Player Matchup

Hades
Hades
BigCaseDawg
Hades
Level 126
God Stats
21W - 31L
1,302 SR
Queue Stats
245W - 389L
1,338 Elo+
Solo
Danzaburou
Danzaburou
HitmanSav
Danzaburou
Level 54
God Stats
69W - 77L
1,472 SR
Queue Stats
72W - 90L
1,393 Elo+
Solo
Shiva
Shiva
Kuhndog96063
Shiva
Level 88
God Stats
42W - 46L
1,405 SR
Queue Stats
561W - 838L
1,311 Elo+
Solo
Team Averages
Level 89
1,393 SR
1,347 Elo+

VS

Team Averages
Level 46
1,496 SR
1,387 Elo+
Danzaburou
Danzaburou
ButthurtNoob
Danzaburou
Level 48
God Stats
23W - 15L
1,550 SR
Queue Stats
164W - 109L
1,479 Elo+
Party 1
Ra
Ra
SpeedyBoiMercury
Ra
Level 15
God Stats
19W - 16L
1,437 SR
Queue Stats
180W - 113L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
blubber214
Cthulhu
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 172L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,666
593
12,078
21,368
8,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
HitmanSav
Danzaburou
17
3 / 2 / 1
12,373
687
17,064
16,515
6,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 9 / 2
11,056
614
16,069
24,146
18,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButthurtNoob
Danzaburou
19
7 / 1 / 9
13,418
745
23,408
16,008
5,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 3 / 9
12,734
707
14,893
10,853
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
blubber214
Cthulhu
18
4 / 2 / 12
12,882
716
12,745
27,729
22,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
17
17
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Danzaburou
ButthurtNoob
Danzaburou
7
1
9
11.5
L
Danzaburou
HitmanSav
Danzaburou
3
2
1
1.75
L
2
9
2
0.33
W
6
3
9
3.5
W
Cthulhu
blubber214
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
51,046
62,029
Taken
54,590
33,790
Mitigated
31,430
12,398
Healing
23,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,078
1,328
230
3,676
21,368
8,945
0
8,891
12,148
30,400
0
W
Danzaburou
ButthurtNoob
Danzaburou
23,408
11,561
0
6,058
16,008
5,550
2,421
4,743
11,265
0
66,514
L
Danzaburou
HitmanSav
Danzaburou
17,064
6,081
698
5,060
16,515
6,783
1,300
5,758
10,454
0
76,488
L
16,069
3,638
324
2,410
24,146
18,062
450
12,352
11,034
0
41,528
W
14,893
621
2,453
2,201
10,853
3,731
508
2,152
8,701
47,451
0
W
Cthulhu
blubber214
Cthulhu
12,745
1,321
752
12,188
27,729
22,149
305
5,852
21,877
33,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
39,034
187
Minions Killed
209
5
Camps Cleared
8
827,446
Distance Traveled
1,004,415
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,666
593
44
2
3
263,823
3
W
Danzaburou
13,418
745
81
5
6
300,847
4
L
Danzaburou
12,373
687
98
5
0
300,129
3
L
Shiva
11,056
614
45
3
2
263,494
0
W
Ra
12,734
707
81
5
2
329,153
3
W
Cthulhu
12,882
716
47
3
0
374,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role