Player Matchup

Fenrir
Fenrir
COPsuperSTAR
Fenrir
Level 108
God Stats
44W - 22L
1,644 SR
Queue Stats
104W - 73L
1,581 Elo+
Party 1
Nox
Nox
PlaqueDoctor-049
Nox
Level 69
God Stats
15W - 8L
1,636 SR
Queue Stats
78W - 48L
1,613 Elo+
Party 1
King Arthur
King Arthur
SmokyFirefly
King Arthur
Level 119
God Stats
21W - 11L
1,625 SR
Queue Stats
104W - 69L
1,577 Elo+
Party 1
Neith
Neith
bravo2773
Neith
Level 52
God Stats
1W - 4L
1,077 SR
Queue Stats
48W - 62L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
gonbenpan_31
Jormungandr
Level 81
God Stats
1W - 5L
1,607 SR
Queue Stats
267W - 262L
1,471 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,539 Elo+

VS

Team Averages
Level 82
1,618 SR
1,519 Elo+
Bastet
Bastet
Captain_Domi2208
Bastet
Level 118
God Stats
6W - 6L
1,626 SR
Queue Stats
26W - 22L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
HunGyurkaHun
Gilgamesh
Level 34
God Stats
9W - 11L
1,884 SR
Queue Stats
112W - 150L
1,443 Elo+
Solo
Apollo
Apollo
Korv_Bagarn
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 94L
1,600 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mackanbus
Tsukuyomi
Level 104
God Stats
18W - 9L
1,580 SR
Queue Stats
325W - 303L
1,533 Elo+
Party 3
Merlin
Merlin
wille620
Merlin
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 79L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 0 / 0
3,865
552
1,755
2,503
612
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 0 / 0
4,680
669
1,559
2,817
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SmokyFirefly
King Arthur
6
1 / 4 / 0
3,944
563
917
5,984
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
bravo2773
Neith
6
0 / 2 / 1
3,866
552
3,616
4,215
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
gonbenpan_31
Jormungandr
6
1 / 2 / 0
4,216
602
2,255
6,323
1,981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
4,739
677
2,968
5,283
1,178
Gilgamesh
HunGyurkaHun
Gilgamesh
8
0 / 2 / 2
4,602
657
1,532
4,079
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
7
3 / 0 / 1
4,670
667
4,710
4,923
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
mackanbus
Tsukuyomi
8
2 / 0 / 1
4,642
663
1,947
2,642
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
wille620
Merlin
8
0 / 1 / 0
4,485
641
1,184
3,953
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
8
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
0
0
1
W
2
1
3
3.5
W
Gilgamesh
HunGyurkaHun
Gilgamesh
0
2
2
0.5
W
Apollo
3
0
1
3.5
L
1
0
0
1
L
King Arthur
SmokyFirefly
King Arthur
1
4
0
0.25
L
Neith
bravo2773
Neith
0
2
1
0.25
L
Jormungandr
gonbenpan_31
Jormungandr
1
2
0
0.5
W
Tsukuyomi
mackanbus
Tsukuyomi
2
0
1
2.5
W
Merlin
wille620
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,102
Damage
12,341
21,842
Taken
20,880
5,781
Mitigated
5,702
5,638
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,755
452
0
1,004
2,503
612
0
0
2,503
0
8,396
W
2,968
576
0
1,146
5,283
1,178
0
779
4,504
0
15,756
W
Gilgamesh
HunGyurkaHun
Gilgamesh
1,532
595
0
1,517
4,079
1,739
0
0
4,079
0
20,189
W
Apollo
4,710
2,907
0
3,004
4,923
1,129
282
1,367
3,556
0
19,012
L
1,559
44
0
779
2,817
821
117
704
2,019
22,082
0
L
King Arthur
SmokyFirefly
King Arthur
917
149
0
487
5,984
1,738
0
168
5,782
0
16,272
L
Neith
bravo2773
Neith
3,616
1,820
0
1,211
4,215
629
0
140
4,031
0
16,637
L
Jormungandr
gonbenpan_31
Jormungandr
2,255
607
726
1,431
6,323
1,981
0
0
6,323
10,619
0
W
Tsukuyomi
mackanbus
Tsukuyomi
1,947
796
0
2,035
2,642
651
0
44
2,598
0
18,745
W
Merlin
wille620
Merlin
1,184
280
0
906
3,953
1,005
0
1,542
2,329
22,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
23,138
157
Minions Killed
200
0
Camps Cleared
0
641,254
Distance Traveled
761,343
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,865
552
29
4
0
66,257
2
W
Bastet
4,739
677
34
5
0
162,072
0
W
Gilgamesh
4,602
657
42
6
0
157,865
3
W
Apollo
4,670
667
23
3
0
137,304
1
L
Nox
4,680
669
52
7
0
156,059
2
L
King Arthur
3,944
563
32
5
0
145,439
0
L
Neith
3,866
552
28
4
0
133,400
1
L
Jormungandr
4,216
602
16
2
0
140,099
1
W
Tsukuyomi
4,642
663
47
7
0
166,290
3
W
Merlin
4,485
641
54
8
0
137,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role