Player Matchup

Zeus
Zeus
Diamond III
 
Zeus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
BîgMoîst
Nemesis
Diamond V
Level 53
God Stats
5W - 3L
1,552 SR
Queue Stats
83W - 59L
2,113 MMR
Party 3
Medusa
Medusa
Diamond IV
KureijiOllie
Medusa
Diamond IV
Level 81
God Stats
4W - 0L
1,937 SR
Queue Stats
48W - 33L
2,201 MMR
Party 3
Poseidon
Poseidon
Diamond IV
NoGankOmar
Poseidon
Diamond IV
Level 148
God Stats
6W - 2L
1,976 SR
Queue Stats
108W - 94L
2,145 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,693 SR
1,892 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,578 SR
2,196 MMR
Cliodhna
Cliodhna
Diamond V
DoctorDilf
Cliodhna
Diamond V
Level 160
God Stats
4W - 5L
1,294 SR
Queue Stats
300W - 270L
2,156 MMR
Solo
Jing Wei
Jing Wei
Diamond II
ForciblyGlitch
Jing Wei
Diamond II
Level 122
God Stats
2W - 5L
1,592 SR
Queue Stats
141W - 118L
2,339 MMR
Solo
Cerberus
Cerberus
Diamond III
Fragnick
Cerberus
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 107L
2,108 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
Swampalite
Baba Yaga
Diamond III
Level 136
God Stats
6W - 6L
1,835 SR
Queue Stats
154W - 130L
2,303 MMR
Party 2
Odin
Odin
Diamond III
iAlphy
Odin
Diamond III
Level 142
God Stats
3W - 6L
1,671 SR
Queue Stats
382W - 326L
2,076 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 3
7,601
691
6,282
3,218
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
 
Serqet
10
1 / 1 / 4
6,093
554
4,832
5,989
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
BîgMoîst
Nemesis
11
3 / 1 / 2
6,791
617
4,102
5,281
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
11
4 / 0 / 1
6,578
598
3,786
3,500
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
NoGankOmar
Poseidon
12
0 / 0 / 1
6,986
635
2,526
5,683
3,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneAresBastet

VS

Bans
AtlasThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoctorDilf
Cliodhna
10
1 / 4 / 1
5,702
518
3,566
6,737
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
10
0 / 2 / 1
5,520
502
2,293
4,703
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fragnick
Cerberus
6
0 / 4 / 0
4,563
415
1,427
8,859
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Swampalite
Baba Yaga
10
1 / 0 / 0
5,550
505
3,232
4,550
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
iAlphy
Odin
12
0 / 1 / 0
6,714
610
1,033
4,567
2,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
3
4.5
W
Serqet
 
Serqet
1
1
4
3
W
Nemesis
BîgMoîst
Nemesis
3
1
2
4
L
Cliodhna
DoctorDilf
Cliodhna
1
4
1
0.38
L
Jing Wei
0
2
1
0.25
L
Cerberus
Fragnick
Cerberus
0
4
0
0
W
Medusa
4
0
1
4.5
W
Poseidon
NoGankOmar
Poseidon
0
0
1
0.5
L
Baba Yaga
Swampalite
Baba Yaga
1
0
0
1
L
Odin
iAlphy
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
11,551
23,671
Taken
29,416
12,275
Mitigated
12,126
7,688
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,282
1,341
0
643
3,218
2,169
0
629
2,589
61,530
0
W
Serqet
 
Serqet
4,832
1,082
0
1,841
5,989
2,235
0
1,649
4,340
0
16,394
W
Nemesis
BîgMoîst
Nemesis
4,102
1,918
0
491
5,281
2,985
0
1,591
3,690
0
44,730
L
Cliodhna
DoctorDilf
Cliodhna
3,566
813
0
1,690
6,737
1,918
0
2,234
4,503
0
30,028
L
Jing Wei
2,293
1,496
0
1,103
4,703
987
0
0
4,703
0
39,559
L
Cerberus
Fragnick
Cerberus
1,427
149
0
1,953
8,859
5,182
0
2,356
6,302
8,804
0
W
Medusa
3,786
1,888
0
1,849
3,500
991
0
399
3,101
0
48,073
W
Poseidon
NoGankOmar
Poseidon
2,526
311
0
2,864
5,683
3,895
0
391
5,292
49,890
0
L
Baba Yaga
Swampalite
Baba Yaga
3,232
167
0
943
4,550
1,593
0
1,816
2,590
27,395
0
L
Odin
iAlphy
Odin
1,033
182
0
1,205
4,567
2,446
0
2,402
2,165
0
49,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
28,049
440
Minions Killed
386
0
Camps Cleared
0
1,142,132
Distance Traveled
1,104,681
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,601
691
122
11
0
227,952
2
W
Serqet
6,093
554
21
2
0
238,968
3
W
Nemesis
6,791
617
89
8
0
248,590
0
L
Cliodhna
5,702
518
73
7
0
240,624
1
L
Jing Wei
5,520
502
94
9
0
227,507
4
L
Cerberus
4,563
415
29
3
0
187,519
4
W
Medusa
6,578
598
97
9
0
206,186
2
W
Poseidon
6,986
635
111
10
0
220,436
4
L
Baba Yaga
5,550
505
63
6
0
213,168
0
L
Odin
6,714
610
127
12
0
235,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role