Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BearicBrown
Hercules
Level 23
God Stats
19W - 3L
2,044 SR
Queue Stats
537W - 222L
1,961 Elo+
Party 2
Discordia
Discordia
Firel0rdAzula
Discordia
Level 160
God Stats
19W - 8L
1,568 SR
Queue Stats
317W - 114L
1,754 Elo+
Party 2
Cthulhu
Cthulhu
Maxsuperior77
Cthulhu
Level 128
God Stats
12W - 5L
1,500 SR
Queue Stats
193W - 72L
1,846 Elo+
Party 2
Atlas
Atlas
OgGraveyarder
Atlas
Level 134
God Stats
59W - 5L
1,870 SR
Queue Stats
163W - 47L
1,825 Elo+
Party 2
Team Averages
Level 119
1,696 SR
1,777 Elo+

VS

Team Averages
Level 74
1,472 SR
1,567 Elo+
Bellona
Bellona
Keraso50
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Solo
Guan Yu
Guan Yu
RastaJohnMan
Guan Yu
Level 26
God Stats
12W - 10L
1,831 SR
Queue Stats
240W - 242L
1,534 Elo+
Solo
Thor
Thor
SHHRIGGA
Thor
Level 144
God Stats
2W - 3L
1,319 SR
Queue Stats
140W - 162L
1,522 Elo+
Party 1
Persephone
Persephone
SoundSyndrome
Persephone
Level 88
God Stats
0W - 2L
1,138 SR
Queue Stats
55W - 42L
1,616 Elo+
Solo
Nox
Nox
THEPYROMENCER
Nox
Level 106
God Stats
1W - 6L
1,575 SR
Queue Stats
149W - 164L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 2 / 6
9,528
953
7,926
5,716
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
BearicBrown
Hercules
16
11 / 3 / 12
9,890
989
12,116
13,471
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Discordia
Firel0rdAzula
Discordia
17
13 / 0 / 11
9,997
1,000
16,186
4,129
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
5 / 1 / 16
8,899
890
13,961
9,620
8,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 21
9,122
912
8,051
9,357
10,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keraso50
Bellona
11
0 / 11 / 1
6,150
615
2,451
18,171
7,395
Guan Yu
RastaJohnMan
Guan Yu
13
1 / 7 / 4
7,198
720
3,457
12,279
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
15
6 / 6 / 2
8,760
876
7,351
13,626
3,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
SoundSyndrome
Persephone
11
1 / 7 / 3
6,764
676
6,849
9,749
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 9 / 4
6,930
693
4,105
10,569
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
40
Kills
8
8
Deaths
40
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
6
4.5
W
Hercules
BearicBrown
Hercules
11
3
12
5.67
W
Discordia
Firel0rdAzula
Discordia
13
0
11
18.5
L
Bellona
Keraso50
Bellona
0
11
1
0.05
W
Cthulhu
5
1
16
13
W
5
2
21
7.75
L
Guan Yu
RastaJohnMan
Guan Yu
1
7
4
0.43
L
Thor
6
6
2
1.17
L
Persephone
SoundSyndrome
Persephone
1
7
3
0.36
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,240
Damage
24,213
42,293
Taken
64,394
32,274
Mitigated
22,895
8,923
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,926
1,928
0
554
5,716
2,848
0
903
4,737
0
38,939
W
Hercules
BearicBrown
Hercules
12,116
4,264
0
3,637
13,471
9,525
899
3,843
9,367
0
20,042
W
Discordia
Firel0rdAzula
Discordia
16,186
730
0
817
4,129
1,534
2,139
1,749
2,360
41,337
0
L
Bellona
Keraso50
Bellona
2,451
788
0
95
18,171
7,395
0
11,019
6,949
0
8,481
W
Cthulhu
13,961
1,458
92
1,238
9,620
8,035
768
1,397
8,021
31,062
0
W
8,051
2,757
705
1,880
9,357
10,332
178
2,664
6,479
22,263
0
L
Guan Yu
RastaJohnMan
Guan Yu
3,457
760
251
1,272
12,279
5,666
0
7,908
4,031
0
10,978
L
Thor
7,351
1,206
0
10
13,626
3,696
0
7,176
5,842
0
15,096
L
Persephone
SoundSyndrome
Persephone
6,849
857
0
1,031
9,749
2,992
0
6,888
2,722
13,886
0
L
4,105
194
0
70
10,569
3,146
0
4,328
6,109
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
35,802
235
Minions Killed
94
0
Camps Cleared
0
1,204,278
Distance Traveled
811,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,528
953
78
8
0
264,473
0
W
Hercules
9,890
989
13
1
0
265,212
3
W
Discordia
9,997
1,000
65
7
0
219,260
1
L
Bellona
6,150
615
13
1
0
148,295
0
W
Cthulhu
8,899
890
53
5
0
252,077
1
W
Atlas
9,122
912
26
3
0
203,256
0
L
Guan Yu
7,198
720
17
2
0
157,152
0
L
Thor
8,760
876
20
2
0
162,478
0
L
Persephone
6,764
676
13
1
0
178,245
0
L
Nox
6,930
693
31
3
0
165,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role