Player Matchup

Awilix
Awilix
Diamond II
Drackpollito
Awilix
Diamond II
Level 83
God Stats
8W - 1L
1,868 SR
Queue Stats
91W - 48L
2,417 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
Gitan-toneil
Zhong Kui
Platinum I
Level 105
God Stats
9W - 14L
1,556 SR
Queue Stats
125W - 106L
1,862 MMR
Party 2
Ymir
Ymir
Diamond V
IFooJan
Ymir
Diamond V
Level 159
God Stats
3W - 0L
1,849 SR
Queue Stats
63W - 51L
2,211 MMR
Party 1
Scylla
Scylla
Diamond IV
folia06
Scylla
Diamond IV
Level 132
God Stats
4W - 5L
1,200 SR
Queue Stats
237W - 230L
2,059 MMR
Party 2
Ullr
Ullr
Diamond IV
zCrystallize-
Ullr
Diamond IV
Level 160
God Stats
2W - 1L
1,913 SR
Queue Stats
154W - 100L
2,255 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,677 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,578 SR
2,166 MMR
Ra
Ra
Diamond II
Jade3d
Ra
Diamond II
Level 128
God Stats
16W - 26L
1,463 SR
Queue Stats
234W - 240L
2,462 MMR
Solo
Ganesha
Ganesha
Diamond V
NAAACKEN
Ganesha
Diamond V
Level 79
God Stats
4W - 8L
1,434 SR
Queue Stats
302W - 293L
2,125 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
RitzySZN
Hou Yi
Diamond IV
Level 62
God Stats
3W - 5L
1,789 SR
Queue Stats
148W - 135L
2,099 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
SomeShadyGuy
Gilgamesh
Diamond III
Level 49
God Stats
18W - 12L
1,790 SR
Queue Stats
332W - 332L
2,249 MMR
Solo
Amaterasu
Amaterasu
Platinum II
The Majin T
Amaterasu
Platinum II
Level 156
God Stats
7W - 5L
1,415 SR
Queue Stats
59W - 49L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
14 / 1 / 6
11,489
718
21,952
11,537
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Gitan-toneil
Zhong Kui
14
1 / 2 / 5
8,641
540
5,657
8,413
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
IFooJan
Ymir
13
2 / 1 / 13
8,682
543
2,812
8,536
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
folia06
Scylla
16
6 / 1 / 8
10,245
640
4,583
5,511
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 3 / 9
10,472
655
9,121
9,279
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioPersephoneBastet

VS

Bans
CamazotzGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 0
7,755
485
2,770
6,647
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
NAAACKEN
Ganesha
11
0 / 5 / 4
6,995
437
2,938
11,578
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
RitzySZN
Hou Yi
13
4 / 8 / 1
8,091
506
9,205
14,179
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SomeShadyGuy
Gilgamesh
13
1 / 8 / 0
7,634
477
5,902
14,271
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
The Majin T
Amaterasu
14
2 / 3 / 0
8,217
514
4,798
11,171
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
27
Kills
8
8
Deaths
27
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
14
1
6
17
W
Zhong Kui
Gitan-toneil
Zhong Kui
1
2
5
1.75
W
Ymir
IFooJan
Ymir
2
1
13
8.5
L
Ra
1
3
0
0.33
L
Ganesha
NAAACKEN
Ganesha
0
5
4
0.4
L
Hou Yi
RitzySZN
Hou Yi
4
8
1
0.56
L
Gilgamesh
SomeShadyGuy
Gilgamesh
1
8
0
0.13
L
Amaterasu
The Majin T
Amaterasu
2
3
0
0.67
W
Scylla
folia06
Scylla
6
1
8
10
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
25,613
43,276
Taken
57,846
23,430
Mitigated
24,741
10,283
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
21,952
10,993
0
489
11,537
4,884
0
843
10,694
0
96,498
W
Zhong Kui
Gitan-toneil
Zhong Kui
5,657
950
0
3,679
8,413
7,812
204
0
8,413
49,546
0
W
Ymir
IFooJan
Ymir
2,812
777
0
2,595
8,536
6,735
140
1,263
7,273
16,059
0
L
Ra
2,770
249
196
1,815
6,647
2,080
0
2,604
3,947
54,299
0
L
Ganesha
NAAACKEN
Ganesha
2,938
690
204
2,147
11,578
7,451
0
2,309
9,235
15,669
1,646
L
Hou Yi
RitzySZN
Hou Yi
9,205
4,330
0
2,944
14,179
3,182
26
1,411
12,730
0
53,014
L
Gilgamesh
SomeShadyGuy
Gilgamesh
5,902
1,494
0
2,814
14,271
5,318
0
1,495
12,710
0
55,243
L
Amaterasu
The Majin T
Amaterasu
4,798
1,089
0
4,330
11,171
6,710
0
4,435
6,172
0
49,430
W
Scylla
folia06
Scylla
4,583
649
0
1,204
5,511
1,355
0
2,463
3,048
67,904
0
W
9,121
4,713
0
2,316
9,279
2,644
2,979
849
8,430
0
89,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
38,692
543
Minions Killed
449
0
Camps Cleared
0
1,662,497
Distance Traveled
1,402,565
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,489
718
138
9
0
419,243
3
W
Zhong Kui
8,641
540
95
6
0
292,020
4
W
Ymir
8,682
543
30
2
0
308,171
2
L
Ra
7,755
485
119
7
0
239,702
0
L
Ganesha
6,995
437
8
1
0
297,207
5
L
Hou Yi
8,091
506
106
7
0
244,400
3
L
Gilgamesh
7,634
477
111
7
0
300,855
1
L
Amaterasu
8,217
514
105
7
0
320,401
5
W
Scylla
10,245
640
140
9
0
340,043
5
W
Ullr
10,472
655
140
9
0
303,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role