Player Matchup

Thor
Thor
Gold V
CaptainKosa
Thor
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,534 MMR
Party 2
Hades
Hades
Bronze IV
SaltyMcSaltz
Hades
Bronze IV
Level 128
God Stats
18W - 17L
1,537 SR
Queue Stats
19W - 18L
1,547 MMR
Solo
Bacchus
Bacchus
Gold III
Szilard Ur15
Bacchus
Gold III
Level 83
God Stats
0W - 1L
1,294 SR
Queue Stats
28W - 32L
1,626 MMR
Party 2
Medusa
Medusa
Gold II
T 4 G Z z
Medusa
Gold II
Level 146
God Stats
14W - 8L
2,005 SR
Queue Stats
137W - 136L
1,637 MMR
Solo
Thoth
Thoth
Gold IV
xDerSachse
Thoth
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,567 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,570 SR
1,582 MMR
Da Ji
Da Ji
Gold III
DajasSs7
Da Ji
Gold III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
440W - 450L
1,546 MMR
Solo
Eset
Eset
Gold V
DoctorMentiras
Eset
Gold V
Level 57
God Stats
4W - 4L
1,500 SR
Queue Stats
217W - 210L
1,636 MMR
Solo
Mulan
Mulan
Gold IV
JOR_DDD
Mulan
Gold IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,546 MMR
Solo
Charybdis
Charybdis
Gold V
KarleetoPC
Charybdis
Gold V
Level 160
God Stats
9W - 1L
1,851 SR
Queue Stats
87W - 58L
1,637 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
No Styley
Kumbhakarna
Bronze IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 58L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 4
10,949
438
8,812
22,412
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 6 / 3
11,896
476
10,801
20,494
11,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Szilard Ur15
Bacchus
16
1 / 6 / 6
10,286
411
9,447
25,980
31,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
T 4 G Z z
Medusa
20
2 / 2 / 1
12,601
504
11,384
20,074
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
18
4 / 10 / 1
11,566
463
6,244
15,584
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioLokiAchillesGilgamesh

VS

Bans
YmirBastetMorgan Le FayCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DajasSs7
Da Ji
20
6 / 6 / 9
14,142
566
15,927
20,542
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 3 / 8
15,527
621
21,360
16,800
7,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
JOR_DDD
Mulan
20
4 / 1 / 5
14,224
569
19,167
23,780
29,782
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KarleetoPC
Charybdis
20
9 / 1 / 5
14,905
596
19,917
18,426
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
No Styley
Kumbhakarna
18
2 / 1 / 12
12,874
515
7,956
17,779
22,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
34
34
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Da Ji
DajasSs7
Da Ji
6
6
9
1.75
W
13
3
8
5.67
W
Mulan
JOR_DDD
Mulan
4
1
5
6.5
W
Charybdis
KarleetoPC
Charybdis
9
1
5
11.5
W
Kumbhakarna
No Styley
Kumbhakarna
2
1
12
8
L
2
6
3
0.58
L
Bacchus
Szilard Ur15
Bacchus
1
6
6
0.67
L
Medusa
T 4 G Z z
Medusa
2
2
1
1.25
L
Thoth
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,688
Damage
84,327
104,544
Taken
97,327
62,427
Mitigated
76,445
27,214
Healing
33,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,812
2,534
0
4,780
22,412
7,624
460
7,378
15,034
0
62,625
W
Da Ji
DajasSs7
Da Ji
15,927
3,165
0
6,043
20,542
9,635
0
6,347
14,195
0
96,123
W
21,360
1,480
2,393
3,664
16,800
7,340
1,063
7,262
9,538
146,755
0
W
Mulan
JOR_DDD
Mulan
19,167
2,511
0
6,207
23,780
29,782
616
8,623
15,157
0
96,744
W
Charybdis
KarleetoPC
Charybdis
19,917
11,850
0
12,729
18,426
6,984
3,994
3,206
15,220
0
150,248
W
Kumbhakarna
No Styley
Kumbhakarna
7,956
878
0
2,673
17,779
22,704
1,079
1,661
16,118
28,364
10,083
L
10,801
736
136
6,822
20,494
11,906
0
984
19,254
87,334
0
L
Bacchus
Szilard Ur15
Bacchus
9,447
976
559
5,703
25,980
31,553
0
8,782
17,198
27,404
0
L
Medusa
T 4 G Z z
Medusa
11,384
6,090
0
7,407
20,074
7,706
3,696
3,204
16,779
0
109,331
L
Thoth
6,244
36
0
1,807
15,584
3,638
0
7,664
7,920
49,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
71,672
576
Minions Killed
748
0
Camps Cleared
0
2,305,637
Distance Traveled
2,385,684
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,949
438
99
4
0
399,371
2
W
Da Ji
14,142
566
143
6
0
479,494
7
W
Eset
15,527
621
193
8
0
480,694
1
W
Mulan
14,224
569
177
7
0
460,655
7
W
Charybdis
14,905
596
176
7
0
459,802
3
W
Kumbhakarna
12,874
515
59
2
0
505,039
6
L
Hades
11,896
476
173
7
0
467,827
3
L
Bacchus
10,286
411
34
1
0
498,892
14
L
Medusa
12,601
504
189
8
0
492,663
3
L
Thoth
11,566
463
81
3
0
446,884
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role