Player Matchup

Scylla
Scylla
Bronze IV
Ballony
Scylla
Bronze IV
Level 149
God Stats
1W - 1L
1,702 SR
Queue Stats
16W - 18L
1,408 MMR
Solo
Fenrir
Fenrir
Silver III
Chlodi1
Fenrir
Silver III
Level 79
God Stats
12W - 11L
1,432 SR
Queue Stats
68W - 97L
1,367 MMR
Solo
Vamana
Vamana
Gold V
CosmicFlea
Vamana
Gold V
Level 75
God Stats
0W - 1L
1,341 SR
Queue Stats
23W - 40L
1,404 MMR
Solo
Atlas
Atlas
Silver I
Grejtmozus
Atlas
Silver I
Level 149
God Stats
8W - 10L
1,673 SR
Queue Stats
209W - 199L
1,403 MMR
Party 2
Chernobog
Chernobog
Silver I
MiniTerror
Chernobog
Silver I
Level 158
God Stats
2W - 2L
1,958 SR
Queue Stats
144W - 138L
1,473 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,621 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,641 SR
1,419 MMR
Ravana
Ravana
Silver II
Cørrupter
Ravana
Silver II
Level 156
God Stats
5W - 0L
1,644 SR
Queue Stats
65W - 53L
1,515 MMR
Party 1
Bellona
Bellona
Gold III
DERADLERQ
Bellona
Gold III
Level 46
God Stats
34W - 41L
1,592 SR
Queue Stats
273W - 278L
1,407 MMR
Solo
Chiron
Chiron
Gold III
Druwyth
Chiron
Gold III
Level 160
God Stats
12W - 9L
1,481 SR
Queue Stats
151W - 153L
1,401 MMR
Solo
Janus
Janus
Gold IV
mikehd1600
Janus
Gold IV
Level 111
God Stats
4W - 0L
1,921 SR
Queue Stats
51W - 53L
1,433 MMR
Solo
Athena
Athena
Gold V
senexTV
Athena
Gold V
Level 125
God Stats
11W - 9L
1,565 SR
Queue Stats
138W - 134L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ballony
Scylla
17
2 / 8 / 0
10,936
456
11,850
18,264
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Chlodi1
Fenrir
16
2 / 9 / 2
10,252
427
8,159
24,948
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
CosmicFlea
Vamana
17
1 / 7 / 1
11,229
468
6,513
28,609
22,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
15
1 / 4 / 5
10,497
437
13,713
17,231
17,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
MiniTerror
Chernobog
19
2 / 5 / 3
12,061
503
11,206
19,918
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CliodhnaAresPersephoneBastet

VS

Bans
TiamatThothGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cørrupter
Ravana
20
6 / 1 / 4
13,915
580
10,583
14,785
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
DERADLERQ
Bellona
20
11 / 2 / 3
16,244
677
30,469
17,601
26,983
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Druwyth
Chiron
20
10 / 3 / 3
16,266
678
22,416
19,045
9,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
6 / 2 / 6
15,106
629
16,268
15,083
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
senexTV
Athena
17
0 / 1 / 16
12,824
534
5,296
26,150
31,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
8
Kills
33
33
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ballony
Scylla
2
8
0
0.25
L
Fenrir
Chlodi1
Fenrir
2
9
2
0.33
L
Vamana
CosmicFlea
Vamana
1
7
1
0.21
W
Ravana
Cørrupter
Ravana
6
1
4
8
W
Bellona
DERADLERQ
Bellona
11
2
3
6.25
W
Chiron
Druwyth
Chiron
10
3
3
3.83
L
Atlas
1
4
5
0.88
L
Chernobog
MiniTerror
Chernobog
2
5
3
0.7
W
Janus
6
2
6
4.5
W
Athena
senexTV
Athena
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
85,032
108,970
Taken
92,664
58,375
Mitigated
80,827
27,099
Healing
29,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ballony
Scylla
11,850
650
0
3,266
18,264
4,211
0
6,719
11,545
75,426
0
L
Fenrir
Chlodi1
Fenrir
8,159
1,252
0
5,375
24,948
8,610
0
5,292
19,656
0
67,137
L
Vamana
CosmicFlea
Vamana
6,513
1,768
0
10,061
28,609
22,188
175
948
27,661
7,635
67,667
W
Ravana
Cørrupter
Ravana
10,583
2,801
0
2,205
14,785
6,663
4,923
6,672
7,945
0
103,223
W
Bellona
DERADLERQ
Bellona
30,469
11,884
0
6,296
17,601
26,983
1,296
3,242
14,301
254
112,567
W
Chiron
Druwyth
Chiron
22,416
12,296
681
8,418
19,045
9,943
8,065
3,707
15,338
0
148,564
L
Atlas
13,713
4,253
0
2,722
17,231
17,621
0
4,675
12,556
36,364
4,614
L
Chernobog
MiniTerror
Chernobog
11,206
6,830
0
5,675
19,918
5,745
0
4,368
15,550
0
101,664
W
Janus
16,268
1,431
165
4,795
15,083
6,045
3,273
7,567
7,284
132,709
0
W
Athena
senexTV
Athena
5,296
1,609
814
6,133
26,150
31,193
1,047
7,022
18,978
29,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,975
Gold Earned
74,355
633
Minions Killed
793
0
Camps Cleared
0
2,148,447
Distance Traveled
2,440,037
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,936
456
154
6
0
388,020
5
L
Fenrir
10,252
427
88
4
0
405,609
6
L
Vamana
11,229
468
158
7
0
446,236
7
W
Ravana
13,915
580
139
6
0
538,545
9
W
Bellona
16,244
677
180
8
0
464,376
4
W
Chiron
16,266
678
213
9
0
441,937
9
L
Atlas
10,497
437
49
2
0
451,041
5
L
Chernobog
12,061
503
184
8
0
457,541
14
W
Janus
15,106
629
217
9
0
490,859
5
W
Athena
12,824
534
44
2
0
504,320
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role