Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jwright78
Charybdis
Level 40
God Stats
0W - 4L
1,342 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Team Averages
Level 72
1,447 SR
1,500 Elo+

VS

Team Averages
Level 106
1,383 SR
1,499 Elo+
Artemis
Artemis
Andromeda9636
Artemis
Level 68
God Stats
1W - 0L
1,302 SR
Queue Stats
7W - 10L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
DeMon_illuSionZ_
Gilgamesh
Level 106
God Stats
4W - 6L
1,466 SR
Queue Stats
8W - 15L
1,451 Elo+
Party 1
Janus
Janus
fatnoodle78
Janus
Level 143
God Stats
6W - 5L
1,381 SR
Queue Stats
203W - 213L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 4 / 0
8,932
638
5,436
8,944
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
11
0 / 2 / 1
7,993
571
2,385
9,957
6,849
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Jwright78
Charybdis
12
0 / 8 / 1
8,423
602
2,848
10,780
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 1 / 4
7,711
551
1,477
2,658
745
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
14
6 / 0 / 5
10,471
748
7,002
7,712
6,956
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
8 / 0 / 6
11,797
843
13,862
4,383
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
L
Ganesha
 
Ganesha
0
2
1
0.25
W
Artemis
0
1
4
2
W
Gilgamesh
6
0
5
8.5
L
Charybdis
Jwright78
Charybdis
0
8
1
0.06
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,669
Damage
22,341
29,681
Taken
14,753
13,265
Mitigated
9,149
1,445
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,436
152
0
27
8,944
2,897
0
5,359
3,585
36,177
0
L
Ganesha
 
Ganesha
2,385
350
0
1,070
9,957
6,849
709
3,332
6,625
17,396
0
W
Artemis
1,477
600
0
758
2,658
745
690
1,644
906
0
4,837
W
Gilgamesh
7,002
1,532
0
1,223
7,712
6,956
154
4,116
3,466
0
17,164
L
Charybdis
Jwright78
Charybdis
2,848
2,011
0
348
10,780
3,519
480
5,983
4,797
0
20,644
W
13,862
1,552
0
927
4,383
1,448
348
1,925
2,314
56,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
29,979
143
Minions Killed
119
8
Camps Cleared
5
706,223
Distance Traveled
542,251
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,932
638
66
5
6
271,226
1
L
Ganesha
7,993
571
10
1
0
245,681
2
W
Artemis
7,711
551
10
1
1
78,998
0
W
Gilgamesh
10,471
748
16
1
2
185,430
2
L
Charybdis
8,423
602
67
5
2
189,316
5
W
Janus
11,797
843
93
7
2
277,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role