Player Matchup

Izanami
Izanami
HandsForSale
Izanami
Level 42
God Stats
5W - 6L
1,360 SR
Queue Stats
75W - 90L
1,363 Elo+
Party 1
Chaac
Chaac
KILLA_RANGER
Chaac
Level 74
God Stats
4W - 6L
1,517 SR
Queue Stats
247W - 295L
1,428 Elo+
Party 1
Anubis
Anubis
SergioDauden97
Anubis
Level 41
God Stats
9W - 6L
1,496 SR
Queue Stats
50W - 55L
1,452 Elo+
Solo
Da Ji
Da Ji
UgotBEEFson
Da Ji
Level 98
God Stats
36W - 27L
1,632 SR
Queue Stats
193W - 228L
1,487 Elo+
Party 1
Atlas
Atlas
l0rdf1sh72
Atlas
Level 41
God Stats
3W - 1L
1,596 SR
Queue Stats
96W - 127L
1,386 Elo+
Solo
Team Averages
Level 59
1,520 SR
1,423 Elo+

VS

Team Averages
Level 42
1,512 SR
1,469 Elo+
Shiva
Shiva
Devnrd
Shiva
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,628 Elo+
Solo
Ravana
Ravana
LongLiveCMBJAY
Ravana
Level 36
God Stats
2W - 9L
1,212 SR
Queue Stats
85W - 100L
1,451 Elo+
Solo
Hades
Hades
Wolf zima
Hades
Level 17
God Stats
3W - 4L
1,711 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 2
Skadi
Skadi
pSyTrIcKzSky
Skadi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,534 Elo+
Solo
Athena
Athena
viperkill91210
Athena
Level 68
God Stats
17W - 10L
1,635 SR
Queue Stats
87W - 94L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HandsForSale
Izanami
10
4 / 1 / 8
6,425
584
6,312
5,251
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 5
6,814
619
2,835
3,510
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 1 / 2
7,516
683
5,298
4,395
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 5
7,076
643
6,095
7,156
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
10
4 / 0 / 10
6,526
593
5,755
8,531
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Devnrd
Shiva
8
2 / 4 / 0
5,438
494
3,400
7,020
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
5,067
461
1,838
6,218
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Wolf zima
Hades
7
1 / 4 / 1
4,897
445
2,456
6,669
2,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 1
4,565
415
4,516
6,752
1,144
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 5 / 0
4,858
442
2,687
10,071
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
25
Kills
4
4
Deaths
25
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
Devnrd
Shiva
2
4
0
0.5
W
Izanami
HandsForSale
Izanami
4
1
8
8
W
3
0
5
5.5
L
0
6
0
0
W
8
1
2
9
W
6
2
5
4.25
L
Hades
Wolf zima
Hades
1
4
1
0.38
W
Atlas
4
0
10
9
L
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
14,897
28,843
Taken
36,730
14,737
Mitigated
13,656
9,164
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Devnrd
Shiva
3,400
819
0
1,527
7,020
1,994
0
512
6,445
0
21,562
W
Izanami
HandsForSale
Izanami
6,312
4,475
0
1,383
5,251
1,473
770
1,814
3,437
0
37,780
W
2,835
263
0
1,532
3,510
2,715
1,669
30
3,480
0
31,598
L
1,838
305
0
620
6,218
3,177
0
1,325
4,705
0
22,533
W
5,298
493
0
2,656
4,395
1,986
500
319
4,076
40,206
0
W
6,095
2,757
0
402
7,156
2,294
910
301
6,855
0
35,369
L
Hades
Wolf zima
Hades
2,456
69
42
884
6,669
2,774
0
3,058
3,611
13,841
0
W
Atlas
5,755
2,197
379
2,812
8,531
6,269
28
2,679
5,852
15,454
2,998
L
4,516
1,950
0
366
6,752
1,144
0
2,314
4,438
0
17,549
L
2,687
1,135
293
749
10,071
4,567
0
3,585
6,451
10,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
24,825
321
Minions Killed
159
0
Camps Cleared
0
1,057,197
Distance Traveled
1,015,009
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,438
494
46
4
0
199,118
3
W
Izanami
6,425
584
65
6
0
184,457
1
W
Chaac
6,814
619
83
8
0
217,442
0
L
Ravana
5,067
461
47
4
0
190,978
3
W
Anubis
7,516
683
71
6
0
202,855
0
W
Da Ji
7,076
643
73
7
0
243,973
0
L
Hades
4,897
445
21
2
0
222,265
1
W
Atlas
6,526
593
29
3
0
208,470
1
L
Skadi
4,565
415
26
2
0
187,117
2
L
Athena
4,858
442
19
2
0
215,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role