Player Matchup

Shiva
Shiva
 
Shiva
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AnimeAfroMN
Sylvanus
Level 62
God Stats
23W - 27L
1,439 SR
Queue Stats
706W - 760L
1,343 Elo+
Solo
Arachne
Arachne
SanRainz
Arachne
Level 68
God Stats
12W - 6L
1,558 SR
Queue Stats
73W - 86L
1,343 Elo+
Solo
Yemoja
Yemoja
briandre9
Yemoja
Level 46
God Stats
47W - 43L
1,252 SR
Queue Stats
107W - 114L
1,295 Elo+
Solo
Neith
Neith
mike10635
Neith
Level 141
God Stats
11W - 23L
1,278 SR
Queue Stats
49W - 60L
1,463 Elo+
Solo
Team Averages
Level 92
1,405 SR
1,389 Elo+

VS

Team Averages
Level 65
1,453 SR
1,368 Elo+
Medusa
Medusa
DioSama169
Medusa
Level 90
God Stats
9W - 11L
1,470 SR
Queue Stats
453W - 464L
1,385 Elo+
Solo
Arachne
Arachne
akak_83
Arachne
Level 26
God Stats
31W - 36L
1,209 SR
Queue Stats
382W - 446L
1,397 Elo+
Party 1
Anubis
Anubis
ibrahimkill640
Anubis
Level 68
God Stats
16W - 12L
1,603 SR
Queue Stats
628W - 724L
1,432 Elo+
Party 1
Sobek
Sobek
justgold123
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,239 Elo+
Solo
Ao Kuang
Ao Kuang
tigerenchanted15
Ao Kuang
Level 76
God Stats
1W - 5L
1,482 SR
Queue Stats
49W - 46L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 1 / 2
5,769
577
3,518
5,809
2,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
AnimeAfroMN
Sylvanus
11
1 / 0 / 6
6,247
625
3,342
3,175
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SanRainz
Arachne
11
10 / 1 / 1
7,106
711
6,419
6,116
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
briandre9
Yemoja
8
0 / 0 / 1
5,184
518
1,294
2,538
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
mike10635
Neith
8
2 / 0 / 4
5,220
522
4,578
2,556
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DioSama169
Medusa
7
0 / 1 / 0
4,597
460
1,696
6,092
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
akak_83
Arachne
8
1 / 5 / 1
5,028
503
2,275
9,093
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,391
539
3,145
5,627
2,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,161
416
924
5,666
4,883
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,506
451
571
5,092
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
2
3
W
Sylvanus
AnimeAfroMN
Sylvanus
1
0
6
4
L
Medusa
DioSama169
Medusa
0
1
0
0
W
Arachne
SanRainz
Arachne
10
1
1
10.5
L
Arachne
akak_83
Arachne
1
5
1
0.3
W
Yemoja
briandre9
Yemoja
0
0
1
0.5
L
1
3
1
0.5
L
0
3
0
0
W
Neith
mike10635
Neith
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
8,611
20,194
Taken
31,570
8,676
Mitigated
12,440
5,010
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,518
517
0
942
5,809
2,923
636
733
5,076
0
29,966
W
Sylvanus
AnimeAfroMN
Sylvanus
3,342
1,265
0
1,607
3,175
1,198
877
1,480
1,695
26,043
5,336
L
Medusa
DioSama169
Medusa
1,696
683
0
1,960
6,092
1,538
0
433
5,659
0
25,709
W
Arachne
SanRainz
Arachne
6,419
4,822
0
1,345
6,116
1,605
517
1,703
4,413
0
37,155
L
Arachne
akak_83
Arachne
2,275
1,494
0
2,619
9,093
2,396
0
478
8,615
0
18,404
W
Yemoja
briandre9
Yemoja
1,294
244
375
516
2,538
2,119
136
597
1,941
15,397
0
L
3,145
469
0
1,984
5,627
2,344
0
1,718
3,909
30,225
0
L
924
68
123
972
5,666
4,883
0
1,315
4,351
9,091
0
W
Neith
mike10635
Neith
4,578
1,732
0
225
2,556
831
261
127
2,429
0
18,630
L
571
128
0
876
5,092
1,279
0
355
4,737
14,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
23,683
266
Minions Killed
226
0
Camps Cleared
0
904,110
Distance Traveled
868,269
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,769
577
62
6
0
175,700
2
W
Sylvanus
6,247
625
63
6
0
174,984
2
L
Medusa
4,597
460
49
5
0
148,213
1
W
Arachne
7,106
711
73
7
0
201,876
0
L
Arachne
5,028
503
42
4
0
202,636
0
W
Yemoja
5,184
518
32
3
0
173,777
1
L
Anubis
5,391
539
75
8
0
160,358
2
L
Sobek
4,161
416
18
2
0
159,944
0
W
Neith
5,220
522
36
4
0
177,773
0
L
Ao Kuang
4,506
451
42
4
0
197,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role