Player Matchup

Thoth
Thoth
 
Thoth
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MrPeanutbutter4
Jormungandr
Level 127
God Stats
4W - 2L
1,751 SR
Queue Stats
299W - 323L
1,502 Elo+
Party 1
Shiva
Shiva
TheFran118
Shiva
Level 109
God Stats
35W - 25L
1,562 SR
Queue Stats
166W - 161L
1,529 Elo+
Solo
Skadi
Skadi
joc_andres1995
Skadi
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 217L
1,527 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,512 Elo+

VS

Team Averages
Level 70
1,531 SR
1,425 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BrutalRedbeard
Shiva
Level 67
God Stats
1W - 1L
1,807 SR
Queue Stats
50W - 59L
1,465 Elo+
Solo
Olorun
Olorun
Deathwish502
Olorun
Level 33
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 35L
1,191 Elo+
Solo
Apollo
Apollo
Salty_Cosby
Apollo
Level 59
God Stats
1W - 3L
1,522 SR
Queue Stats
224W - 203L
1,527 Elo+
Solo
Arachne
Arachne
h2snow
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 0 / 2
7,329
733
7,804
4,886
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
9
2 / 2 / 6
5,808
581
5,933
9,757
5,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
MrPeanutbutter4
Jormungandr
10
7 / 2 / 3
7,172
717
6,112
5,999
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
12
1 / 1 / 4
6,905
691
5,653
9,016
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 4
6,729
673
5,879
6,044
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 6 / 2
5,079
508
3,607
11,202
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 0
5,872
587
4,717
7,738
4,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Olorun
10
0 / 4 / 1
5,425
543
4,002
8,730
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
1 / 5 / 2
5,315
532
3,566
7,351
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
h2snow
Arachne
11
3 / 2 / 1
6,316
632
3,933
8,576
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
2
8
W
King Arthur
 
King Arthur
2
2
6
2.5
L
Ymir
 
Ymir
1
6
2
0.33
L
1
3
0
0.33
L
Olorun
0
4
1
0.13
W
Jormungandr
MrPeanutbutter4
Jormungandr
7
2
3
4.25
L
Apollo
1
5
2
0.4
W
Shiva
1
1
4
3
L
Arachne
h2snow
Arachne
3
2
1
1.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
19,825
35,702
Taken
43,597
16,881
Mitigated
17,415
7,771
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,804
446
0
875
4,886
1,460
532
1,975
2,911
38,503
0
W
King Arthur
 
King Arthur
5,933
257
0
755
9,757
5,330
26
3,155
6,602
0
18,594
L
Ymir
 
Ymir
3,607
914
107
817
11,202
5,447
156
4,569
6,633
12,560
228
L
4,717
744
0
2,032
7,738
4,675
0
425
7,313
0
26,957
L
Olorun
4,002
2,238
0
2,826
8,730
2,627
0
4,044
4,686
28,662
0
W
Jormungandr
MrPeanutbutter4
Jormungandr
6,112
3,213
0
777
5,999
3,999
456
1,136
4,863
36,141
0
L
Apollo
3,566
2,372
0
1,715
7,351
1,519
960
3,236
4,115
0
24,397
W
Shiva
5,653
1,333
0
5,047
9,016
4,205
0
728
8,288
0
33,529
L
Arachne
h2snow
Arachne
3,933
2,381
0
3,353
8,576
3,147
0
1,642
6,934
0
37,137
W
5,879
2,246
0
317
6,044
1,887
924
387
5,657
0
40,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
28,007
315
Minions Killed
246
0
Camps Cleared
0
992,431
Distance Traveled
950,162
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,329
733
78
8
0
206,912
1
W
King Arthur
5,808
581
23
2
0
206,318
3
L
Ymir
5,079
508
19
2
0
194,228
0
L
Shiva
5,872
587
55
6
0
188,744
5
L
Olorun
5,425
543
50
5
0
179,995
2
W
Jormungandr
7,172
717
73
7
0
195,871
0
L
Apollo
5,315
532
45
5
0
176,988
0
W
Shiva
6,905
691
70
7
0
174,747
3
L
Arachne
6,316
632
77
8
0
210,207
0
W
Skadi
6,729
673
71
7
0
208,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role