Player Matchup

Nemesis
Nemesis
AWolfOfOdin
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sol
Sol
JODDAA1
Sol
Level 84
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kill Owens Kill
Ymir
Level 53
God Stats
2W - 0L
1,594 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,550 SR
1,500 Elo+

VS

Team Averages
Level 63
1,434 SR
1,390 Elo+
Kukulkan
Kukulkan
TATTAZ 6
Kukulkan
Level 93
God Stats
3W - 8L
1,517 SR
Queue Stats
255W - 217L
1,407 Elo+
Solo
Shiva
Shiva
Volk147
Shiva
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
nln10
Neith
Level 67
God Stats
4W - 5L
1,287 SR
Queue Stats
13W - 19L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AWolfOfOdin
Nemesis
19
12 / 1 / 6
13,283
738
17,625
13,332
7,296
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
4 / 4 / 10
12,278
682
16,358
19,882
10,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 2 / 12
13,104
728
3,859
17,992
24,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TATTAZ 6
Kukulkan
16
2 / 5 / 2
11,893
661
11,442
14,068
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Volk147
Shiva
16
3 / 11 / 2
11,219
623
9,150
18,945
14,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
nln10
Neith
16
1 / 3 / 3
11,000
611
12,921
10,824
2,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
6
7
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AWolfOfOdin
Nemesis
12
1
6
15
W
Sol
4
4
10
2.25
W
3
2
12
4.5
L
Kukulkan
TATTAZ 6
Kukulkan
2
5
2
0.6
L
Shiva
Volk147
Shiva
3
11
2
0.36
L
Neith
nln10
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
33,513
51,206
Taken
43,837
42,515
Mitigated
20,164
14,064
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AWolfOfOdin
Nemesis
17,625
5,482
194
2,477
13,332
7,296
1,114
3,766
9,566
0
41,154
W
Sol
16,358
7,314
535
9,056
19,882
10,589
1,864
4,779
15,103
73,885
0
W
3,859
575
0
1,802
17,992
24,630
314
3,766
14,226
12,426
0
L
Kukulkan
TATTAZ 6
Kukulkan
11,442
398
0
1,374
14,068
3,304
448
6,313
7,755
60,969
0
L
Shiva
Volk147
Shiva
9,150
2,057
156
1,449
18,945
14,694
0
9,782
9,163
0
23,197
L
Neith
nln10
Neith
12,921
4,067
0
1,779
10,824
2,166
1,481
5,147
5,677
0
41,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
34,112
166
Minions Killed
205
5
Camps Cleared
10
983,972
Distance Traveled
867,329
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,283
738
57
3
2
367,570
4
W
Sol
12,278
682
90
5
3
288,639
0
W
Ymir
13,104
728
19
1
0
327,763
4
L
Kukulkan
11,893
661
111
6
7
308,096
3
L
Shiva
11,219
623
26
1
2
283,042
2
L
Neith
11,000
611
68
4
1
276,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role