Player Matchup

Chiron
Chiron
JanitorAdam
Chiron
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 69L
1,476 Elo+
Solo
Ares
Ares
Squick911
Ares
Level 103
God Stats
1W - 1L
1,306 SR
Queue Stats
27W - 43L
1,325 Elo+
Party 1
Zeus
Zeus
Ti Juif
Zeus
Level 117
God Stats
19W - 16L
1,651 SR
Queue Stats
26W - 26L
1,548 Elo+
Party 1
Team Averages
Level 100
1,485 SR
1,450 Elo+

VS

Team Averages
Level 92
1,403 SR
1,427 Elo+
Vulcan
Vulcan
Whoiseddiee
Vulcan
Level 120
God Stats
19W - 30L
1,448 SR
Queue Stats
162W - 189L
1,511 Elo+
Solo
Mulan
Mulan
YouLackSkill869
Mulan
Level 58
God Stats
18W - 22L
1,330 SR
Queue Stats
211W - 279L
1,325 Elo+
Solo
Nemesis
Nemesis
thankful-truth6
Nemesis
Level 99
God Stats
0W - 2L
1,433 SR
Queue Stats
17W - 26L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
7 / 1 / 1
8,924
811
8,385
7,902
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
0 / 2 / 5
7,459
678
2,082
10,617
8,382
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Ti Juif
Zeus
14
3 / 3 / 4
8,718
793
7,563
7,183
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 4 / 1
8,678
789
11,174
8,188
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 2
6,077
552
793
4,028
2,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 2
6,592
599
2,519
8,436
7,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
1
1
7.5
W
Ares
0
2
5
1.25
W
Zeus
Ti Juif
Zeus
3
3
4
1.67
L
Vulcan
5
4
1
1.38
L
0
2
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
14,486
25,702
Taken
20,652
13,400
Mitigated
12,672
6,397
Healing
2,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,385
3,142
578
3,127
7,902
2,622
1,477
3,054
4,668
0
47,401
W
Ares
2,082
0
256
1,405
10,617
8,382
538
4,408
5,846
10,528
0
W
Zeus
Ti Juif
Zeus
7,563
476
66
965
7,183
2,396
580
3,590
3,359
36,120
0
L
Vulcan
11,174
4,881
110
547
8,188
3,001
0
4,541
3,647
35,112
0
L
793
0
33
181
4,028
2,359
0
2,012
2,016
0
2,163
L
2,519
336
132
1,102
8,436
7,312
0
3,247
5,189
0
6,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
21,347
141
Minions Killed
69
8
Camps Cleared
2
581,647
Distance Traveled
347,153
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,924
811
67
6
3
196,733
2
W
Ares
7,459
678
12
1
1
205,757
4
W
Zeus
8,718
793
62
6
4
179,157
2
L
Vulcan
8,678
789
65
6
2
179,421
3
L
Mulan
6,077
552
1
0
0
55,029
1
L
Nemesis
6,592
599
3
0
0
112,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role