Player Matchup

Scylla
Scylla
Double-cheddar
Scylla
Level 141
God Stats
2W - 2L
1,537 SR
Queue Stats
117W - 105L
1,457 Elo+
Solo
Cliodhna
Cliodhna
Not-Derre
Cliodhna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,413 Elo+
Solo
Athena
Athena
Nycri
Athena
Level 88
God Stats
3W - 1L
1,926 SR
Queue Stats
252W - 224L
1,572 Elo+
Solo
Izanami
Izanami
Sabi Froze
Izanami
Level 124
God Stats
1W - 1L
1,321 SR
Queue Stats
23W - 18L
1,493 Elo+
Solo
Shiva
Shiva
True__01
Shiva
Level 63
God Stats
25W - 23L
1,606 SR
Queue Stats
158W - 163L
1,537 Elo+
Solo
Team Averages
Level 92
1,578 SR
1,494 Elo+

VS

Team Averages
Level 90
1,430 SR
1,657 Elo+
Pele
Pele
PattyBRaps_522
Pele
Level 49
God Stats
11W - 3L
1,583 SR
Queue Stats
111W - 114L
1,497 Elo+
Solo
Geb
Geb
PlushyGoth
Geb
Level 127
God Stats
5W - 5L
1,190 SR
Queue Stats
23W - 23L
1,802 Elo+
Party 1
Scylla
Scylla
TK_BIizzard
Scylla
Level 129
God Stats
5W - 6L
1,183 SR
Queue Stats
353W - 308L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
purieness
Cliodhna
Level 7
God Stats
5W - 0L
1,784 SR
Queue Stats
10W - 3L
1,867 Elo+
Party 1
Charybdis
Charybdis
seeber_90
Charybdis
Level 140
God Stats
4W - 4L
1,410 SR
Queue Stats
196W - 176L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,688
484
7,107
12,129
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Not-Derre
Cliodhna
13
2 / 7 / 4
8,252
413
8,656
13,751
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nycri
Athena
12
0 / 5 / 7
8,392
420
6,742
21,475
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Sabi Froze
Izanami
18
4 / 6 / 0
11,090
555
16,799
15,404
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
True__01
Shiva
17
4 / 4 / 2
10,402
520
17,383
20,406
19,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
10,464
523
11,281
16,064
7,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
0 / 3 / 13
9,310
466
8,887
21,915
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
19
6 / 0 / 8
11,424
571
12,711
10,586
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
purieness
Cliodhna
20
8 / 2 / 6
12,644
632
18,092
18,456
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
seeber_90
Charybdis
19
7 / 2 / 6
11,807
590
11,792
15,105
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
27
27
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Cliodhna
Not-Derre
Cliodhna
2
7
4
0.57
L
Athena
Nycri
Athena
0
5
7
0.7
W
6
4
4
2
W
0
3
13
2.17
L
Izanami
Sabi Froze
Izanami
4
6
0
0.67
W
Scylla
6
0
8
10
L
Shiva
True__01
Shiva
4
4
2
1.25
W
Cliodhna
purieness
Cliodhna
8
2
6
5.5
W
Charybdis
seeber_90
Charybdis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
62,763
83,165
Taken
82,126
50,136
Mitigated
43,770
24,045
Healing
30,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,107
337
0
1,485
12,129
3,532
0
2,605
9,383
72,237
0
L
Cliodhna
Not-Derre
Cliodhna
8,656
1,204
0
3,262
13,751
3,958
0
3,970
9,291
0
46,698
L
Athena
Nycri
Athena
6,742
2,402
613
4,329
21,475
18,657
0
9,151
12,190
27,073
0
W
11,281
2,399
0
7,888
16,064
7,347
0
3,257
12,413
0
77,184
W
8,887
683
0
2,904
21,915
18,040
175
6,354
12,569
19,425
1,545
L
Izanami
Sabi Froze
Izanami
16,799
9,169
0
5,262
15,404
4,331
1,258
2,234
13,124
0
103,438
W
Scylla
12,711
1,831
0
2,615
10,586
3,612
0
685
9,769
96,600
0
L
Shiva
True__01
Shiva
17,383
2,174
168
8,926
20,406
19,658
706
3,223
16,509
99
71,130
W
Cliodhna
purieness
Cliodhna
18,092
2,633
0
10,692
18,456
10,771
0
2,071
15,483
0
98,521
W
Charybdis
seeber_90
Charybdis
11,792
3,099
0
6,667
15,105
4,000
974
1,099
13,966
0
92,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
55,649
556
Minions Killed
655
0
Camps Cleared
0
1,834,405
Distance Traveled
1,942,730
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,688
484
139
7
0
348,004
3
L
Cliodhna
8,252
413
69
3
0
390,024
4
L
Athena
8,392
420
48
2
0
363,109
4
W
Pele
10,464
523
106
5
0
404,824
3
W
Geb
9,310
466
17
1
0
382,432
3
L
Izanami
11,090
555
172
9
0
354,166
2
W
Scylla
11,424
571
162
8
0
384,616
3
L
Shiva
10,402
520
128
6
0
379,102
2
W
Cliodhna
12,644
632
198
10
0
406,724
1
W
Charybdis
11,807
590
172
9
0
364,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role