Player Matchup

Sol
Sol
BoDarville
Sol
Level 160
God Stats
3W - 5L
1,386 SR
Queue Stats
143W - 198L
1,522 Elo+
Party 1
Ra
Ra
Ikiriguya
Ra
Level 108
God Stats
9W - 9L
1,695 SR
Queue Stats
65W - 98L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
JefeRyujyn
Xing Tian
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 154L
1,454 Elo+
Party 1
Bakasura
Bakasura
KingTwist
Bakasura
Level 160
God Stats
4W - 4L
1,346 SR
Queue Stats
112W - 160L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Secr0
Tsukuyomi
Level 158
God Stats
2W - 1L
1,324 SR
Queue Stats
114W - 172L
1,544 Elo+
Party 1
Team Averages
Level 149
1,450 SR
1,512 Elo+

VS

Team Averages
Level 141
1,660 SR
1,523 Elo+
Merlin
Merlin
SatanOMFG
Merlin
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
205W - 155L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Synthlos
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WallSlap
Kumbhakarna
Level 157
God Stats
0W - 2L
1,738 SR
Queue Stats
46W - 20L
1,500 Elo+
Party 2
Shiva
Shiva
bibkek
Shiva
Level 126
God Stats
2W - 1L
1,873 SR
Queue Stats
18W - 26L
1,590 Elo+
Solo
Susano
Susano
jAimEwArFarE
Susano
Level 121
God Stats
24W - 14L
1,689 SR
Queue Stats
235W - 246L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
13,155
572
18,244
20,863
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 2 / 6
12,266
533
9,627
12,060
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
JefeRyujyn
Xing Tian
17
0 / 1 / 12
11,594
504
5,887
20,678
23,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
KingTwist
Bakasura
20
6 / 2 / 5
14,655
637
14,204
20,264
10,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Secr0
Tsukuyomi
19
6 / 6 / 5
12,827
558
12,205
19,736
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SatanOMFG
Merlin
19
2 / 4 / 4
11,452
498
16,371
13,999
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Synthlos
Hou Yi
16
3 / 7 / 3
10,662
464
12,972
19,878
8,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
WallSlap
Kumbhakarna
15
3 / 1 / 7
10,018
436
4,794
16,457
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shiva
bibkek
Shiva
19
2 / 4 / 2
11,293
491
11,119
17,193
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
19
5 / 3 / 2
11,537
502
15,095
15,947
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
19
Kills
15
15
Deaths
19
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
3
2
6
3
W
Xing Tian
JefeRyujyn
Xing Tian
0
1
12
6
W
Bakasura
KingTwist
Bakasura
6
2
5
4.25
L
Merlin
SatanOMFG
Merlin
2
4
4
1
W
Tsukuyomi
Secr0
Tsukuyomi
6
6
5
1.42
L
Hou Yi
Synthlos
Hou Yi
3
7
3
0.64
L
Kumbhakarna
WallSlap
Kumbhakarna
3
1
7
6.5
L
Shiva
bibkek
Shiva
2
4
2
0.75
L
Susano
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,167
Damage
60,351
93,601
Taken
83,474
51,840
Mitigated
57,174
38,845
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,244
6,910
0
10,007
20,863
6,491
6,385
3,990
16,833
105,649
0
W
9,627
396
3,579
4,387
12,060
4,579
1,803
5,343
6,677
79,630
0
W
Xing Tian
JefeRyujyn
Xing Tian
5,887
403
625
3,495
20,678
23,179
662
5,671
14,918
24,114
3,682
W
Bakasura
KingTwist
Bakasura
14,204
8,013
0
9,107
20,264
10,156
2,270
2,878
16,322
0
86,839
L
Merlin
SatanOMFG
Merlin
16,371
581
0
981
13,999
4,618
0
4,164
9,040
107,337
0
W
Tsukuyomi
Secr0
Tsukuyomi
12,205
2,759
0
7,645
19,736
7,435
1,416
5,767
13,217
0
72,296
L
Hou Yi
Synthlos
Hou Yi
12,972
7,300
0
4,178
19,878
8,073
0
10,209
9,373
0
84,956
L
Kumbhakarna
WallSlap
Kumbhakarna
4,794
604
0
3,573
16,457
18,131
0
8,518
7,627
16,521
0
L
Shiva
bibkek
Shiva
11,119
802
138
3,182
17,193
20,204
0
4,785
11,168
0
76,017
L
Susano
15,095
3,650
0
6,178
15,947
6,148
0
5,899
9,719
0
109,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,497
Gold Earned
54,962
616
Minions Killed
646
0
Camps Cleared
0
2,466,185
Distance Traveled
2,195,431
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,155
572
130
6
0
434,732
8
W
Ra
12,266
533
142
6
0
499,984
12
W
Xing Tian
11,594
504
34
1
0
494,975
7
W
Bakasura
14,655
637
203
9
0
571,963
5
L
Merlin
11,452
498
190
8
0
428,232
5
W
Tsukuyomi
12,827
558
107
5
0
464,531
1
L
Hou Yi
10,662
464
139
6
0
397,411
7
L
Kumbhakarna
10,018
436
17
1
0
458,569
7
L
Shiva
11,293
491
138
6
0
415,103
9
L
Susano
11,537
502
162
7
0
496,116
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role