Player Matchup

Tiamat
Tiamat
C4__MANIAC
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,502 Elo+
Party 1
Chiron
Chiron
HIPPO DOCTOR
Chiron
Level 110
God Stats
21W - 19L
1,746 SR
Queue Stats
366W - 357L
1,533 Elo+
Solo
Mulan
Mulan
Lord__OX
Mulan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 220L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Stonewall_1824
Jormungandr
Level 87
God Stats
9W - 12L
1,417 SR
Queue Stats
243W - 259L
1,475 Elo+
Party 1
Bastet
Bastet
WildMythra
Bastet
Level 144
God Stats
9W - 9L
1,393 SR
Queue Stats
33W - 37L
1,539 Elo+
Party 1
Team Averages
Level 113
1,511 SR
1,506 Elo+

VS

Team Averages
Level 114
1,661 SR
1,540 Elo+
Zeus
Zeus
GmHades
Zeus
Level 157
God Stats
20W - 17L
1,572 SR
Queue Stats
421W - 386L
1,503 Elo+
Party 2
Geb
Geb
GoToTheKingsman
Geb
Level 124
God Stats
12W - 3L
1,798 SR
Queue Stats
84W - 80L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Josniff Snerdy
Erlang Shen
Level 109
God Stats
22W - 24L
1,500 SR
Queue Stats
544W - 461L
1,580 Elo+
Solo
Cernunnos
Cernunnos
PAPA DEANER
Cernunnos
Level 54
God Stats
19W - 11L
1,688 SR
Queue Stats
221W - 221L
1,584 Elo+
Solo
Thanatos
Thanatos
PersephoneThıcc
Thanatos
Level 124
God Stats
8W - 1L
1,744 SR
Queue Stats
473W - 428L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C4__MANIAC
Tiamat
17
5 / 9 / 3
11,526
461
8,892
17,973
8,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
5 / 4 / 2
12,625
505
14,489
18,346
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Lord__OX
Mulan
17
0 / 9 / 6
10,956
438
11,502
23,462
13,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Stonewall_1824
Jormungandr
18
8 / 8 / 7
12,681
507
19,459
24,257
24,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
WildMythra
Bastet
16
2 / 9 / 7
10,605
424
10,849
20,625
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GmHades
Zeus
20
15 / 7 / 4
14,819
593
26,739
18,661
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 3 / 18
13,233
529
11,230
29,363
30,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Josniff Snerdy
Erlang Shen
19
6 / 2 / 7
14,052
562
15,764
25,683
30,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
PAPA DEANER
Cernunnos
20
3 / 3 / 6
13,323
533
10,163
15,557
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 6 / 8
14,880
595
19,818
25,866
10,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
20
Kills
39
39
Deaths
21
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
C4__MANIAC
Tiamat
5
9
3
0.72
W
Zeus
GmHades
Zeus
15
7
4
2.43
W
2
3
18
3.67
L
Chiron
5
4
2
1.5
W
Erlang Shen
Josniff Snerdy
Erlang Shen
6
2
7
4.75
L
Mulan
Lord__OX
Mulan
0
9
6
0.33
W
Cernunnos
PAPA DEANER
Cernunnos
3
3
6
2
W
13
6
8
2.83
L
Jormungandr
Stonewall_1824
Jormungandr
8
8
7
1.44
L
Bastet
WildMythra
Bastet
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,191
Damage
83,714
104,663
Taken
115,130
57,780
Mitigated
83,403
26,042
Healing
57,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
C4__MANIAC
Tiamat
8,892
529
0
3,440
17,973
8,551
498
7,047
10,459
44,704
0
W
Zeus
GmHades
Zeus
26,739
3,468
155
6,972
18,661
6,505
2,179
7,419
10,651
95,098
0
W
11,230
1,173
779
10,854
29,363
30,350
595
7,759
21,550
45,533
0
L
Chiron
14,489
8,128
383
7,986
18,346
5,055
427
5,620
12,642
0
96,214
W
Erlang Shen
Josniff Snerdy
Erlang Shen
15,764
8,907
0
13,500
25,683
30,522
1,550
7,877
17,626
0
92,233
L
Mulan
Lord__OX
Mulan
11,502
3,607
0
6,633
23,462
13,518
0
6,673
16,683
0
74,578
W
Cernunnos
PAPA DEANER
Cernunnos
10,163
4,312
234
8,149
15,557
5,386
2,633
3,024
12,525
0
98,627
W
19,818
8,526
0
16,984
25,866
10,640
2,476
8,361
17,036
0
106,840
L
Jormungandr
Stonewall_1824
Jormungandr
19,459
7,082
275
1,859
24,257
24,947
830
8,919
15,097
62,343
1,757
L
Bastet
WildMythra
Bastet
10,849
2,911
0
5,466
20,625
5,709
0
9,256
11,005
0
52,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
70,307
543
Minions Killed
606
0
Camps Cleared
0
2,218,703
Distance Traveled
2,358,382
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,526
461
88
4
0
418,878
6
W
Zeus
14,819
593
125
5
0
418,991
6
W
Geb
13,233
529
42
2
0
495,786
5
L
Chiron
12,625
505
140
6
0
459,896
1
W
Erlang Shen
14,052
562
151
6
0
498,036
1
L
Mulan
10,956
438
145
6
0
409,488
10
W
Cernunnos
13,323
533
147
6
0
469,761
6
W
Thanatos
14,880
595
141
6
0
475,808
2
L
Jormungandr
12,681
507
102
4
0
446,023
3
L
Bastet
10,605
424
68
3
0
484,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role