Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Areuz
Merlin
Level 29
God Stats
4W - 7L
1,556 SR
Queue Stats
43W - 61L
1,362 Elo+
Solo
Rama
Rama
DragonHackzer
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,317 Elo+
Party 1
Ravana
Ravana
imadeutoo
Ravana
Level 18
God Stats
2W - 3L
1,462 SR
Queue Stats
42W - 45L
1,471 Elo+
Party 4
Geb
Geb
kib62
Geb
Level 105
God Stats
2W - 3L
1,455 SR
Queue Stats
27W - 22L
1,551 Elo+
Party 4
Team Averages
Level 41
1,495 SR
1,440 Elo+

VS

Team Averages
Level 77
1,444 SR
1,467 Elo+
Vamana
Vamana
ChubbyNotPhat
Vamana
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 81L
1,686 Elo+
Party 2
Anubis
Anubis
Doomtrap48
Anubis
Level 28
God Stats
4W - 3L
1,420 SR
Queue Stats
40W - 40L
1,399 Elo+
Solo
Pele
Pele
IceDeRamos
Pele
Level 57
God Stats
10W - 13L
1,101 SR
Queue Stats
263W - 265L
1,510 Elo+
Party 2
Merlin
Merlin
JessePinkman43
Merlin
Level 92
God Stats
22W - 19L
1,568 SR
Queue Stats
85W - 125L
1,361 Elo+
Party 3
Discordia
Discordia
bluebelle
Discordia
Level 105
God Stats
10W - 6L
1,629 SR
Queue Stats
99W - 139L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 7 / 5
9,570
736
4,634
12,116
3,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Merlin
Areuz
Merlin
17
3 / 6 / 4
9,729
748
11,683
11,015
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 6
9,021
694
6,193
13,435
4,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
imadeutoo
Ravana
16
4 / 3 / 0
9,581
737
5,965
13,264
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
kib62
Geb
14
1 / 9 / 2
8,603
662
6,287
21,059
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 5
12,791
984
17,515
15,273
12,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Doomtrap48
Anubis
17
6 / 3 / 7
10,504
808
10,367
10,210
5,244
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 12
10,637
818
11,649
12,936
4,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 12
10,327
794
10,147
7,914
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
bluebelle
Discordia
17
3 / 3 / 12
10,139
780
10,506
7,937
2,677
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
10
Kills
33
33
Deaths
10
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
5
0.64
L
Merlin
Areuz
Merlin
3
6
4
0.83
W
17
1
5
19.5
W
Anubis
Doomtrap48
Anubis
6
3
7
3.17
L
0
8
6
0.38
W
3
1
12
9
W
4
2
12
5
W
Discordia
bluebelle
Discordia
3
3
12
3
L
Ravana
imadeutoo
Ravana
4
3
0
1.33
L
Geb
kib62
Geb
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
60,184
70,889
Taken
54,270
32,635
Mitigated
28,397
5,690
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,634
1,855
0
774
12,116
3,775
190
5,777
6,339
0
24,007
L
Merlin
Areuz
Merlin
11,683
770
0
1,255
11,015
3,176
0
6,262
4,753
45,117
0
W
17,515
9,169
0
3,791
15,273
12,564
737
4,849
10,424
0
41,198
W
Anubis
Doomtrap48
Anubis
10,367
1,053
416
2,551
10,210
5,244
2,146
4,292
5,918
29,328
0
L
6,193
2,851
0
616
13,435
4,146
264
4,436
8,999
0
31,547
W
11,649
1,569
0
4,200
12,936
4,851
3,146
4,459
8,477
0
42,513
W
10,147
297
125
1,441
7,914
3,061
696
1,603
6,311
34,318
0
W
Discordia
bluebelle
Discordia
10,506
481
1,078
775
7,937
2,677
1,714
2,767
5,170
32,674
0
L
Ravana
imadeutoo
Ravana
5,965
1,269
0
2,460
13,264
4,710
126
4,858
8,406
0
25,050
L
Geb
kib62
Geb
6,287
677
0
585
21,059
16,828
0
9,687
11,372
11,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
54,398
206
Minions Killed
258
0
Camps Cleared
0
1,102,188
Distance Traveled
1,376,564
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,570
736
42
3
0
152,350
1
L
Merlin
9,729
748
69
5
0
245,054
0
W
Vamana
12,791
984
67
5
0
299,053
2
W
Anubis
10,504
808
44
3
0
230,384
2
L
Rama
9,021
694
51
4
0
188,483
2
W
Pele
10,637
818
54
4
0
308,961
3
W
Merlin
10,327
794
49
4
0
267,998
0
W
Discordia
10,139
780
44
3
0
270,168
6
L
Ravana
9,581
737
37
3
0
275,475
1
L
Geb
8,603
662
7
1
0
240,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role