Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
HeeHeeHooHoo
Hercules
Gold IV
Level 136
God Stats
9W - 11L
1,885 SR
Queue Stats
177W - 182L
1,426 MMR
Solo
Bakasura
Bakasura
Gold II
Vash123
Bakasura
Gold II
Level 105
God Stats
12W - 15L
1,275 SR
Queue Stats
355W - 347L
1,435 MMR
Solo
Medusa
Medusa
Silver I
pr픢st픬n
Medusa
Silver I
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 74L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,532 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,444 SR
1,459 MMR
Thanatos
Thanatos
Gold III
ArgenisBouzas
Thanatos
Gold III
Level 158
God Stats
14W - 14L
1,406 SR
Queue Stats
590W - 608L
1,483 MMR
Solo
Ymir
Ymir
Gold II
FrekiGeri
Ymir
Gold II
Level 155
God Stats
9W - 14L
1,494 SR
Queue Stats
366W - 370L
1,481 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
SteveGorac
Hou Yi
Gold IV
Level 140
God Stats
1W - 2L
1,578 SR
Queue Stats
37W - 43L
1,417 MMR
Party 1
Scylla
Scylla
Silver II
TSkinnyT
Scylla
Silver II
Level 126
God Stats
4W - 7L
1,514 SR
Queue Stats
69W - 68L
1,495 MMR
Solo
Horus
Horus
Gold IV
emixx77rf
Horus
Gold IV
Level 121
God Stats
0W - 3L
1,227 SR
Queue Stats
161W - 165L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 1 / 2
7,874
656
7,983
3,661
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
11
2 / 1 / 6
6,634
553
5,960
7,253
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
HeeHeeHooHoo
Hercules
12
2 / 1 / 2
7,067
589
5,439
8,644
7,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Vash123
Bakasura
14
3 / 0 / 2
7,554
630
3,755
6,966
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
13
4 / 2 / 2
7,234
603
4,609
5,050
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneCamazotzZeus

VS

Bans
BastetAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArgenisBouzas
Thanatos
9
0 / 3 / 1
5,323
444
1,342
9,374
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
10
1 / 1 / 1
5,911
493
1,610
5,503
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SteveGorac
Hou Yi
10
2 / 4 / 1
6,150
513
3,256
7,396
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
TSkinnyT
Scylla
10
1 / 4 / 0
5,851
488
2,948
6,700
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
emixx77rf
Horus
12
1 / 3 / 0
6,840
570
4,081
9,621
5,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
2
5
W
Bacchus
 
Bacchus
2
1
6
5
L
Thanatos
ArgenisBouzas
Thanatos
0
3
1
0.17
L
Ymir
1
1
1
1.5
W
Hercules
HeeHeeHooHoo
Hercules
2
1
2
3
L
Hou Yi
SteveGorac
Hou Yi
2
4
1
0.63
L
Scylla
TSkinnyT
Scylla
1
4
0
0.25
W
Bakasura
Vash123
Bakasura
3
0
2
4
L
Horus
emixx77rf
Horus
1
3
0
0.33
W
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
13,237
31,574
Taken
38,594
16,584
Mitigated
14,119
10,820
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,983
496
0
609
3,661
989
0
1,411
2,174
54,553
0
W
Bacchus
 
Bacchus
5,960
913
138
2,428
7,253
4,433
0
619
5,833
20,778
4,463
L
Thanatos
ArgenisBouzas
Thanatos
1,342
213
0
5,229
9,374
4,198
0
4,075
5,299
0
20,812
L
Ymir
1,610
417
0
2,336
5,503
1,772
0
2,831
2,672
33,719
0
W
Hercules
HeeHeeHooHoo
Hercules
5,439
2,136
0
4,478
8,644
7,741
0
451
8,193
0
38,470
L
Hou Yi
SteveGorac
Hou Yi
3,256
1,306
0
1,178
7,396
1,435
0
1,117
6,125
0
30,898
L
Scylla
TSkinnyT
Scylla
2,948
245
0
1,030
6,700
1,447
0
5,545
1,155
31,225
0
W
Bakasura
Vash123
Bakasura
3,755
2,693
0
1,576
6,966
2,284
0
1,699
5,219
0
48,548
L
Horus
emixx77rf
Horus
4,081
1,945
0
2,107
9,621
5,267
0
0
9,006
0
38,326
W
Medusa
4,609
2,282
0
1,591
5,050
1,137
0
216
4,834
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
30,075
417
Minions Killed
345
0
Camps Cleared
0
1,220,644
Distance Traveled
1,137,048
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,874
656
119
10
0
245,240
3
W
Bacchus
6,634
553
30
3
0
236,336
8
L
Thanatos
5,323
444
53
4
0
235,218
3
L
Ymir
5,911
493
72
6
0
247,440
5
W
Hercules
7,067
589
75
6
0
206,688
1
L
Hou Yi
6,150
513
60
5
0
216,420
2
L
Scylla
5,851
488
67
6
0
209,361
5
W
Bakasura
7,554
630
107
9
0
289,726
5
L
Horus
6,840
570
93
8
0
228,609
3
W
Medusa
7,234
603
86
7
0
242,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role