Player Matchup

Shiva
Shiva
 
Shiva
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Pr0f37A
Gilgamesh
Level 81
God Stats
22W - 19L
1,478 SR
Queue Stats
121W - 142L
1,438 Elo+
Solo
Pele
Pele
josejuan-elgrang
Pele
Level 67
God Stats
17W - 15L
1,371 SR
Queue Stats
239W - 304L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
metol_88
Hou Yi
Level 94
God Stats
15W - 27L
1,528 SR
Queue Stats
398W - 443L
1,453 Elo+
Solo
Nu Wa
Nu Wa
stevson777
Nu Wa
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 36L
1,745 Elo+
Solo
Team Averages
Level 86
1,475 SR
1,507 Elo+

VS

Team Averages
Level 91
1,629 SR
1,618 Elo+
Baron Samedi
Baron Samedi
Apollyondosgames
Baron Samedi
Level 138
God Stats
19W - 11L
1,723 SR
Queue Stats
484W - 346L
1,641 Elo+
Party 1
Ravana
Ravana
DemetrioS2
Ravana
Level 136
God Stats
9W - 8L
1,627 SR
Queue Stats
401W - 307L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
ISpectrumn
Nu Wa
Level 67
God Stats
15W - 3L
1,804 SR
Queue Stats
158W - 108L
1,524 Elo+
Party 1
Shiva
Shiva
thlegend10
Shiva
Level 102
God Stats
5W - 3L
1,655 SR
Queue Stats
45W - 39L
1,455 Elo+
Solo
Poseidon
Poseidon
xRICARDAOx
Poseidon
Level 14
God Stats
2W - 0L
1,334 SR
Queue Stats
10W - 2L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 3 / 2
7,709
482
5,218
14,128
9,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Pr0f37A
Gilgamesh
12
0 / 6 / 2
7,117
445
3,570
15,165
7,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 8 / 2
7,990
499
6,894
14,645
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
metol_88
Hou Yi
8
0 / 2 / 0
5,763
360
1,850
8,070
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
13
3 / 6 / 3
8,624
539
9,792
10,918
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apollyondosgames
Baron Samedi
16
3 / 1 / 2
9,162
573
7,085
8,318
8,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
DemetrioS2
Ravana
18
9 / 1 / 4
10,261
641
14,370
8,773
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
14
3 / 4 / 8
8,582
536
9,570
8,576
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
16
3 / 0 / 7
9,474
592
9,990
10,797
11,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
xRICARDAOx
Poseidon
14
7 / 1 / 3
8,760
548
8,194
5,948
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
25
25
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
2
0.33
W
Baron Samedi
Apollyondosgames
Baron Samedi
3
1
2
4
W
Ravana
DemetrioS2
Ravana
9
1
4
11
W
Nu Wa
3
4
8
1.75
L
Gilgamesh
Pr0f37A
Gilgamesh
0
6
2
0.17
L
4
8
2
0.63
L
Hou Yi
metol_88
Hou Yi
0
2
0
0
L
Nu Wa
3
6
3
0.75
W
Shiva
3
0
7
6.5
W
Poseidon
xRICARDAOx
Poseidon
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
49,209
62,926
Taken
42,412
26,055
Mitigated
28,307
9,907
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,218
589
426
1,752
14,128
9,834
0
6,559
7,341
1,588
44,540
W
Baron Samedi
Apollyondosgames
Baron Samedi
7,085
741
332
4,074
8,318
8,115
100
1,470
6,756
56,995
0
W
Ravana
DemetrioS2
Ravana
14,370
4,206
0
5,718
8,773
4,078
287
2,288
6,214
0
78,724
W
Nu Wa
9,570
1,122
0
1,837
8,576
2,655
607
1,477
6,967
40,864
0
L
Gilgamesh
Pr0f37A
Gilgamesh
3,570
990
1,376
1,562
15,165
7,878
0
3,644
11,321
0
32,653
L
6,894
2,041
0
1,344
14,645
4,346
0
6,196
8,245
0
46,400
L
Hou Yi
metol_88
Hou Yi
1,850
901
0
1,758
8,070
1,650
0
3,678
4,218
0
22,803
L
Nu Wa
9,792
1,942
0
1,689
10,918
2,347
536
3,842
6,952
47,283
0
W
Shiva
9,990
2,828
257
4,111
10,797
11,856
0
1,566
9,082
0
71,790
W
Poseidon
xRICARDAOx
Poseidon
8,194
1,430
0
1,149
5,948
1,603
1,627
2,265
3,519
44,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
46,239
362
Minions Killed
500
0
Camps Cleared
0
1,417,986
Distance Traveled
1,632,352
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,709
482
91
6
0
329,596
4
W
Baron Samedi
9,162
573
110
7
0
300,993
6
W
Ravana
10,261
641
132
8
0
402,195
3
W
Nu Wa
8,582
536
78
5
0
294,431
1
L
Gilgamesh
7,117
445
51
3
0
277,811
3
L
Pele
7,990
499
78
5
0
339,514
8
L
Hou Yi
5,763
360
52
3
0
201,896
3
L
Nu Wa
8,624
539
90
6
0
269,169
2
W
Shiva
9,474
592
119
7
0
331,535
0
W
Poseidon
8,760
548
61
4
0
303,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role