Player Matchup

Bacchus
Bacchus
Joao Nato
Bacchus
Level 43
God Stats
14W - 7L
1,541 SR
Queue Stats
502W - 496L
1,494 Elo+
Solo
Ares
Ares
Okneesama
Ares
Level 100
God Stats
3W - 2L
1,735 SR
Queue Stats
211W - 214L
1,475 Elo+
Party 1
He Bo
He Bo
Safee_11
He Bo
Level 92
God Stats
13W - 8L
1,564 SR
Queue Stats
404W - 404L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
TlrBatman
Heimdallr
Level 58
God Stats
35W - 41L
1,318 SR
Queue Stats
136W - 147L
1,445 Elo+
Party 1
Pele
Pele
kellstacks
Pele
Level 108
God Stats
14W - 22L
1,466 SR
Queue Stats
584W - 616L
1,490 Elo+
Party 1
Team Averages
Level 80
1,525 SR
1,477 Elo+

VS

Team Averages
Level 90
1,667 SR
1,705 Elo+
Zeus
Zeus
Lizchu21
Zeus
Level 103
God Stats
1W - 0L
1,818 SR
Queue Stats
44W - 44L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
PlushyGoth
Kumbhakarna
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,823 Elo+
Party 2
Da Ji
Da Ji
TK_BIizzard
Da Ji
Level 129
God Stats
4W - 4L
1,763 SR
Queue Stats
353W - 308L
1,613 Elo+
Party 2
Bakasura
Bakasura
purieness
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,887 Elo+
Party 2
Skadi
Skadi
ryerizzle
Skadi
Level 83
God Stats
2W - 0L
1,756 SR
Queue Stats
8W - 8L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joao Nato
Bacchus
8
0 / 4 / 1
5,140
467
3,411
9,919
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
10
2 / 4 / 0
5,796
527
3,483
9,085
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Safee_11
He Bo
8
0 / 7 / 1
4,915
447
2,468
6,004
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TlrBatman
Heimdallr
8
0 / 3 / 0
4,790
435
2,738
5,915
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,935
449
2,578
6,663
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 0 / 8
7,657
696
6,383
5,591
1,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
PlushyGoth
Kumbhakarna
10
4 / 0 / 3
6,501
591
2,184
6,793
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 1 / 6
6,935
630
6,248
5,888
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
purieness
Bakasura
13
7 / 1 / 3
7,687
699
6,996
6,731
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
ryerizzle
Skadi
11
1 / 0 / 0
6,146
559
3,803
3,770
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
22
22
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Joao Nato
Bacchus
0
4
1
0.13
W
Zeus
4
0
8
8
L
Ares
2
4
0
0.5
W
Kumbhakarna
PlushyGoth
Kumbhakarna
4
0
3
5.5
L
He Bo
Safee_11
He Bo
0
7
1
0.07
W
6
1
6
9
L
Heimdallr
TlrBatman
Heimdallr
0
3
0
0
L
0
4
1
0.13
W
Bakasura
purieness
Bakasura
7
1
3
8.5
W
Skadi
ryerizzle
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
25,614
37,586
Taken
28,773
14,217
Mitigated
11,561
8,260
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Joao Nato
Bacchus
3,411
394
61
2,137
9,919
6,379
0
2,918
6,938
17,413
0
W
Zeus
6,383
1,142
0
2,814
5,591
1,814
0
3,635
1,956
47,515
511
L
Ares
3,483
443
0
2,757
9,085
3,432
0
2,118
6,622
28,785
0
W
Kumbhakarna
PlushyGoth
Kumbhakarna
2,184
210
0
2,085
6,793
3,681
187
2,628
4,161
12,436
0
L
He Bo
Safee_11
He Bo
2,468
0
0
384
6,004
1,370
90
3,095
2,909
20,868
0
W
6,248
2,436
0
868
5,888
1,844
0
1,286
4,602
0
34,467
L
Heimdallr
TlrBatman
Heimdallr
2,738
1,429
0
858
5,915
1,561
0
181
5,734
0
20,853
L
2,578
1,003
0
2,063
6,663
1,475
0
0
6,014
0
19,344
W
Bakasura
purieness
Bakasura
6,996
4,750
0
2,799
6,731
3,270
708
950
5,781
0
38,761
W
Skadi
ryerizzle
Skadi
3,803
2,020
0
705
3,770
952
1,475
863
2,907
0
34,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
34,926
215
Minions Killed
336
0
Camps Cleared
0
914,145
Distance Traveled
1,072,918
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,140
467
27
2
0
182,400
0
W
Zeus
7,657
696
99
9
0
190,265
2
L
Ares
5,796
527
62
6
0
214,668
0
W
Kumbhakarna
6,501
591
12
1
0
214,554
3
L
He Bo
4,915
447
41
4
0
174,279
1
W
Da Ji
6,935
630
63
6
0
224,846
0
L
Heimdallr
4,790
435
40
4
0
165,321
1
L
Pele
4,935
449
45
4
0
177,477
0
W
Bakasura
7,687
699
93
8
0
235,934
2
W
Skadi
6,146
559
69
6
0
207,319
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role