Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
IchaacNewton
Morgan Le Fay
Platinum II
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
319W - 301L
1,921 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Matchey56
Gilgamesh
Platinum IV
Level 141
God Stats
1W - 3L
1,399 SR
Queue Stats
133W - 134L
1,726 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Phoenix932
Zhong Kui
Gold I
Level 148
God Stats
3W - 3L
1,848 SR
Queue Stats
507W - 520L
1,719 MMR
Solo
Cabrakan
Cabrakan
Gold III
mmmmmhnfdds
Cabrakan
Gold III
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
121W - 108L
1,688 MMR
Solo
Neith
Neith
Gold I
tryxhardx420
Neith
Gold I
Level 104
God Stats
1W - 2L
1,741 SR
Queue Stats
128W - 125L
1,703 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,555 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,641 SR
1,751 MMR
Poseidon
Poseidon
Platinum IV
Braided
Poseidon
Platinum IV
Level 158
God Stats
12W - 7L
1,759 SR
Queue Stats
45W - 54L
1,652 MMR
Solo
Achilles
Achilles
Platinum III
ChadFiggle
Achilles
Platinum III
Level 146
God Stats
15W - 20L
1,459 SR
Queue Stats
300W - 294L
1,828 MMR
Solo
Fenrir
Fenrir
Platinum II
Godsεnd
Fenrir
Platinum II
Level 160
God Stats
9W - 7L
1,726 SR
Queue Stats
223W - 185L
1,819 MMR
Party 1
Olorun
Olorun
Gold III
Largechktendies
Olorun
Gold III
Level 65
God Stats
1W - 0L
1,759 SR
Queue Stats
15W - 13L
1,728 MMR
Solo
Awilix
Awilix
Gold III
Rorschαch
Awilix
Gold III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 43L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IchaacNewton
Morgan Le Fay
12
4 / 3 / 0
7,036
640
9,389
6,776
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Matchey56
Gilgamesh
10
0 / 7 / 4
5,940
540
2,621
9,419
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Phoenix932
Zhong Kui
11
0 / 3 / 0
6,165
560
2,193
8,707
6,875
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
mmmmmhnfdds
Cabrakan
10
1 / 3 / 2
5,844
531
2,086
8,661
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 1
5,572
507
3,785
5,768
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArtioAthenaThoth

VS

Bans
BastetKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Braided
Poseidon
13
3 / 2 / 4
7,561
687
6,054
7,848
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ChadFiggle
Achilles
13
5 / 0 / 0
7,577
689
6,263
5,516
3,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Godsεnd
Fenrir
12
4 / 2 / 11
7,152
650
5,205
9,317
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 2
8,363
760
3,544
5,071
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Rorschαch
Awilix
12
5 / 1 / 6
7,253
659
6,456
6,776
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
21
21
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Braided
Poseidon
3
2
4
2.5
W
Achilles
ChadFiggle
Achilles
5
0
0
5
W
Fenrir
Godsεnd
Fenrir
4
2
11
4.75
L
Morgan Le Fay
IchaacNewton
Morgan Le Fay
4
3
0
1.33
W
4
0
2
5
L
Gilgamesh
Matchey56
Gilgamesh
0
7
4
0.29
L
Zhong Kui
Phoenix932
Zhong Kui
0
3
0
0
W
Awilix
Rorschαch
Awilix
5
1
6
8
L
Cabrakan
mmmmmhnfdds
Cabrakan
1
3
2
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
27,522
39,331
Taken
34,528
21,985
Mitigated
16,673
7,577
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Braided
Poseidon
6,054
943
0
2,193
7,848
2,400
0
5,513
2,335
58,700
0
W
Achilles
ChadFiggle
Achilles
6,263
1,351
0
1,822
5,516
3,090
760
1,833
3,683
0
40,885
W
Fenrir
Godsεnd
Fenrir
5,205
1,531
0
1,477
9,317
7,312
0
3,585
5,732
101
14,541
L
Morgan Le Fay
IchaacNewton
Morgan Le Fay
9,389
1,235
0
907
6,776
2,680
0
1,934
4,842
48,020
0
W
3,544
1,674
338
3,082
5,071
1,826
0
439
4,632
63,990
0
L
Gilgamesh
Matchey56
Gilgamesh
2,621
810
0
360
9,419
3,283
0
1,849
7,570
0
28,482
L
Zhong Kui
Phoenix932
Zhong Kui
2,193
383
0
3,506
8,707
6,875
0
674
8,033
37,499
0
W
Awilix
Rorschαch
Awilix
6,456
3,299
0
700
6,776
2,045
0
2,298
4,478
0
40,457
L
Cabrakan
mmmmmhnfdds
Cabrakan
2,086
311
302
1,229
8,661
7,360
0
2,973
5,688
17,394
0
L
3,785
1,310
0
1,273
5,768
1,787
0
2,269
3,499
0
33,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
37,906
351
Minions Killed
447
0
Camps Cleared
0
1,034,483
Distance Traveled
1,211,876
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,561
687
128
12
0
223,840
2
W
Achilles
7,577
689
95
9
0
263,786
0
W
Fenrir
7,152
650
13
1
0
235,686
4
L
Morgan Le Fay
7,036
640
99
9
0
205,481
4
W
Olorun
8,363
760
134
12
0
219,426
6
L
Gilgamesh
5,940
540
65
6
0
213,570
5
L
Zhong Kui
6,165
560
89
8
0
215,756
1
W
Awilix
7,253
659
77
7
0
269,138
1
L
Cabrakan
5,844
531
30
3
0
204,402
2
L
Neith
5,572
507
68
6
0
195,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role