Player Matchup

Fenrir
Fenrir
COPsuperSTAR
Fenrir
Level 108
God Stats
44W - 22L
1,620 SR
Queue Stats
104W - 73L
1,566 Elo+
Party 1
Raijin
Raijin
JoeWalker02
Raijin
Level 105
God Stats
7W - 8L
1,534 SR
Queue Stats
626W - 592L
1,646 Elo+
Solo
Jormungandr
Jormungandr
PlaqueDoctor-049
Jormungandr
Level 69
God Stats
51W - 28L
1,652 SR
Queue Stats
78W - 48L
1,599 Elo+
Party 1
King Arthur
King Arthur
SmokyFirefly
King Arthur
Level 119
God Stats
21W - 11L
1,591 SR
Queue Stats
104W - 69L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
andrea_lega36
Hou Yi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,538 Elo+
Solo
Team Averages
Level 100
1,580 SR
1,582 Elo+

VS

Team Averages
Level 103
1,590 SR
1,537 Elo+
Chernobog
Chernobog
Fr4nk_BeaDi745
Chernobog
Level 93
God Stats
5W - 3L
1,708 SR
Queue Stats
305W - 286L
1,502 Elo+
Party 3
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 87
God Stats
8W - 5L
1,716 SR
Queue Stats
198W - 188L
1,494 Elo+
Party 3
Arachne
Arachne
XxAntOn3llaxX
Arachne
Level 87
God Stats
0W - 2L
1,288 SR
Queue Stats
175W - 160L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
fabietto883
The Morrigan
Level 160
God Stats
7W - 8L
1,634 SR
Queue Stats
420W - 379L
1,561 Elo+
Party 2
Cerberus
Cerberus
hyperwolf14
Cerberus
Level 87
God Stats
13W - 15L
1,602 SR
Queue Stats
376W - 344L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 0 / 13
10,406
578
9,371
13,696
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
17
12 / 1 / 7
11,032
613
19,374
10,213
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
PlaqueDoctor-049
Jormungandr
13
2 / 0 / 18
9,152
508
10,330
13,446
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SmokyFirefly
King Arthur
16
5 / 1 / 11
10,884
605
8,425
14,430
15,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 10
10,328
574
6,798
11,399
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fr4nk_BeaDi745
Chernobog
11
1 / 5 / 0
7,354
409
5,506
12,435
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JP77705vol1
King Arthur
12
1 / 3 / 0
8,080
449
5,123
10,871
5,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
12
1 / 6 / 0
7,503
417
2,764
14,093
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
fabietto883
The Morrigan
14
0 / 6 / 1
8,552
475
10,080
10,874
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
hyperwolf14
Cerberus
8
0 / 9 / 1
6,052
336
2,709
22,373
7,316
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
5
29
Kills
3
3
Deaths
29
59
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
0
13
12.5
L
Chernobog
Fr4nk_BeaDi745
Chernobog
1
5
0
0.2
L
King Arthur
JP77705vol1
King Arthur
1
3
0
0.33
W
Raijin
12
1
7
15.5
W
Jormungandr
PlaqueDoctor-049
Jormungandr
2
0
18
11
W
King Arthur
SmokyFirefly
King Arthur
5
1
11
10.5
L
Arachne
1
6
0
0.17
W
4
1
10
9
L
The Morrigan
fabietto883
The Morrigan
0
6
1
0.08
L
Cerberus
hyperwolf14
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,298
Damage
26,182
63,184
Taken
70,646
43,878
Mitigated
22,683
22,737
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,371
2,483
0
6,811
13,696
6,222
2,024
1,625
11,989
0
61,520
L
Chernobog
Fr4nk_BeaDi745
Chernobog
5,506
2,654
0
2,509
12,435
2,307
0
6,043
6,392
0
36,778
L
King Arthur
JP77705vol1
King Arthur
5,123
636
0
1,951
10,871
5,274
0
1,569
9,302
0
45,231
W
Raijin
19,374
1,996
133
2,631
10,213
4,107
1,154
2,201
7,834
77,384
0
W
Jormungandr
PlaqueDoctor-049
Jormungandr
10,330
1,867
440
5,189
13,446
13,924
541
3,481
9,687
35,409
0
W
King Arthur
SmokyFirefly
King Arthur
8,425
1,185
839
1,370
14,430
15,247
1,439
1,980
12,350
0
67,174
L
Arachne
2,764
916
0
2,736
14,093
4,388
0
5,645
8,448
0
42,445
W
6,798
3,281
0
5,324
11,399
4,378
7,308
1,267
10,114
0
73,527
L
The Morrigan
fabietto883
The Morrigan
10,080
1,407
0
1,016
10,874
3,398
0
4,713
6,123
61,219
2,710
L
Cerberus
hyperwolf14
Cerberus
2,709
102
0
2,725
22,373
7,316
0
11,734
10,639
19,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
37,541
532
Minions Killed
415
0
Camps Cleared
0
1,734,252
Distance Traveled
1,320,877
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,406
578
108
6
0
358,874
1
L
Chernobog
7,354
409
67
4
0
201,977
0
L
King Arthur
8,080
449
99
6
0
241,496
2
W
Raijin
11,032
613
122
7
0
346,738
3
W
Jormungandr
9,152
508
38
2
0
356,843
3
W
King Arthur
10,884
605
150
8
0
347,030
0
L
Arachne
7,503
417
69
4
0
338,260
0
W
Hou Yi
10,328
574
114
6
0
324,767
0
L
The Morrigan
8,552
475
129
7
0
287,484
6
L
Cerberus
6,052
336
51
3
0
251,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role