Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KarshaXD
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,368 Elo+
Solo
Izanami
Izanami
LvLz_Hulk
Izanami
Level 89
God Stats
137W - 100L
1,644 SR
Queue Stats
336W - 328L
1,603 Elo+
Party 3
Sun Wukong
Sun Wukong
LvLz_Mystique
Sun Wukong
Level 87
God Stats
6W - 8L
1,569 SR
Queue Stats
90W - 84L
1,650 Elo+
Party 3
Eset
Eset
krumel02
Eset
Level 89
God Stats
6W - 15L
1,202 SR
Queue Stats
256W - 294L
1,413 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,507 Elo+

VS

Team Averages
Level 100
1,518 SR
1,492 Elo+
Ganesha
Ganesha
BuddhaCactus
Ganesha
Level 121
God Stats
6W - 5L
1,302 SR
Queue Stats
40W - 46L
1,511 Elo+
Solo
Fenrir
Fenrir
Chibro dOr
Fenrir
Level 68
God Stats
2W - 2L
1,621 SR
Queue Stats
152W - 149L
1,501 Elo+
Party 1
Poseidon
Poseidon
MaRqUiTos__03
Poseidon
Level 119
God Stats
2W - 6L
1,257 SR
Queue Stats
53W - 66L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
OLVERION
Ao Kuang
Level 84
God Stats
9W - 7L
1,767 SR
Queue Stats
175W - 168L
1,533 Elo+
Party 1
Artemis
Artemis
victorvt10
Artemis
Level 107
God Stats
18W - 16L
1,644 SR
Queue Stats
29W - 50L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 7 / 6
11,123
530
14,698
18,516
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
KarshaXD
Atlas
14
2 / 3 / 10
8,765
417
8,944
17,852
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LvLz_Hulk
Izanami
20
3 / 2 / 5
12,061
574
11,976
9,506
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LvLz_Mystique
Sun Wukong
19
11 / 2 / 6
12,095
576
13,233
18,038
11,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
17
6 / 5 / 9
10,838
516
11,997
15,555
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BuddhaCactus
Ganesha
16
0 / 2 / 7
9,456
450
9,501
15,884
12,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Chibro dOr
Fenrir
14
4 / 6 / 7
10,008
477
9,087
18,255
19,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Poseidon
MaRqUiTos__03
Poseidon
16
4 / 7 / 3
10,106
481
8,570
15,023
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
OLVERION
Ao Kuang
18
7 / 6 / 3
11,020
525
12,907
21,234
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
victorvt10
Artemis
16
4 / 7 / 3
10,210
486
13,477
13,492
4,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
28
Kills
19
19
Deaths
28
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
7
6
1.29
L
Ganesha
BuddhaCactus
Ganesha
0
2
7
1.75
L
Fenrir
Chibro dOr
Fenrir
4
6
7
1.25
W
Atlas
KarshaXD
Atlas
2
3
10
2.33
W
Izanami
LvLz_Hulk
Izanami
3
2
5
2.75
W
Sun Wukong
LvLz_Mystique
Sun Wukong
11
2
6
7
L
Poseidon
MaRqUiTos__03
Poseidon
4
7
3
0.79
L
Ao Kuang
OLVERION
Ao Kuang
7
6
3
1.42
W
Eset
6
5
9
2.1
L
Artemis
victorvt10
Artemis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,848
Damage
53,542
79,467
Taken
83,888
42,280
Mitigated
49,165
26,153
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,698
8,131
0
5,872
18,516
6,287
3,422
6,172
12,344
0
82,471
L
Ganesha
BuddhaCactus
Ganesha
9,501
869
69
5,034
15,884
12,924
0
5,001
10,698
47,727
0
L
Fenrir
Chibro dOr
Fenrir
9,087
1,700
0
2,255
18,255
19,443
0
4,934
12,698
1,313
26,699
W
Atlas
KarshaXD
Atlas
8,944
3,273
694
2,629
17,852
16,373
365
5,829
12,023
24,459
0
W
Izanami
LvLz_Hulk
Izanami
11,976
9,760
0
3,728
9,506
3,164
839
3,802
5,452
0
97,694
W
Sun Wukong
LvLz_Mystique
Sun Wukong
13,233
3,796
0
7,294
18,038
11,727
560
8,043
9,308
2,299
63,261
L
Poseidon
MaRqUiTos__03
Poseidon
8,570
1,262
258
5,482
15,023
4,520
1,600
4,358
10,557
72,149
0
L
Ao Kuang
OLVERION
Ao Kuang
12,907
4,833
0
5,869
21,234
8,075
0
3,673
17,485
79,562
0
W
Eset
11,997
1,314
854
5,082
15,555
4,729
802
7,569
7,799
54,706
0
L
Artemis
victorvt10
Artemis
13,477
5,252
0
2,967
13,492
4,203
2,240
2,715
10,606
0
58,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,882
Gold Earned
50,800
513
Minions Killed
451
0
Camps Cleared
0
1,887,426
Distance Traveled
1,808,550
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,123
530
125
6
0
339,222
5
L
Ganesha
9,456
450
57
3
0
404,739
12
L
Fenrir
10,008
477
34
2
0
413,497
5
W
Atlas
8,765
417
29
1
0
356,377
6
W
Izanami
12,061
574
182
9
0
389,472
7
W
Sun Wukong
12,095
576
97
5
0
446,220
2
L
Poseidon
10,106
481
130
6
0
335,142
3
L
Ao Kuang
11,020
525
118
6
0
390,779
7
W
Eset
10,838
516
80
4
0
356,135
1
L
Artemis
10,210
486
112
5
0
264,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role