Player Matchup

Danzaburou
Danzaburou
Freefeetpics
Danzaburou
Level 10
God Stats
3W - 3L
1,798 SR
Queue Stats
24W - 19L
1,529 Elo+
Party 1
Atlas
Atlas
LVGOD6
Atlas
Level 31
God Stats
1W - 2L
1,258 SR
Queue Stats
12W - 31L
1,147 Elo+
Solo
Zeus
Zeus
Woeve
Zeus
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 225L
1,762 Elo+
Party 1
Team Averages
Level 66
1,519 SR
1,479 Elo+

VS

Team Averages
Level 113
1,506 SR
1,411 Elo+
Artio
Artio
 
Artio
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BulidMuch
Ne Zha
Level 128
God Stats
4W - 6L
1,366 SR
Queue Stats
85W - 129L
1,305 Elo+
Solo
Poseidon
Poseidon
Froobsock
Poseidon
Level 121
God Stats
1W - 4L
1,652 SR
Queue Stats
26W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freefeetpics
Danzaburou
15
2 / 2 / 12
10,576
755
7,808
9,833
2,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
LVGOD6
Atlas
7
1 / 2 / 2
8,113
580
1,355
4,767
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Woeve
Zeus
19
15 / 2 / 3
13,470
962
26,249
8,761
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 4 / 2
8,643
617
3,195
16,305
16,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
BulidMuch
Ne Zha
13
3 / 6 / 3
8,869
634
4,286
13,370
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Froobsock
Poseidon
13
0 / 8 / 4
8,608
615
7,861
10,130
3,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
6
6
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
2
1
L
Ne Zha
BulidMuch
Ne Zha
3
6
3
0.75
W
Danzaburou
Freefeetpics
Danzaburou
2
2
12
4
L
Poseidon
Froobsock
Poseidon
0
8
4
0.25
W
Atlas
LVGOD6
Atlas
1
2
2
1
W
Zeus
Woeve
Zeus
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,412
Damage
15,342
23,361
Taken
39,805
8,103
Mitigated
24,979
5,219
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,195
410
366
2,314
16,305
16,969
0
9,553
6,270
7,544
0
L
Ne Zha
BulidMuch
Ne Zha
4,286
1,299
0
1,134
13,370
4,915
0
9,365
3,551
0
20,810
W
Danzaburou
Freefeetpics
Danzaburou
7,808
2,581
373
2,057
9,833
2,740
621
5,374
4,406
0
21,887
L
Poseidon
Froobsock
Poseidon
7,861
133
0
0
10,130
3,095
0
7,647
2,117
32,545
0
W
Atlas
LVGOD6
Atlas
1,355
406
0
385
4,767
2,780
70
1,505
3,143
6,542
0
W
Zeus
Woeve
Zeus
26,249
1,933
0
2,404
8,761
2,583
810
4,496
4,053
77,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
26,120
154
Minions Killed
101
6
Camps Cleared
5
587,812
Distance Traveled
715,024
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,643
617
12
1
1
232,642
7
L
Ne Zha
8,869
634
25
2
1
240,789
1
W
Danzaburou
10,576
755
26
2
0
248,008
6
L
Poseidon
8,608
615
64
5
3
241,593
1
W
Atlas
8,113
580
9
1
1
89,100
0
W
Zeus
13,470
962
119
9
5
250,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role