Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ahrley
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,474 Elo+
Solo
Medusa
Medusa
HC33-CGN5-C3CQ
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,414 Elo+
Solo
Olorun
Olorun
Nextia
Olorun
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 214L
1,446 Elo+
Solo
Discordia
Discordia
Syleria79
Discordia
Level 154
God Stats
3W - 10L
1,317 SR
Queue Stats
320W - 350L
1,485 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,464 Elo+

VS

Team Averages
Level 122
1,484 SR
1,406 Elo+
Xing Tian
Xing Tian
BlIpTiP
Xing Tian
Level 125
God Stats
9W - 6L
1,606 SR
Queue Stats
234W - 287L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
Dark00Wrath
Sun Wukong
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 188L
1,462 Elo+
Solo
Cupid
Cupid
JEREMYtheHUNN
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,375 Elo+
Solo
Ah Puch
Ah Puch
dgalves21
Ah Puch
Level 128
God Stats
12W - 7L
1,528 SR
Queue Stats
483W - 525L
1,400 Elo+
Solo
Merlin
Merlin
trustNme360
Merlin
Level 118
God Stats
3W - 2L
1,285 SR
Queue Stats
138W - 190L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
0 / 4 / 2
8,353
557
6,010
16,373
20,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Ahrley
Agni
15
1 / 8 / 4
9,353
624
9,424
11,236
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 1
9,403
627
8,549
13,090
5,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Nextia
Olorun
13
0 / 0 / 2
7,997
533
4,360
2,905
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Syleria79
Discordia
18
3 / 4 / 1
10,016
668
16,286
11,115
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlIpTiP
Xing Tian
18
4 / 2 / 15
11,555
770
7,338
24,525
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Dark00Wrath
Sun Wukong
18
4 / 1 / 12
10,783
719
9,322
13,015
13,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
8 / 1 / 12
11,771
785
9,995
10,124
5,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
dgalves21
Ah Puch
17
6 / 3 / 12
10,760
717
14,045
8,575
3,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
1 / 1 / 14
10,296
686
8,765
8,405
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
8
Kills
23
23
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
2
0.25
L
Agni
Ahrley
Agni
1
8
4
0.38
W
Xing Tian
BlIpTiP
Xing Tian
4
2
15
5.75
W
Sun Wukong
Dark00Wrath
Sun Wukong
4
1
12
10
L
4
7
1
0.64
W
8
1
12
14
L
Olorun
Nextia
Olorun
0
0
2
1
L
Discordia
Syleria79
Discordia
3
4
1
0.88
W
Ah Puch
dgalves21
Ah Puch
6
3
12
4
W
Merlin
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
49,465
54,719
Taken
64,644
36,913
Mitigated
46,651
12,768
Healing
32,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,010
443
829
1,147
16,373
20,432
0
8,114
8,259
14,306
0
L
Agni
Ahrley
Agni
9,424
707
870
571
11,236
4,763
0
6,634
4,602
21,843
0
W
Xing Tian
BlIpTiP
Xing Tian
7,338
728
967
10,434
24,525
20,511
233
11,944
12,581
16,865
0
W
Sun Wukong
Dark00Wrath
Sun Wukong
9,322
1,663
914
4,261
13,015
13,424
376
7,489
5,526
0
27,774
L
8,549
3,686
700
2,212
13,090
5,874
0
7,659
5,431
0
21,894
W
9,995
4,504
3,292
4,577
10,124
5,048
2,536
7,718
2,406
0
26,734
L
Olorun
Nextia
Olorun
4,360
1,347
1,744
1,492
2,905
1,203
0
1,454
1,451
15,442
0
L
Discordia
Syleria79
Discordia
16,286
151
842
2,361
11,115
4,641
0
6,287
4,828
34,410
0
W
Ah Puch
dgalves21
Ah Puch
14,045
152
1,241
2,099
8,575
3,762
1,097
4,366
4,209
24,444
0
W
Merlin
8,765
505
1,738
3,263
8,405
3,906
1,140
4,563
3,842
27,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
55,165
140
Minions Killed
158
0
Camps Cleared
0
1,142,495
Distance Traveled
1,448,009
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,353
557
26
2
0
266,432
0
L
Agni
9,353
624
26
2
0
236,841
0
W
Xing Tian
11,555
770
15
1
0
311,170
1
W
Sun Wukong
10,783
719
34
2
0
299,821
4
L
Medusa
9,403
627
19
1
0
234,630
1
W
Cupid
11,771
785
39
3
0
294,408
1
L
Olorun
7,997
533
42
3
0
178,190
1
L
Discordia
10,016
668
27
2
0
226,402
1
W
Ah Puch
10,760
717
21
1
0
275,913
1
W
Merlin
10,296
686
49
3
0
266,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role