Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
 
Sun Wukong
Bronze IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
GibbyWasTaken
Cerberus
Gold IV
Level 108
God Stats
2W - 4L
1,733 SR
Queue Stats
205W - 206L
1,466 MMR
Solo
Neith
Neith
Silver II
ILVAPPLE
Neith
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,486 MMR
Solo
Persephone
Persephone
Gold II
NoKahunas
Persephone
Gold II
Level 108
God Stats
15W - 16L
1,699 SR
Queue Stats
849W - 875L
1,558 MMR
Solo
Sol
Sol
Gold V
Sirspooon
Sol
Gold V
Level 91
God Stats
5W - 7L
1,647 SR
Queue Stats
70W - 60L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,616 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,558 SR
1,488 MMR
Terra
Terra
Gold IV
 
Terra
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Gold V
GatoTechero
Amaterasu
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,548 MMR
Solo
Nu Wa
Nu Wa
Silver I
pr픢st픬n
Nu Wa
Silver I
Level 89
God Stats
3W - 0L
1,775 SR
Queue Stats
79W - 74L
1,452 MMR
Solo
Poseidon
Poseidon
Gold IV
ven0m100320
Poseidon
Gold IV
Level 159
God Stats
3W - 6L
1,516 SR
Queue Stats
409W - 408L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 6 / 0
5,995
428
3,005
11,256
3,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GibbyWasTaken
Cerberus
9
1 / 4 / 1
6,158
440
4,468
13,978
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
ILVAPPLE
Neith
11
0 / 4 / 1
6,551
468
2,720
8,856
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
NoKahunas
Persephone
12
3 / 5 / 1
7,660
547
6,527
7,660
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,516
537
7,247
10,669
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AresIzanamiNemesis

VS

Bans
KaliThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 0 / 6
9,098
650
10,989
11,713
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
 
Camazotz
14
7 / 2 / 4
8,462
604
6,340
11,821
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
GatoTechero
Amaterasu
11
0 / 1 / 8
7,403
529
6,423
12,320
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 2 / 3
7,871
562
10,753
5,718
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ven0m100320
Poseidon
15
4 / 1 / 1
8,733
624
4,379
6,633
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
22
22
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
0
0
W
Terra
 
Terra
5
0
6
8
W
Camazotz
 
Camazotz
7
2
4
4.5
W
Amaterasu
GatoTechero
Amaterasu
0
1
8
4
L
Cerberus
GibbyWasTaken
Cerberus
1
4
1
0.38
L
Neith
ILVAPPLE
Neith
0
4
1
0.13
L
Persephone
NoKahunas
Persephone
3
5
1
0.7
L
1
3
0
0.33
W
6
2
3
3.75
W
Poseidon
ven0m100320
Poseidon
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
38,884
52,419
Taken
48,205
14,628
Mitigated
23,561
12,784
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,005
1,002
0
2,300
11,256
3,383
0
6,757
4,483
0
28,505
W
Terra
 
Terra
10,989
1,527
382
5,104
11,713
5,662
0
2,381
9,326
60,933
0
W
Camazotz
 
Camazotz
6,340
1,634
0
5,408
11,821
3,361
0
3,224
8,475
0
55,369
W
Amaterasu
GatoTechero
Amaterasu
6,423
1,595
277
6,082
12,320
11,115
22
5,444
6,435
0
23,250
L
Cerberus
GibbyWasTaken
Cerberus
4,468
747
132
2,933
13,978
5,307
0
8,390
5,464
21,424
0
L
Neith
ILVAPPLE
Neith
2,720
656
0
730
8,856
2,036
26
2,394
6,462
0
47,368
L
Persephone
NoKahunas
Persephone
6,527
313
0
1,430
7,660
1,783
159
2,748
4,907
46,596
0
L
7,247
3,663
0
5,259
10,669
2,119
0
5,429
5,087
56,791
0
W
10,753
3,270
0
637
5,718
1,575
844
3,050
2,566
48,178
0
W
Poseidon
ven0m100320
Poseidon
4,379
1,348
0
2,174
6,633
1,848
510
3,842
2,517
67,460
3,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
41,567
391
Minions Killed
484
0
Camps Cleared
0
1,242,860
Distance Traveled
1,436,906
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,995
428
60
4
0
249,461
6
W
Terra
9,098
650
129
9
0
275,380
3
W
Camazotz
8,462
604
92
7
0
312,989
0
W
Amaterasu
7,403
529
29
2
0
311,776
3
L
Cerberus
6,158
440
38
3
0
269,423
3
L
Neith
6,551
468
86
6
0
243,672
5
L
Persephone
7,660
547
105
8
0
237,294
1
L
Sol
7,516
537
102
7
0
243,010
4
W
Nu Wa
7,871
562
78
6
0
250,007
2
W
Poseidon
8,733
624
156
11
0
286,754
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role