Player Matchup

Kuzenbo
Kuzenbo
COMPLETE1TONE
Kuzenbo
Level 52
God Stats
69W - 82L
1,477 SR
Queue Stats
353W - 360L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
Doctor Chegman
Aphrodite
Level 26
God Stats
9W - 11L
1,475 SR
Queue Stats
470W - 460L
1,440 Elo+
Party 1
Neith
Neith
Jack3l2544
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 188L
1,524 Elo+
Party 1
Da Ji
Da Ji
REAPER7755
Da Ji
Level 109
God Stats
4W - 1L
1,809 SR
Queue Stats
547W - 543L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
bkbully16
Sun Wukong
Level 65
God Stats
10W - 13L
1,650 SR
Queue Stats
655W - 681L
1,446 Elo+
Party 1
Team Averages
Level 68
1,582 SR
1,456 Elo+

VS

Team Averages
Level 51
1,485 SR
1,448 Elo+
Yemoja
Yemoja
 
Yemoja
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ferrari1998
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,633 Elo+
Solo
Neith
Neith
SUPREMExbliss
Neith
Level 34
God Stats
22W - 41L
1,386 SR
Queue Stats
22W - 42L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thee Higashi
Kumbhakarna
Level 33
God Stats
9W - 17L
1,379 SR
Queue Stats
1,171W - 1,199L
1,355 Elo+
Solo
Ravana
Ravana
glaucovazquez
Ravana
Level 49
God Stats
7W - 6L
1,662 SR
Queue Stats
266W - 312L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
1 / 1 / 17
14,241
1,017
8,996
9,836
9,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Doctor Chegman
Aphrodite
20
4 / 0 / 16
14,732
1,052
12,341
5,133
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
1 / 0 / 14
14,120
1,009
13,874
3,861
1,372
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
20
15 / 3 / 8
15,511
1,108
23,924
9,809
2,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
bkbully16
Sun Wukong
20
4 / 0 / 15
14,203
1,015
10,886
9,346
5,919
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
1 / 2 / 3
13,251
947
10,412
19,292
13,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
2 / 4 / 2
13,101
936
6,771
12,261
3,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 2
12,424
887
4,003
3,357
1,100
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Thee Higashi
Kumbhakarna
17
0 / 5 / 3
12,362
883
3,326
15,508
10,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
0 / 14 / 3
12,786
913
7,399
26,678
9,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
25
Kills
4
4
Deaths
26
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
W
Kuzenbo
1
1
17
9.5
W
Aphrodite
Doctor Chegman
Aphrodite
4
0
16
12
L
Anubis
2
4
2
0.75
W
Neith
1
0
14
8
W
Da Ji
15
3
8
6.33
L
1
1
2
2
L
Kumbhakarna
Thee Higashi
Kumbhakarna
0
5
3
0.3
W
Sun Wukong
bkbully16
Sun Wukong
4
0
15
11.5
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,021
Damage
31,911
37,985
Taken
77,096
23,088
Mitigated
38,259
11,906
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,412
1,116
1,477
1,772
19,292
13,696
0
6,847
12,445
45,331
0
W
Kuzenbo
8,996
3,602
0
0
9,836
9,949
0
4,350
5,486
36,081
0
W
Aphrodite
Doctor Chegman
Aphrodite
12,341
2,070
6,362
3,500
5,133
2,909
0
3,925
1,208
19,580
0
L
Anubis
6,771
625
0
2,634
12,261
3,556
0
1,308
10,953
30,391
0
W
Neith
13,874
4,398
111
1,637
3,861
1,372
0
2,359
1,502
0
45,380
W
Da Ji
23,924
4,442
0
0
9,809
2,939
0
5,840
3,969
0
38,480
L
4,003
1,297
415
1,084
3,357
1,100
0
1,031
2,326
0
12,128
L
Kumbhakarna
Thee Higashi
Kumbhakarna
3,326
226
0
0
15,508
10,284
0
6,055
9,453
6,063
0
W
Sun Wukong
bkbully16
Sun Wukong
10,886
3,919
0
296
9,346
5,919
0
4,035
5,311
0
34,297
L
7,399
332
419
1,158
26,678
9,623
0
6,096
19,058
0
24,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,807
Gold Earned
63,924
243
Minions Killed
189
11
Camps Cleared
6
1,417,581
Distance Traveled
865,763
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,251
947
63
5
0
226,681
0
W
Kuzenbo
14,241
1,017
57
4
0
304,635
0
W
Aphrodite
14,732
1,052
24
2
0
283,629
0
L
Anubis
13,101
936
58
4
2
123,472
0
W
Neith
14,120
1,009
75
5
9
267,205
2
W
Da Ji
15,511
1,108
31
2
2
270,406
2
L
Neith
12,424
887
19
1
1
73,551
0
L
Kumbhakarna
12,362
883
6
0
0
201,322
0
W
Sun Wukong
14,203
1,015
56
4
0
291,706
0
L
Ravana
12,786
913
43
3
3
240,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role