Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DemiseX
Bacchus
Level 101
God Stats
2W - 3L
1,765 SR
Queue Stats
282W - 255L
1,405 Elo+
Party 3
Erlang Shen
Erlang Shen
Eragon074
Erlang Shen
Level 106
God Stats
7W - 6L
1,510 SR
Queue Stats
128W - 128L
1,529 Elo+
Party 3
Da Ji
Da Ji
Xafia1
Da Ji
Level 26
God Stats
2W - 4L
1,469 SR
Queue Stats
4W - 8L
1,429 Elo+
Party 1
Izanami
Izanami
nxnxdx
Izanami
Level 36
God Stats
1W - 4L
1,765 SR
Queue Stats
6W - 18L
1,696 Elo+
Party 3
Team Averages
Level 71
1,602 SR
1,512 Elo+

VS

Team Averages
Level 78
1,624 SR
1,501 Elo+
Atlas
Atlas
Pleoxe
Atlas
Level 126
God Stats
17W - 15L
1,485 SR
Queue Stats
275W - 287L
1,540 Elo+
Party 2
Nike
Nike
Spaghetboi
Nike
Level 55
God Stats
6W - 4L
1,717 SR
Queue Stats
103W - 114L
1,497 Elo+
Party 2
Arachne
Arachne
bobkataJDM
Arachne
Level 59
God Stats
21W - 16L
1,734 SR
Queue Stats
187W - 211L
1,539 Elo+
Party 2
Chiron
Chiron
krashJV
Chiron
Level 68
God Stats
2W - 0L
1,682 SR
Queue Stats
30W - 24L
1,454 Elo+
Party 4
Nox
Nox
nekos98
Nox
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 6 / 2
7,905
527
6,121
10,773
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DemiseX
Bacchus
8
1 / 6 / 2
6,147
410
2,480
14,003
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Eragon074
Erlang Shen
14
5 / 1 / 4
8,448
563
9,525
15,602
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Xafia1
Da Ji
11
6 / 6 / 5
7,722
515
8,626
12,885
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
nxnxdx
Izanami
9
0 / 9 / 2
6,120
408
3,331
10,055
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Pleoxe
Atlas
13
5 / 1 / 13
8,744
583
7,752
11,721
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 4 / 6
8,023
535
5,265
9,702
9,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
bobkataJDM
Arachne
16
10 / 5 / 2
9,393
626
12,045
13,231
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
krashJV
Chiron
15
8 / 2 / 7
9,175
612
11,064
9,221
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nox
15
3 / 3 / 7
9,023
602
12,519
6,922
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
15
Kills
28
28
Deaths
15
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
2
0.67
L
Bacchus
DemiseX
Bacchus
1
6
2
0.33
L
Erlang Shen
Eragon074
Erlang Shen
5
1
4
7
W
Atlas
Pleoxe
Atlas
5
1
13
11.5
W
2
4
6
1.25
L
Da Ji
Xafia1
Da Ji
6
6
5
1.42
W
Arachne
bobkataJDM
Arachne
10
5
2
2.2
W
Chiron
krashJV
Chiron
8
2
7
5.75
W
Nox
3
3
7
2.17
L
Izanami
nxnxdx
Izanami
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
48,645
63,318
Taken
50,797
31,395
Mitigated
35,249
15,046
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,121
1,084
125
1,852
10,773
3,719
0
6,237
4,536
40,436
0
L
Bacchus
DemiseX
Bacchus
2,480
481
54
1,461
14,003
9,776
0
2,931
11,072
18,674
0
L
Erlang Shen
Eragon074
Erlang Shen
9,525
4,513
0
7,022
15,602
10,968
0
3,073
12,529
0
49,420
W
Atlas
Pleoxe
Atlas
7,752
2,426
0
2,540
11,721
12,672
370
2,179
9,285
21,633
7,311
W
5,265
862
0
1,100
9,702
9,001
0
450
9,252
0
39,026
L
Da Ji
Xafia1
Da Ji
8,626
3,261
0
3,854
12,885
4,469
0
3,754
9,131
0
30,929
W
Arachne
bobkataJDM
Arachne
12,045
8,924
0
4,152
13,231
6,949
0
743
12,488
0
74,430
W
Chiron
krashJV
Chiron
11,064
4,538
827
2,370
9,221
3,923
1,686
3,049
6,172
0
63,986
W
Nox
12,519
305
0
1,110
6,922
2,704
495
2,180
4,742
64,097
0
L
Izanami
nxnxdx
Izanami
3,331
2,303
0
678
10,055
2,463
0
3,115
6,940
0
28,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
44,358
324
Minions Killed
476
0
Camps Cleared
0
1,296,936
Distance Traveled
1,476,962
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,905
527
85
6
0
243,284
2
L
Bacchus
6,147
410
22
1
0
282,383
1
L
Erlang Shen
8,448
563
101
7
0
289,631
4
W
Atlas
8,744
583
42
3
0
269,902
5
W
Nike
8,023
535
92
6
0
296,253
0
L
Da Ji
7,722
515
52
3
0
255,266
0
W
Arachne
9,393
626
113
8
0
336,918
7
W
Chiron
9,175
612
104
7
0
275,057
3
W
Nox
9,023
602
125
8
0
298,832
2
L
Izanami
6,120
408
64
4
0
226,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role