Player Matchup

Ganesha
Ganesha
RyushinteiSmash
Ganesha
Level 140
God Stats
612W - 324L
1,614 SR
Queue Stats
765W - 440L
1,585 Elo+
Party 2
Anubis
Anubis
VinsDu76-1991
Anubis
Level 13
God Stats
2W - 1L
1,484 SR
Queue Stats
9W - 8L
1,389 Elo+
Party 2
Horus
Horus
yatokaru
Horus
Level 69
God Stats
8W - 7L
1,187 SR
Queue Stats
516W - 299L
1,559 Elo+
Party 2
Team Averages
Level 74
1,429 SR
1,511 Elo+

VS

Team Averages
Level 55
1,245 SR
1,296 Elo+
Jing Wei
Jing Wei
TheLunaRabbit
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 170L
1,438 Elo+
Party 1
Fenrir
Fenrir
TheSiegfried119
Fenrir
Level 49
God Stats
0W - 4L
1,161 SR
Queue Stats
42W - 98L
1,380 Elo+
Party 1
Poseidon
Poseidon
Theroyalripper
Poseidon
Level 17
God Stats
3W - 11L
1,073 SR
Queue Stats
40W - 91L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 15
7,891
789
4,743
8,962
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
11 / 0 / 6
9,106
911
11,609
5,337
3,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
yatokaru
Horus
13
7 / 1 / 9
8,622
862
6,205
10,020
5,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheLunaRabbit
Jing Wei
10
1 / 5 / 0
6,385
639
5,239
8,100
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 1
5,831
583
2,264
9,624
3,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
10
0 / 7 / 1
6,083
608
4,681
7,090
1,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
L
Jing Wei
TheLunaRabbit
Jing Wei
1
5
0
0.2
L
0
6
1
0.08
L
Poseidon
0
7
1
0.07
W
11
0
6
14
W
Horus
yatokaru
Horus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
12,184
24,319
Taken
24,814
18,022
Mitigated
7,231
9,504
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,743
614
0
1,364
8,962
9,105
413
2,883
6,079
9,878
0
L
Jing Wei
TheLunaRabbit
Jing Wei
5,239
3,713
265
1,913
8,100
2,124
0
4,848
3,252
0
15,331
L
2,264
672
182
977
9,624
3,795
0
6,499
3,125
0
6,937
L
Poseidon
4,681
824
0
648
7,090
1,312
0
5,143
1,947
16,739
0
W
11,609
1,090
0
3,145
5,337
3,054
415
1,018
4,319
41,120
0
W
Horus
yatokaru
Horus
6,205
2,984
2,091
2,904
10,020
5,863
550
1,345
8,675
0
11,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
18,299
77
Minions Killed
68
3
Camps Cleared
5
547,569
Distance Traveled
453,282
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,891
789
0
0
0
191,556
6
L
Jing Wei
6,385
639
29
3
1
161,190
3
L
Fenrir
5,831
583
10
1
3
148,497
1
L
Poseidon
6,083
608
29
3
1
143,595
0
W
Anubis
9,106
911
67
7
2
160,228
5
W
Horus
8,622
862
10
1
1
195,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role