Player Matchup

Amaterasu
Amaterasu
Diamond III
Degenerous-
Amaterasu
Diamond III
Level 141
God Stats
8W - 6L
1,739 SR
Queue Stats
98W - 84L
2,278 MMR
Solo
Rama
Rama
Diamond V
IFooJan
Rama
Diamond V
Level 159
God Stats
2W - 2L
1,538 SR
Queue Stats
63W - 51L
2,213 MMR
Party 1
Mercury
Mercury
Platinum III
KQ
Mercury
Platinum III
Level 126
God Stats
16W - 9L
1,797 SR
Queue Stats
196W - 149L
1,963 MMR
Party 2
Fenrir
Fenrir
Platinum I
PistolPete5658
Fenrir
Platinum I
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 25L
2,184 MMR
Party 2
Scylla
Scylla
Diamond IV
zCrystallize-
Scylla
Diamond IV
Level 160
God Stats
6W - 5L
1,536 SR
Queue Stats
154W - 100L
2,257 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,622 SR
2,179 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,529 SR
2,048 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
Bossnian07
Horus
Platinum I
Level 160
God Stats
13W - 21L
1,421 SR
Queue Stats
655W - 658L
2,099 MMR
Solo
Agni
Agni
Platinum I
Kwiizyy
Agni
Platinum I
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 119L
2,059 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
Lapi_HD
Gilgamesh
Platinum II
Level 140
God Stats
5W - 4L
1,634 SR
Queue Stats
116W - 113L
2,141 MMR
Solo
Susano
Susano
Diamond II
Rowdy LC
Susano
Diamond II
Level 160
God Stats
6W - 4L
1,588 SR
Queue Stats
194W - 168L
2,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Degenerous-
Amaterasu
20
5 / 4 / 9
14,360
653
11,959
21,568
31,986
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
IFooJan
Rama
20
4 / 6 / 6
13,504
614
5,980
20,041
6,443
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
KQ
Mercury
20
10 / 3 / 10
15,262
694
24,181
17,042
7,515
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 4 / 11
12,601
573
18,923
25,135
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 7
14,967
680
20,281
12,223
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Hou YiPersephoneLokiKali

VS

Bans
CliodhnaBellonaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 7 / 1
11,790
536
14,760
21,212
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
2 / 6 / 10
10,125
460
8,567
22,777
27,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Kwiizyy
Agni
18
2 / 7 / 6
11,141
506
11,208
15,089
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Lapi_HD
Gilgamesh
20
3 / 5 / 4
12,372
562
8,981
17,004
18,124
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
Rowdy LC
Susano
18
8 / 7 / 3
12,072
549
17,132
24,610
18,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
32
Kills
20
20
Deaths
32
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
7
1
0.79
L
Horus
2
6
10
1.17
W
Amaterasu
Degenerous-
Amaterasu
5
4
9
2.38
W
Rama
IFooJan
Rama
4
6
6
1.17
W
Mercury
KQ
Mercury
10
3
10
5
L
Agni
Kwiizyy
Agni
2
7
6
0.71
L
Gilgamesh
Lapi_HD
Gilgamesh
3
5
4
1
W
4
4
11
2.38
L
Susano
Rowdy LC
Susano
8
7
3
1.36
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,324
Damage
60,648
96,009
Taken
100,692
74,433
Mitigated
79,263
35,277
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,760
7,778
0
6,856
21,212
10,024
0
963
20,249
0
94,120
L
Horus
8,567
3,745
836
3,899
22,777
27,616
0
7,513
15,264
0
22,536
W
Amaterasu
Degenerous-
Amaterasu
11,959
4,667
0
10,934
21,568
31,986
671
3,740
17,640
0
88,362
W
Rama
IFooJan
Rama
5,980
4,299
0
9,153
20,041
6,443
5,012
1,464
18,563
0
95,765
W
Mercury
KQ
Mercury
24,181
16,065
0
2,465
17,042
7,515
1,559
1,328
15,636
0
145,109
L
Agni
Kwiizyy
Agni
11,208
150
0
2,946
15,089
4,986
0
5,942
9,147
71,967
0
L
Gilgamesh
Lapi_HD
Gilgamesh
8,981
2,301
0
2,279
17,004
18,124
0
2,633
14,371
0
89,935
W
18,923
5,504
0
9,886
25,135
22,056
1,014
2,673
22,381
633
43,044
L
Susano
Rowdy LC
Susano
17,132
4,313
0
4,930
24,610
18,513
0
3,789
20,821
0
83,041
W
20,281
1,955
0
2,839
12,223
6,433
4,295
3,447
8,554
118,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,694
Gold Earned
57,500
698
Minions Killed
654
0
Camps Cleared
0
2,327,477
Distance Traveled
2,047,160
19
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,790
536
170
8
0
382,161
8
L
Horus
10,125
460
26
1
0
409,647
8
W
Amaterasu
14,360
653
175
8
0
457,701
7
W
Rama
13,504
614
128
6
0
394,479
3
W
Mercury
15,262
694
178
8
0
581,826
3
L
Agni
11,141
506
154
7
0
412,691
8
L
Gilgamesh
12,372
562
175
8
0
400,888
9
W
Fenrir
12,601
573
37
2
0
482,780
3
L
Susano
12,072
549
129
6
0
441,773
5
W
Scylla
14,967
680
180
8
0
410,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role