Player Matchup

Shiva
Shiva
BYtheHORNs
Shiva
Level 160
God Stats
14W - 12L
1,672 SR
Queue Stats
241W - 147L
1,795 Elo+
Party 3
Gilgamesh
Gilgamesh
ReyhumSux
Gilgamesh
Level 127
God Stats
2W - 3L
1,524 SR
Queue Stats
30W - 23L
1,901 Elo+
Party 1
Zeus
Zeus
Superstiition
Zeus
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 108L
1,712 Elo+
Party 1
Chronos
Chronos
TweakyGandhi
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 158L
1,830 Elo+
Party 3
Cernunnos
Cernunnos
Willyoumarrowme
Cernunnos
Level 158
God Stats
1W - 1L
1,216 SR
Queue Stats
67W - 40L
1,745 Elo+
Party 3
Team Averages
Level 144
1,482 SR
1,797 Elo+

VS

Team Averages
Level 156
1,816 SR
1,837 Elo+
Medusa
Medusa
Brendar
Medusa
Level 160
God Stats
8W - 1L
1,933 SR
Queue Stats
603W - 99L
1,937 Elo+
Party 2
Atlas
Atlas
ElTrapo2
Atlas
Level 140
God Stats
11W - 3L
1,788 SR
Queue Stats
202W - 206L
1,697 Elo+
Solo
Vulcan
Vulcan
Jelly
Vulcan
Level 160
God Stats
10W - 1L
1,652 SR
Queue Stats
362W - 104L
1,958 Elo+
Party 2
Awilix
Awilix
Tarz
Awilix
Level 160
God Stats
2W - 0L
2,036 SR
Queue Stats
249W - 48L
1,962 Elo+
Party 2
Hel
Hel
WoahSway
Hel
Level 158
God Stats
2W - 6L
1,673 SR
Queue Stats
164W - 157L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 9 / 5
9,813
654
15,602
21,526
18,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
ReyhumSux
Gilgamesh
16
2 / 8 / 3
9,814
654
7,629
16,117
11,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 4
10,225
682
27,292
10,171
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
TweakyGandhi
Chronos
16
0 / 4 / 4
9,531
635
5,409
15,020
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Willyoumarrowme
Cernunnos
18
0 / 2 / 3
10,571
705
6,527
12,856
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brendar
Medusa
20
7 / 2 / 13
11,980
799
18,856
16,766
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
ElTrapo2
Atlas
18
3 / 3 / 22
11,759
784
12,348
20,392
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Jelly
Vulcan
20
3 / 1 / 9
12,027
802
16,800
9,134
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Tarz
Awilix
19
10 / 2 / 5
11,986
799
11,150
14,006
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 1 / 18
10,711
714
6,045
14,802
17,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
9
Kills
26
26
Deaths
9
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Shiva
3
9
5
0.61
W
Medusa
Brendar
Medusa
7
2
13
6.75
W
Atlas
ElTrapo2
Atlas
3
3
22
4.67
W
Vulcan
Jelly
Vulcan
3
1
9
7.5
L
Gilgamesh
ReyhumSux
Gilgamesh
2
8
3
0.44
L
4
3
4
2
W
Awilix
Tarz
Awilix
10
2
5
6.25
L
Chronos
TweakyGandhi
Chronos
0
4
4
0.5
L
Cernunnos
Willyoumarrowme
Cernunnos
0
2
3
0.75
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
65,199
75,690
Taken
75,100
41,903
Mitigated
61,425
15,769
Healing
29,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
15,602
1,278
1,321
4,728
21,526
18,756
0
10,184
10,864
0
31,925
W
Medusa
Brendar
Medusa
18,856
7,683
0
4,371
16,766
9,069
5,893
5,757
10,739
0
69,124
W
Atlas
ElTrapo2
Atlas
12,348
4,034
762
4,223
20,392
22,818
552
8,998
11,013
19,198
0
W
Vulcan
Jelly
Vulcan
16,800
5,217
0
290
9,134
4,506
1,747
3,421
5,571
75,996
0
L
Gilgamesh
ReyhumSux
Gilgamesh
7,629
2,056
0
817
16,117
11,148
0
6,362
9,474
0
14,831
L
27,292
1,446
0
1,696
10,171
2,711
0
4,230
5,796
63,032
0
W
Awilix
Tarz
Awilix
11,150
3,978
0
961
14,006
7,383
0
6,667
7,063
0
27,908
L
Chronos
TweakyGandhi
Chronos
5,409
1,107
0
2,735
15,020
4,533
192
8,020
6,786
36,713
0
L
Cernunnos
Willyoumarrowme
Cernunnos
6,527
2,599
0
4,472
12,856
4,755
0
5,708
6,969
0
48,086
W
6,045
260
11,489
7,382
14,802
17,649
832
6,401
8,013
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
58,463
303
Minions Killed
291
0
Camps Cleared
0
1,401,549
Distance Traveled
1,683,130
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,813
654
34
2
0
270,980
2
W
Medusa
11,980
799
84
6
0
310,837
4
W
Atlas
11,759
784
20
1
0
313,546
3
W
Vulcan
12,027
802
140
9
0
393,307
4
L
Gilgamesh
9,814
654
21
1
0
276,462
1
L
Zeus
10,225
682
85
6
0
270,969
3
W
Awilix
11,986
799
33
2
0
352,965
1
L
Chronos
9,531
635
66
4
0
295,837
3
L
Cernunnos
10,571
705
97
6
0
287,301
0
W
Hel
10,711
714
14
1
0
312,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role