Player Matchup

Scylla
Scylla
XXcarlesXXHD
Scylla
Level 56
God Stats
13W - 24L
1,500 SR
Queue Stats
460W - 651L
1,320 Elo+
Party 1
Shiva
Shiva
c4r3chllmb4
Shiva
Level 125
God Stats
7W - 12L
1,440 SR
Queue Stats
125W - 201L
1,374 Elo+
Solo
Ares
Ares
redaej
Ares
Level 25
God Stats
7W - 10L
1,365 SR
Queue Stats
198W - 318L
1,280 Elo+
Party 1
Team Averages
Level 69
1,435 SR
1,325 Elo+

VS

Team Averages
Level 81
1,567 SR
1,529 Elo+
Hel
Hel
ECFR__Valhalla
Hel
Level 86
God Stats
3W - 2L
1,515 SR
Queue Stats
14W - 22L
1,394 Elo+
Solo
Fenrir
Fenrir
WesJef
Fenrir
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 1L
1,596 Elo+
Party 2
Tyr
Tyr
oxWE4PONxo
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 4 / 3
11,741
691
7,569
11,075
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 7
10,380
611
16,089
16,527
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
redaej
Ares
15
2 / 2 / 6
11,159
656
7,599
15,007
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
11,474
675
11,607
10,802
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
WesJef
Fenrir
17
3 / 3 / 7
11,052
650
8,315
15,384
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 5
11,930
702
16,355
17,875
9,361
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
11
12
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Fenrir
WesJef
Fenrir
3
3
7
2.17
L
Scylla
6
4
3
1.88
L
1
6
7
0.75
W
6
2
5
4.25
L
Ares
redaej
Ares
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
36,277
42,609
Taken
44,061
32,507
Mitigated
21,360
5,319
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,607
35
5,140
4,572
10,802
4,103
0
4,926
5,553
57,020
0
W
Fenrir
WesJef
Fenrir
8,315
2,109
388
3,875
15,384
7,896
672
6,921
7,993
0
23,192
L
Scylla
7,569
222
0
90
11,075
3,793
0
1,404
9,671
42,462
0
L
16,089
1,523
752
2,581
16,527
13,549
0
4,114
12,117
6,059
28,153
W
16,355
529
0
5,031
17,875
9,361
146
5,987
11,242
0
52,299
L
Ares
redaej
Ares
7,599
99
0
1,896
15,007
15,165
0
6,089
8,560
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
34,456
157
Minions Killed
209
0
Camps Cleared
15
933,659
Distance Traveled
1,004,527
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,474
675
107
6
3
315,836
2
W
Fenrir
11,052
650
30
2
2
326,042
4
L
Scylla
11,741
691
103
6
0
306,928
1
L
Shiva
10,380
611
42
2
0
295,467
0
W
Tyr
11,930
702
72
4
10
362,649
3
L
Ares
11,159
656
12
1
0
331,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role