Player Matchup

Kali
Kali
GG Gingerr
Kali
Level 86
God Stats
4W - 5L
1,046 SR
Queue Stats
252W - 264L
1,518 Elo+
Solo
Charybdis
Charybdis
Ghetto_HipHop420
Charybdis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 348L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Pmpeh
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,494 Elo+
Solo
Scylla
Scylla
blabermouth
Scylla
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 63L
1,542 Elo+
Solo
Nike
Nike
gta___champ
Nike
Level 159
God Stats
2W - 3L
1,227 SR
Queue Stats
476W - 510L
1,366 Elo+
Solo
Team Averages
Level 126
1,355 SR
1,467 Elo+

VS

Team Averages
Level 124
1,429 SR
1,429 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hover369rus
Athena
Level 152
God Stats
2W - 4L
1,237 SR
Queue Stats
563W - 600L
1,421 Elo+
Solo
Ullr
Ullr
Korhantalya
Ullr
Level 57
God Stats
1W - 3L
1,084 SR
Queue Stats
13W - 18L
1,562 Elo+
Solo
Tiamat
Tiamat
Sleak87
Tiamat
Level 158
God Stats
8W - 5L
1,827 SR
Queue Stats
625W - 675L
1,483 Elo+
Solo
Jormungandr
Jormungandr
asanubhuti28
Jormungandr
Level 104
God Stats
8W - 6L
1,500 SR
Queue Stats
177W - 196L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,739
704
4,709
9,056
4,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
14
1 / 5 / 6
7,461
678
4,482
9,665
4,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Pmpeh
Heimdallr
12
1 / 6 / 5
7,232
657
9,870
11,372
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
9 / 4 / 3
9,589
872
13,271
8,004
3,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 7
8,616
783
7,486
12,155
15,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
8 / 3 / 11
9,971
906
12,083
8,892
3,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
2 / 3 / 16
9,416
856
6,552
12,350
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 9
8,307
755
4,373
8,134
2,871
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Sleak87
Tiamat
17
8 / 3 / 10
10,385
944
13,023
9,882
7,977
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
asanubhuti28
Jormungandr
15
2 / 3 / 17
9,459
860
8,990
13,283
12,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
14
Kills
22
22
Deaths
14
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
11
4.5
L
2
4
3
0.88
L
Charybdis
1
5
6
0.8
W
Athena
2
3
16
3.33
W
2
2
9
3.25
L
Heimdallr
Pmpeh
Heimdallr
1
6
5
0.58
W
Tiamat
Sleak87
Tiamat
8
3
10
4.33
W
Jormungandr
asanubhuti28
Jormungandr
2
3
17
3.5
L
Scylla
9
4
3
2.63
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
45,021
50,252
Taken
52,541
32,913
Mitigated
36,501
13,784
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,083
1,461
1,213
3,651
8,892
3,134
1,457
1,819
7,073
21,027
0
L
4,709
1,399
1,302
2,653
9,056
4,679
216
7,615
1,441
0
10,123
L
Charybdis
4,482
3,400
663
1,577
9,665
4,323
423
8,566
1,099
0
10,300
W
Athena
6,552
420
913
2,616
12,350
10,278
365
2,659
9,691
11,110
0
W
4,373
1,317
1,730
1,808
8,134
2,871
1,009
2,426
5,708
0
8,136
L
Heimdallr
Pmpeh
Heimdallr
9,870
2,712
352
1,320
11,372
4,745
658
10,066
1,306
0
18,894
W
Tiamat
Sleak87
Tiamat
13,023
727
1,485
3,167
9,882
7,977
360
2,896
6,986
27,989
0
W
Jormungandr
asanubhuti28
Jormungandr
8,990
1,602
2,636
2,873
13,283
12,241
226
3,471
9,812
25,065
0
L
Scylla
13,271
422
873
526
8,004
3,732
41
6,477
1,527
26,765
0
L
7,486
595
1,264
3,254
12,155
15,434
126
7,924
4,231
0
17,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
47,538
100
Minions Killed
110
0
Camps Cleared
0
992,540
Distance Traveled
1,021,938
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,971
906
17
2
0
169,873
0
L
Kali
7,739
704
12
1
0
227,257
2
L
Charybdis
7,461
678
19
2
0
169,123
0
W
Athena
9,416
856
12
1
0
237,835
0
W
Ullr
8,307
755
9
1
0
234,007
0
L
Heimdallr
7,232
657
15
1
0
179,708
0
W
Tiamat
10,385
944
38
3
0
196,267
2
W
Jormungandr
9,459
860
34
3
0
183,956
1
L
Scylla
9,589
872
39
4
0
220,585
0
L
Nike
8,616
783
15
1
0
195,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role