749
0
2,705
6,498
22,815
0
L
Bastet
6,451
1,746
0
1,684
7,440
2,069
0
2,029
5,411
0
42,102
W
Nu Wa
5,770
1,048
0
440
6,061
1,584
503
1,999
4,062
42,249
1,090
W
Achilles
xZeroKSx
Achilles
8,731
3,261
0
2,664
11,102
7,550
212
2,539
8,563
0
61,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
31,532
408
Minions Killed
287
0
Camps Cleared
0
1,319,825
Distance Traveled
1,042,083
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,603
585
84
6
0
291,953
3
L
Discordia
6,451
496
66
5
0
236,879
4
L
Anhur
7,151
550
98
8
0
215,842
0
W
Ares
7,142
549
29
2
0
275,169
3
L
Erlang Shen
4,281
329
14
1
0
78,003
0
W
Medusa
7,162
551
77
6
0
240,911
8
L
Baron Samedi
5,953
458
34
3
0
216,586
6
L
Bastet
7,696
592
75
6
0
294,773
4
W
Nu Wa
6,647
511
81
6
0
236,222
5
W
Achilles
9,229
710
137
11
0
275,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role