Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Doomtrap48
Ganesha
Level 28
God Stats
5W - 4L
1,751 SR
Queue Stats
40W - 40L
1,399 Elo+
Solo
Neith
Neith
atetuelo
Neith
Level 37
God Stats
5W - 19L
1,405 SR
Queue Stats
25W - 87L
1,206 Elo+
Party 2
Ymir
Ymir
chrys_16v
Ymir
Level 27
God Stats
13W - 42L
1,285 SR
Queue Stats
14W - 58L
1,197 Elo+
Party 2
Sun Wukong
Sun Wukong
elerreuve_
Sun Wukong
Level 39
God Stats
12W - 48L
1,188 SR
Queue Stats
29W - 106L
1,217 Elo+
Party 2
Team Averages
Level 32
1,426 SR
1,304 Elo+

VS

Team Averages
Level 109
1,512 SR
1,416 Elo+
Bacchus
Bacchus
D-lyfe
Bacchus
Level 84
God Stats
19W - 15L
1,531 SR
Queue Stats
147W - 150L
1,434 Elo+
Solo
Merlin
Merlin
JessePinkman43
Merlin
Level 92
God Stats
22W - 19L
1,607 SR
Queue Stats
85W - 125L
1,385 Elo+
Party 1
Arachne
Arachne
Mazaltov51Rus
Arachne
Level 119
God Stats
5W - 12L
1,239 SR
Queue Stats
249W - 281L
1,443 Elo+
Solo
Cupid
Cupid
XenoNerva
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,415 Elo+
Solo
Discordia
Discordia
bluebelle
Discordia
Level 105
God Stats
10W - 6L
1,684 SR
Queue Stats
99W - 139L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 2 / 3
10,367
741
12,492
7,883
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Doomtrap48
Ganesha
17
0 / 2 / 8
10,165
726
9,037
17,078
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
atetuelo
Neith
19
7 / 1 / 6
11,774
841
14,535
15,289
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
5 / 4 / 5
10,533
752
7,835
14,715
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
elerreuve_
Sun Wukong
18
1 / 2 / 5
10,303
736
5,412
14,612
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D-lyfe
Bacchus
14
0 / 4 / 4
8,611
615
6,826
17,481
13,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 1 / 2
10,133
724
9,761
7,069
2,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
17
6 / 4 / 2
10,518
751
15,391
17,680
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cupid
XenoNerva
Cupid
17
3 / 6 / 2
10,047
718
13,667
13,710
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
bluebelle
Discordia
17
1 / 3 / 5
9,999
714
13,423
9,609
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
11
11
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
3
3.25
L
Bacchus
D-lyfe
Bacchus
0
4
4
0.5
W
Ganesha
Doomtrap48
Ganesha
0
2
8
2
L
1
1
2
2
L
Arachne
6
4
2
1.75
L
Cupid
XenoNerva
Cupid
3
6
2
0.67
W
Neith
atetuelo
Neith
7
1
6
10
L
Discordia
bluebelle
Discordia
1
3
5
1.17
W
Ymir
5
4
5
1.88
W
Sun Wukong
elerreuve_
Sun Wukong
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
59,068
69,577
Taken
65,549
58,530
Mitigated
28,402
17,191
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,492
2,554
126
1,106
7,883
2,899
687
2,960
4,923
38,442
0
L
Bacchus
D-lyfe
Bacchus
6,826
1,608
94
2,822
17,481
13,745
0
6,639
10,676
17,212
0
W
Ganesha
Doomtrap48
Ganesha
9,037
1,192
1,066
3,525
17,078
18,001
116
9,506
7,572
36,159
0
L
9,761
337
370
1,351
7,069
2,112
703
4,788
2,253
59,943
0
L
Arachne
15,391
12,884
0
5,057
17,680
6,507
0
6,893
10,663
0
30,376
L
Cupid
XenoNerva
Cupid
13,667
5,849
1,068
2,247
13,710
3,508
0
6,509
7,141
0
46,527
W
Neith
atetuelo
Neith
14,535
8,762
614
7,865
15,289
6,842
815
5,607
9,682
0
56,779
L
Discordia
bluebelle
Discordia
13,423
665
684
1,090
9,609
2,530
1,019
4,535
4,898
45,675
0
W
Ymir
7,835
741
0
611
14,715
17,596
186
7,908
6,807
21,795
0
W
Sun Wukong
elerreuve_
Sun Wukong
5,412
1,155
50
2,228
14,612
13,192
763
4,029
10,583
0
32,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
49,308
311
Minions Killed
289
0
Camps Cleared
0
1,321,419
Distance Traveled
1,344,534
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,367
741
73
5
0
244,801
1
L
Bacchus
8,611
615
18
1
0
235,947
0
W
Ganesha
10,165
726
10
1
0
279,872
2
L
Merlin
10,133
724
114
8
0
286,031
0
L
Arachne
10,518
751
20
1
0
273,963
0
L
Cupid
10,047
718
65
5
0
261,525
2
W
Neith
11,774
841
102
7
0
261,370
1
L
Discordia
9,999
714
72
5
0
287,068
5
W
Ymir
10,533
752
50
4
0
268,475
0
W
Sun Wukong
10,303
736
76
5
0
266,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role