Player Matchup

Geb
Geb
BoneHeadShot
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 69L
1,565 Elo+
Solo
Shiva
Shiva
CRYHIGH
Shiva
Level 158
God Stats
5W - 5L
1,712 SR
Queue Stats
142W - 119L
1,516 Elo+
Solo
Agni
Agni
smoyk2
Agni
Level 104
God Stats
72W - 60L
1,531 SR
Queue Stats
445W - 419L
1,502 Elo+
Solo
Team Averages
Level 128
1,581 SR
1,527 Elo+

VS

Team Averages
Level 65
1,604 SR
1,731 Elo+
Kukulkan
Kukulkan
Voyetek
Kukulkan
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Bellona
Bellona
cccmoi77
Bellona
Level 99
God Stats
3W - 5L
1,595 SR
Queue Stats
39W - 28L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
mathislmd5
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
9,663
805
4,272
11,012
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
CRYHIGH
Shiva
15
9 / 2 / 7
10,234
853
8,593
11,097
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
smoyk2
Agni
14
4 / 3 / 11
9,581
798
10,431
8,311
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Voyetek
Kukulkan
10
1 / 7 / 1
7,926
661
4,064
10,431
3,741
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
cccmoi77
Bellona
14
4 / 7 / 1
9,401
783
9,900
12,759
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
mathislmd5
Cernunnos
7
0 / 3 / 3
7,233
603
2,568
4,450
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
6
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
1
9
8.5
L
Shiva
CRYHIGH
Shiva
9
2
7
6.25
W
Kukulkan
Voyetek
Kukulkan
1
7
1
0.21
W
Bellona
cccmoi77
Bellona
4
7
1
0.64
W
Cernunnos
mathislmd5
Cernunnos
0
3
3
0.5
L
Agni
smoyk2
Agni
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
16,532
30,420
Taken
27,640
21,856
Mitigated
16,404
9,196
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
838
677
3,717
11,012
10,116
306
1,752
9,021
15,759
0
L
Shiva
CRYHIGH
Shiva
8,593
2,134
988
2,386
11,097
8,617
1,095
1,291
9,806
0
28,972
W
Kukulkan
Voyetek
Kukulkan
4,064
725
0
113
10,431
3,741
0
6,165
4,079
18,586
0
W
Bellona
cccmoi77
Bellona
9,900
2,883
109
1,267
12,759
11,300
0
6,128
5,936
0
30,929
W
Cernunnos
mathislmd5
Cernunnos
2,568
1,286
0
685
4,450
1,363
0
2,550
1,735
0
4,369
L
Agni
smoyk2
Agni
10,431
590
404
1,024
8,311
3,123
567
1,427
6,884
37,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
24,560
123
Minions Killed
78
7
Camps Cleared
2
647,579
Distance Traveled
440,350
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,663
805
28
2
1
210,477
3
L
Shiva
10,234
853
33
3
4
218,966
2
W
Kukulkan
7,926
661
20
2
0
190,080
0
W
Bellona
9,401
783
52
4
2
183,376
3
W
Cernunnos
7,233
603
6
1
0
66,894
0
L
Agni
9,581
798
62
5
2
218,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role